Review: FooBillard 3.0a by href=””>Cybrid


From the FooBillard Website:

FooBillard is a free OpenGL-billard game for Linux with realistic physics, AI-player and many gametypes like pool carambol or snooker. Why foo? Well, actually I had this logo (F.B.-Florian Berger) and then foo sounds a bit like pool (Somehow I wasn’t quite attracted by the name FoolBillard) The main physics is quite mature but not yet perfect. If you are a billard-pro and you’re missing some physics, please tell me. Cause I’ve implemented it like I think it should work, which might differ from reality.

This game is the next best thing to going to the local pool hall and playing a game with a friend.  The physics aren’t perfect, but there are a few options you don’t get playing a live game.  Here’s
how it rates:

– 6 of 10

First, the requirements.  There are 2 different versions available for download, using either SDL or GLUT, but with either one you will also need libpng and freetype2 installed.  Binary and source rpms are available from the main page, or you can get a source tarball.  For the purpose of this
review, I installed from source.

As long as you have all the requirements, you shouldn’t have any trouble installing from source.  Standard ./configure, make, make install, of course.  Having source and binary RPM’s available is
nice, but it would be nice to see more supported formats, such as precompiled .deb packages, or slackware .tgz’s.  Either that, or a loki-type installer for beginners who may not know how to compile yet.  Otherwise, pretty straightforward.

Sound  – 8 of 10

There’s not much in the way of sound in this game, but there’s just enough to enhance the basic gameplay.  Balls smack off each other with a satisfyingly realistic effect, and you can also hear them bouncing off the rails.

I was unable to find a music option in the menus, nor did the sound menu seem to work at all.  However, this doesn’t affect the overall picture by a lot.  It would be nice to see a proper configuration menu, hopefully this will come in time.

Graphics – 9 of 10

The accelerated graphics are very impressive.  There are options to scale effects levels in the configuration menu, so you can get every last frame you can from your video card.  You can also select from various color depths and resolutions, including a windowed mode.  From lens flares, to table themes, to lighting options, there’s lots of eye candy to enjoy.  Just try not to turn on too much if you have a low- or medium-level system, it can affect gameplay drastically.

Gameplay – 8 of 10

There are a couple of different gametypes you can choose from.  There’s standard 8-ball, 9-ball, carambol and snooker.  You can also play on various table sizes, from 7 to 12 foot.  From hotseat to network play, there are tons of options.

For actual gameplay, the physics seem a little stiff.  Balls don’t come off the cushions quite as cleanly as you would expect from a real table, but it’s close enough that it doesn’t detract from the game too much.

Replay – 8 of 10

There’s lots of replay value here.  With tons of options, network play, and gametypes, you can keep coming back to this game many times and find something new.  You might even find a new gametype to try at your local pool hall that you had never considered before.

Overall – 8 of 10 Tuxes

Many people may think this is just a pool game, but I found that it’s a well thought out and well implemented pool game.  Many options provide a chance to change up from regular 8-ball, and the
controls are easy to configure.  Go download it and give it a try, you’ll be glad you did.