Roguelike action-RPG Legend of Dungeon has been released on Steam:
As you journey deep into the dungeon, you will find weapons, items, and long forgotten magic.. ..if you’re lucky, it might help you to fight off the droves of mysterious creatures you will encounter. There will be complete darkness to contend with, potions to quaff, secrets to discover, traps to avoid, hats to wear, and treasure that (if you make it out alive) will make you a legend.
Do you like frogs? We’re not talking about turtles, no sir. Just your common-or-garden frogs. What if we made them… better? Super, even. Superfrog is a 20 year old Amiga platformer from the people who made Worms, Team 17. This is the “HD” version of that. It’s available now. Enjoy.
Like sand through the hourglass, for two weeks we’ve got another Humble Indie Bundle. It’s the pay-what-you-want, but more than $1 to get Steam keys, with some percentage or all of it going to charity for a bundle of:
Trine 2: Complete Story
Mark of the Ninja
Eets Munchies Beta
If you pay more than the average price you’ll also get:
FTL: Faster Than Light
This time the Humble Bundle folks are already advertising that more games will be added to the bundle, because they always do that one week into it. You’ll have to pay more than the average price to get access to those as well.
Fez, FTL, and Mark of the Ninja are great games. Don’t look up any hints if play Fez. That game is too awesome to spoil.
Did you enjoy the 3D space corridor combat game Descent? Do you want to fight in cyberspace? NeonXSZ is looking to take on the throne of 6-axis combat:
In NeonXSZ (pronounced Neon Excesses) you are injected into cyberspace to stake your place in a war of virus verses machine. During your journey you will fly dozens of spaceships with hundreds of upgrades allowing you to create totally unique spacecraft with which to wage war. Will you protect the operating system or join the infection to bring it down?
It sounds like Intravenous Software has added a lot to this style of game, mainly the ability to loot enemy spacecraft for bits to improve your own. NeonXSZ is available now on Desura, you can vote for it to be greenlit on Steam.
In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.
It’s currently at version 0.62 – you can preorder today and get early alpha/beta access.
Duke Nukem 3D and Shadow Warrior have both been available before as ports from the source code. They’ve been updated by Devolver Digital to support higher resolutions and other enhancements and more importantly now officially support Linux for the first time!
They’re classic first person shooters that are completely ridiculous and fun. As somebody who grew up playing both games, I am not sure how people who didn’t would take their sense of humor.
Both games also include their expansion packs. Shadow Warrior has Wanton Destruction and Twin Dragon. Duke Nukem is the Atomic Edition including a new chapter with Duke Caribbean: Life’s a Beach, Duke it Out in D.C, and Duke: Nuclear Winter.
Mysterious adventure and mystery game, MirrorMoon EP has just been released on Steam. Here’s what the developer has to say about it:
These space travels begin on a red planet and its unique moon and extend across galaxies.
The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving. The multiplayer of MirrorMoon EP lets players share Galaxy Maps with other players: the first explorers to land on a planet will be able to name its Star System and that name will be forever bound to the star for any other fellow traveler who encounters it.
Each Galaxy consists of a thousand Systems: it will be possible to fully discover the mysteries of MirrorMoon EP only while collaborating with other players.
Through the apparently indecipherable cockpit of an unknown spacecraft, players will be able to locate and travel to mysterious planets. Each planet has artifacts, buildings, and puzzles on its surface, hidden in astonishing low-poly sceneries.
One of the best games ever by Irrational was SWAT 4. The only game I’m aware of to have a key solely for the purpose of yelling random cop-isms like “GET DOWN NOW!” or “HANDS IN THE AIR!” Well, we’ll probably never see SWAT 4 on Linux or SWAT 5 because Bioshock, but Door Kickers just got released on Steam Early Access from developer Killhouse Games. It’s in Alpha, so you’ll want to protect yo neck when playing, but you also get a sweet discount on the game if you purchase before it’s finished. Here’s their description:
Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.
Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.
It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.
Next month it’ll be available via Steam — with Steam Play support — and the App Store, but Linux fans have to wait until “sometime later” this year to play another high-profile title on Valve’s favorite OS. If add-on content turns your crank, the extended love the Windows and console versions got will be available at launch, with future releases arriving simultaneously for all systems.
If you like difficult platformers and dance parties, Electronic Super Joy has been released on Steam:
Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music. Run, jump, smash & fly your way through 45+ weird & different levels, with low-gravity, world rotation, giant monsters & swarming missiles.
The Fullbright Company is made up of some people who have never released games for Linux before, but lets forgive them their trespasses so that we might play Gone Home, a “story exploration video game” set in the distant past:
June 7, 1995. 1:15 AM.
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something’s not right. Where is everyone? And what’s happened here?
Gone home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family’s lives by investigating what they’ve left behind.
Go home again.
Oh what. Now you tell me it is an “interactive exploration simulator?” Next you’ll just categorize it as an Adventure, Indie game on Steam… Oh well, it sounds interesting anyway. Can’t wait to try it out.
Gone Home is out now and on sale until August 21st when it becomes two dollars more expensive.
id software lost company president Todd Hollenshead earlier this year, and just after the most recent QuakeCon legendary developer John Carmack has announced his departure. The blog for Oculus, the company behind the popular Oculus Rift VR headset, has this quote from Carmack:
I have fond memories of the development work that led to a lot of great things in modern gaming – the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmer’s early prototype Rift and writing the code to drive it ranks right up there. Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message. It’s certainly not there yet. There is a lot more work to do, and there are problems we don’t even know about that will need to be solved, but I am eager to work on them. It’s going to be awesome!
id’s twitter says that Carmack isn’t leaving, but it seems unlikely that a full-time job as Oculus’ CTO will provide Carmack with much time to work on id games.
Happy to say @id_aa_carmack is not leaving id & will continue to provide leadership for our games in development.
Carmack is largely responsible for the free software releases of id software’s source code and their push for Linux support. Though the latter has been waning since Linux code slave Timothée Besset’s departure from the company in 2012.
Roguelike top-down shooter Teleglitch was originally released a beta demo and is now available as an at-home murder simulation in an upgraded Die More edition. Like many other roguelikes, Teleglitch features a randomly generated world. Unlike other roguelikes this is an action game inspired by Doom and Quake where you shoot monsters for funsies. I’m not sure what the end-goal is here, maybe a shotgun of yendor?
StarMade is something like a cross between Minecraft and Wing Commander. I’ve played a little bit and enjoyed building a TARDIS with guns and thrusters. Not exactly traditional fittings for a time machine.