LINUXGAMES

Fusion Engine Ported to Linux, Available for Licensing

February 8th, 2000 by Crusader

Outrage Entertainment have announced that their Fusion 3D engine, which was used to develop Descent 3, is now available for licensing. The engine feature list includes OpenGL or Glide-based Linux support, so one can assume that the Descent 3 Linux port isn’t too far off either…

Unreal 1 Single-Player in UT Linux

January 4th, 2000 by Crusader

John Matthews and Doug Dahl have determined how to allow the Unreal Tournament Linux client to run parts of the single-player game from its predecessor, Unreal. Although save games and some maps (Dug, NaliC, Ruins, Dark, and TheSunSpire) are broken at the moment, Matt and Doug have developed a bash script that will configure UnrealTournament.ini and User.ini to run the working portions of Unreal’s single-player game properly. The Unreal-Install shell script is available from

http://www.linuxgames.com/unreal-install.sh

On a related note, John Matthews, who has also written reviews of UT and Q3A, has joined the staff here at Linux Games; you can now reach him at jvm@linuxgames.com

Q3Test Browsing Tip

August 14th, 1999 by Crusader

id developer Graeme Devine updated his .plan with a tip for using the internal Q3Test browser:

BTW. You can search for Q3A Internet Servers using the keywords “ffa”,”tourney”, “deathmatch”, “team” and “tournament” in the Internet gamebrowser screen to only show specific types of maps.

Freeciv Source Available for Browsing

July 28th, 1999 by Crusader

The Freeciv site updated with news that the source code to the popular open-source Civilization II clone is now browsable. Thanks to Reinier Post you can view, search, and compare the source files for Freeciv versions 1.7.2, 1.8.0, 1.8.1, and the CVS tree. If you haven’t tried Freeciv yet, you can get the current stable source tarball from
ftp://ftp.freeciv.org/freeciv/stable_version/freeciv-1.8.1.tar.gz

Nightmare Cooperative

July 20th, 2014 by Crusader

The Verge posted a look at The Nightmare Cooperative as an intro to the usually uncompromisingly sadistic roguelike genre:

At the outset, you control a single explorer, moving one square at a time through a series of rooms. The turn-based structure means that speed isn’t important, but every time you make a move your enemies will do the same, forcing you to plan ahead accordingly. Where things get especially tricky is that your party will grow as you meet other explorers along the way — and you’ll control the entire group at the same time.

This is the first I’ve heard of it, and it looks neat:

XCOM: Enemy Unknown Released

June 19th, 2014 by TimeDoctor

Firaxis and Feral interactive have released the turn-based alien hunting strategy game XCOM: Enemy Unknown for Linux on Steam:

Since its inception, the XCOM Project has scoured the globe in search of the best and brightest military and scientific personnel to defend Earth from the alien invasion.

Today marks the availability of a new technology that will enable even more world-class recruits to join the fight, as XCOM: Enemy Unknown is released for Linux.

XCOM: Enemy Unknown is a SteamPlay title that runs on Ubuntu 14.04 and Valve’s SteamOS. The base game and all the add-on content, including the explosive expansion pack XCOM: Enemy Within, are available now from Steam.

All of the DLC expansions are also available through Steam, and XCOM is on sale for the next 48 hours.

Steam Machines Delayed to 2015

May 28th, 2014 by TimeDoctor

 

Steam Controller Sketch

Citing developmental delays with the Steam Controller, which has now gone wireless, Valve has moved their estimates of when the first Steam Machines will launch to 2015:

We’re now using wireless prototype controllers to conduct live playtests, with everyone from industry professionals to die-hard gamers to casual gamers. It’s generating a ton of useful feedback, and it means we’ll be able to make the controller a lot better. Of course, it’s also keeping us pretty busy making all those improvements. Realistically, we’re now looking at a release window of 2015, not 2014.

Steam Machines Update

SUPER HOT KICK STARTER

May 19th, 2014 by TimeDoctor

The Super Hot Team are turning their puzzling Unity prototype FPS into a full game and are seeking community funding for doing so. You may recall their prototype for the 7 day FPS competition where time (and bullets) only moved when the player moved. Maybe not, though, since this is the first time the game will be available for Linux. Currently, the Super Hot funding project has surpassed the original ($100,000) goal.

You can pledge your support here to receive the game upon release in early 2015, or a little earlier depending on the size of your pledge.

Dwarf Fortress Feature

April 16th, 2014 by Crusader

Rock,Paper, Shotgun has a feature article expounding on the virtues Dwarf Fortress:

The two-man, twelve-year, donation-funded indie project weaves together procedurally generated geography, civilizations and histories to create a rich fantasy world. It simulates its characters – standard fare like dwarves, elves, goblins, etc. – down to the most minute detail, and when all its systems combine, the results are often hilarious, occasionally tragic, and always surprising.

It’s also blissfully easy to play. The game is free to download and easy to install, the UI comes with a detailed and handy help system, and there’s a community wiki full of guides – not that you’ll need them. I started from scratch last night and was having fun immediately. Let me tell you about my experience.

I’ve been meaning to take another pass at it, so this might end up being the impetus I needed.

Unreal Engine 4.1 to Support Linux

April 14th, 2014 by TimeDoctor

Unreal Engine running under Linux

it’s been a long time since we saw any good Linux news from Epic Megagegegames, which is why this is especially good to hear. Epic’s Mike Fricker updated the world with news of Unreal Engine 4’s support for Linux:

Folks have been asking about our early Linux efforts and support for Valve’s SteamOS and Steam Machines. We have good news for you! The 4.1 source code has initial support for running and packaging games for Linux and SteamOS. We love Linux!

 This is the same Unreal Engine that recently became u-u-ultra cheap, you can get the whole thing to develop your own megagame for the low price of $19/month at this link.

Influent Released

March 25th, 2014 by TimeDoctor

At GDC 2014 we got a chance to try Influent, a language learning game, which was recently released on Steam. Here’s the developer’s description:

Inspired by Dreamcast titles of old (namely Shenmue and Toy Commander) Influent immerses players in a fully interactive 3D environment where the names for absolutely every object in the game can be gleaned with a single click! In fact, even more information can be learned with a double-click! Every door, drawer, and cabinet can be opened with a right-click here and a right-click there, revealing more and more things to be learned! Packed to the brim with hundreds of native audio pronunciations (painstakingly recorded specifically for this game), Influent offers players a unique opportunity to enjoy learning both vocabulary and pronunciation in the language of their choice.

With 10 languages currently available for download, Influent combines the joys of playing a video game with the language learning process, resulting in real-life rewards and achievements that will remain with players for the rest of their lives.

Influent supports Spanish, German, Korean, Latin, French, English, Swedish, Bulgarian, Mandarin Chinese, and Japanese.

Influent is available now on Steam for $10 per language.

LUFTRAUSERS Lifts-Off

March 20th, 2014 by TimeDoctor

Vlambeer’s sweet brand of trausers, Luftrausers, has been released. The game is a 2D arcade dogfighter and started life as a flash game that you can still play at this link. Since the flash game, Vlambeer has gone and added 125 combinations of guns, bodies, and engines for your plane to utilize on 100 different missions. How many of your digital dollars is it? Just 9 while the launch sale is in effect. After which the price jumps a dollar. 

You can purchase Luftrausers from the humble store on the official site or from Steam

The official site also offers an incredible value in the form of the “Air Raid Pack” which nets you a DRM-free copy of the game and 100 Steam keys at the substantially discounted price of $749.99. A 25.03% discount. Wow.

CRYENGINE coming to Linux

March 12th, 2014 by Crusader

img-ce3-20

Crytek has announced that their CRYENGINE game development solution will be demonstrated with Linux support at the upcoming Game Developer’s Conference:

Frankfurt am Main (Germany), March 11, 2014 – Independent videogame developer and publisher Crytek has outlined details of what it will be showing attendees when this year’s GDC conference gets underway in San Francisco. During the expo, which takes from March 19-21, Crytek will give visitors a look at the evolution of its game-changing CRYENGINE software, as well as inviting them to go hands-on with free-to-play shooter Warface and brand new mobile title, The Collectables.

During presentations and hands-on demos at Crytek’s GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.

There will also be games on offer, with the latest version of free online FPS Warface available to play. With intense new Tower Raid and Capture modes just launched, players can see how far Crytek’s self-published shooter has come in the last year as they team up with fellow GDC visitors to take out the enemy. Also playable will be The Collectables, an upcoming military strategy game for iOS and Android that transports Crytek’s trademark action onto the small screen.

Crytek staff will also be sharing their expertise in a series of talks during GDC. From discussing narrative driven games to the rendering technology in Ryse, a total of five presentations from Crytek employees will be taking place as part of GDC’s session series. All the talks will be held in the Center’s West Hall. Read more details at the official Crytek Blog.

To see the latest iteration of CRYENGINE in full flow and try your hand at Warface and The Collectables, visit booth #802 in the Moscone Center’s South Hall when GDC kicks off next week.

Deadfall Adventures

January 2nd, 2014 by Crusader

Deadfall Adventures, an ancient ruins-raiding first-person shooter, has been released for Linux via Steam:

All customers of Deadfall Adventures should now have access to the Linux depot. This is not a beta version since we need especially feedback on a wide variety of hardware configurations.
We are actively monitoring feedback and will provide if possible regular updates.

The announcement also delineates current known issues; be sure to send in reports so that the build can be iterated on!

Shadowrun Returns Expansion Announced

November 19th, 2013 by Crusader

Harebrained Schemes will be releasing an expansion pack for their recently published tactical turn-based RPG Shadowrun Returns:

BERLIN. The Flux-State: a stable anarchy enforced by an ever-shifting coalition of megacorps, political factions, and savvy power players. A place where almost anything goes and the right connections can be the difference between success and starvation. Dangerous jobs abound and there’s no better place to earn a quick payday – provided you live long enough to spend it. For you and your team of battle-scarred runners, it’s just another day in the Free City of Berlin.

But a new threat is rising, one that could mean untold chaos and devastation. The only clue: whispers of the DRAGONFALL, a long-forgotten event from the earliest days of the Awakened world. As you find yourself drawn into a maze of veiled dangers and strange machinations, you will come face-to-face with a grim spectre of the past… and alter the course of Berlin’s future.

[...]

Shadowrun: Dragonfall will be released January 2014 for Windows, OSX, and Linux and will be free to Backers who will get the same number of Steam keys received for the original game via our Backer website. (Details about getting the DRM-free version will come in a future update.)

Dragonfall will launch at $14.99 and we’ll also release the Shadowrun Campaign Pack on the same day. The campaign pack contains the original game and the Dragonfall expansion in one package for only $24.99. We think it’s a great way to get new players into Shadowrun.

Features include:

  • New Full-Length Campaign
  • New Locale (Berlin)
  • New Weapons, Cyberware, Enemies
  • Save Anywhere
  • New Game Editor Features

KAG Review

November 19th, 2013 by Crusader

The esteemed Rock, Paper, Shotgun has reviewed King Arthur’s Gold, a 2D multiplayer mine-build-fight-fest:

A typical game of King Arthur’s Gold for you may go like this: Wake up. Chop down a tree. Mine some rocks. Build a tower. Swap class to archer. Fire some arrows. Launch a fire arrow. Burn down a parapet. Smile. Jump off the tower. Grappling hook! Fire a volley of three arrows in quick Legolas-like succession, while still hanging from the walls. Swap class to knight. Get into catapult. Launch yourself from catapult. Weeeee! Hover to the map’s central lake using your shield as a glider. Meet a shark. Ride the shark across the lake. The enemy lines! Slice up an archer. Slice up a knight. Plant a mine outside the enemy’s front door. Escape! Don’t escape. You have been killed by a falling longboat.

Crusader Kings II: Sons of Abraham

November 19th, 2013 by Crusader

There’s a new expansion pack for Crusader Kings II, Sons of Abraham:

Crusader Kings II: Sons of Abraham is the fifth expansion for the critically praised strategy/RPG , focusing on the Abrahamic religions; Christianity, Islam and Judaism.

Get your bishops appointed cardinals and tap the might of the Papacy, borrow money from the Knights Templar and send troublesome relatives off to live out their days in a monastery. Sons of Abraham also introduces the Jewish religion and allows you to recreate the Kingdom of Israel and rebuild the Temple in Jerusalem.

The expansion for Crusader Kings II explores one of the defining periods in world history in an experience crafted by Paradox Development Studio, the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones.

  • Control the Papacy through the College of Cardinals
  • Ask the Pope for money and favors
  • Play as a Jewish lord and restore the kingdom of Israel
  • Interact with the Holy Orders and see their influence grow
  • Pick sides in Islam as a rationalist Mutazili or an opposing Ashari
  • Retire troublesome courtiers to a monastery
  • Go on a pilgrimage to one of the holy places
  • Experience hundreds of new religious events

It’s available from Steeeeam.

Bionic Dues Released

October 8th, 2013 by TimeDoctor

Bionic duesRoguelike-like Bionic Dues has been released from Arcen Games. It’s their first Linux release and it has customizable bots called Exos that you take into turn-based battle against a robot rebellion. This post is up so late because I was busy causing robots pain in a roguelike fashion. If you’d like robots to eat your homework, too, then I mechanically recommend Bionic Dues.

Please submit your robot-based puns in the comments below.

Bionic Dues on Steam.

Timelines: Assault on America Released

September 27th, 2013 by TimeDoctor

Timelines

Strategy First and developer Four Flash have released their latest RTS Timelines: Assault on America. A Red Dawn scenario where the United States of America has assassinated Adolf Hitler and Germany and Japan have turned to attack the US. The game also features 4-player co-op in addition to your other cross-platform multiplayer game types.

Surprisingly, the developers website only lists two names as having worked on the game.

Timelines Assault on America on Steam

Ryan Gordon Interviewed by Gamasutra

September 27th, 2013 by TimeDoctor

Gamasutra icculus interview 2013

Ryan “icculus” Gordon has been bringing a lot of games to Linux, and Kris Graft from Gamasutra interviewed him recently about his work and about Valve’s announcements this week:

For you personally, do you expect to gain more porting business with Steam’s announcements?

Oh yes. Definitely. But really, this ramped up as soon as the Steam Client for Linux was announced, and it never really slowed down.