Not to be outdone by Google’s now-mature Android OS, Canonical has announced that the Ubuntu Linux distribution will soon have a version specifically designed for smartphones. While there are no specific devices planned yet, Canonical’s marketed advantage is that the phone would be able to serve as a full-fledged thin client Linux desktop while docked. Additionally, this iteration of Ubuntu will have touchscreen gesture support to invoke various OS and application level functions. Unlike Android OS, there will be no Java layer, so native apps (and HTML5-based apps) are planned. No specific mention of games that I’ve seen so far, but on the whole this is a new mobile player we’ll be keeping an eye on.
Less than 24 hours to go! You know the drill: http://www.humblebundle.com/
My good friend Zakk/TimeDoctor let me know that ioquake3 has some changes in store for the new year:
This August will be the 7th Anniversary of ioquake3!
Time flies when you’re fragging fools and breaking builds.
We still haven’t had a release since 2009. Don’t worry, we still have another 365 days to go until it has been 5 years since a release!
The real reason for this post is that I wanted to tell you all that we’re moving the project to github.
There is a new organization there, called ioquake.
But most importantly there is a project there that you can clone, fork, and send pull requests.
Bugzilla and other things hosted on icculus.org will keep going, but the SVN repository is now deprecated and I don’t know if it will remain online or not. If possible, we may set up a thing to automatically slurp in changes from the github project.
ioquake3.org itself is not going anywhere
Thank you to everyone who has contributed and played ioquake3 since the project started on August 20th, 2005!
We now return to our regularly scheduled programming.
First up – LinuxGameCast has a new episode! Ur-Quan Masters HD
The latest development release of Wine has been announced. This release includes the following new items.
- A bunch of dlls with ugly names for API sets support.
- More ATL functions implemented.
- Still more C++ runtime functions.
- Several text rendering fixes.
- PostScript driver improvements.
- Various bug fixes.
Download: [ Wine 1.5.20 ]
The latest development release of Wine has been announced. Changes in this release include:
- Sub-pixel font anti-aliasing in the DIB engine.
- Support for automatic installation of ActiveX controls.
- Automatic fallback to TLS 1.0 for secure connections.
- Beginnings of the DirectWrite text analyzer.
- Better handling of font outlines in OpenGL.
- Various bug fixes.
Download: [ Wine 1.5.17 ]
- Hereos of Newerth is up to version 188.8.131.52.
- Introversion’s next title Prison Architect is in an alpha testing stage; while there’s not a Linux client yet, pre-purchasing will get you access to it once it arrives.
- Minecraft had a Pretty Scary Update recently which includes a new boss, Wither. More details here.
We’re looking for Linux gamers to install and test our new Steam for Linux client. We are primarily interested in experienced Linux users.
In order to take the survey or update your existing submission, you need to first login with your Steam account to link your response with your Steam ID.
There are only 1000 spots, so be sure to fill it out ASAP.
Lots of work for the impending Steam/linux release. New games, old games, and tools to support them. Fun times!
Exciting days ahead :)
The main item for this release is the addition of QuakeLive support. This includes support for the encrypted paks, and png textures support (including on models). bspc.exe (for bot navigation files), and a version of q3map2 with QuakeLive support is provided as well.
The Urban Terror support has been improved as well. The default compiler for UrT is now the modified compiler that was release by FrozenSand, with the lighting model that UrT level designers are accustomed to.
Go get it!
Inspired heavily by the 70′s Sci-fi aesthetic, Maia is a colony management simulator where you must keep your colonists safe, fed and happy. Liberally influenced by nineties god games, the game will have a dark sense of humour and more toys to play with than you can shake a Molyneux at.
The project goal is £100,042; a playable release is currently targeted to mid-January.
Doth sayeth JC:
Got approval for GPL release of Doom 3 BFG code (minus third party bits)! @idBrianHarris has already done most of the work.
Joyride Labs announced the release of “Nikki and the Robots Story Episodes”.
Nikki and the Robots Story Episode 1 screenshots (more)
Join Nikki on a secret mission to fight the evil Dr. Lacroix. Test your skills in stunning platformer action and exciting puzzles — with the help of a variety of futuristic robots.
You can get the free part of the game (version 1.0) from the download page. For purchasing the Story Episodes visit:
For a limited amount of time the price for the Story Episodes will be pay what you want.
This post was submitted by Iwan Gabovitch.
We received the following information about a game called AloneStory++
ALoneStory++ is a game created by the indie developers MemoryLeek. It is the successor to ALoneStory and features improved graphics, gameplay and new levels.
AloneStory++ is an addicting speed run platformer. Your objective is to reach the goal of each level before you get caught by the darkness chasing you.
AloneStory++ features 3 different difficulty levels to make the game attractive for both new players and hardcore platformer gamers.
This post was submitted by esdf.
The latest development release of Wine has been announced. This release, 1.5.13, has the following new items included in it:
- Client-side window rendering using the DIB engine.
- Raw input support for keyboard and mouse.
- Support for transparent window areas using color keying.
- Proper C++ RTTI support on 64-bit.
- Implementation of logical processor information.
- Support for fonts with localized names.
- Various bug fixes.
Download: [ Wine 1.5.13 ]