December 21st, 2002 by Marv
A new release of XQF has hit the streets with the following changes.
Serious Sam support (requires SMS gametype via ~/.qstatrc). Does not currently support any masters.
Fixed -game parameter for Half-Life
RTCW voteflags decoded in properties pane
Visual marker in the map column to show if you have the listed map installed on your computer. (Q3, RTCW, UT, Rune, UT2)
November 13th, 2002 by Marv
Xmame version 0.61.1 has hit the street after a bit of delay. This release contains almost everything from MAME 0.61 and MESS 0.61.2. Changes with this release include:
- Almost everything from MAME 0.61 and MESS 0.61.2.
- The mouse cursor is now hidden in OpenGL fullscreen mode. (Craig Servin)
- Applied a patch for FreeBSD to unix/video-drivers/svgainput.c. (Stijn Hoop)
- Applied the NetMAME 0.5 patch, which adds a new option, -parallelsync, which should allow games to work without lag at network latencies of up to 16 milliseconds. (Steve Freeland)
- Added support for Linux on the Playstation 2. (Joan Sarah Touzet)
- Fixed a problem in the ALSA 0.9 driver with setting the sample rate on SB128 soundcards. (Stephen Anthony)
- Fixed a bug in unix/devices.h that prevented compilation on non-X11 platforms.
- Fixed the register constraints in cpu/i8085/i8085cpu.h so that cpu/i8085/i8085.c can build for x86 using gcc-3.1 with -O3. This change was missed in the MAME 0.61 release.
- Fixed multiple definition warnings in the psikyosh driver.
- Increased the size of the buffer used to display history. (Steve Fewell)
- Modified unix/fronthlp.c so that it flushes its output more often to aid frontends. (Shadow Walker)
- Changed unix/video-drivers/xfx.c to be more frontend-friendly. (Benoit Dumont)- Added support for the SDL joystick driver. (Yang Hyun)
- You can now specify a config subdirectory name using -cfgname/-cn. This is useful for creating an alternate configuration. (Benoit Dumont)
- Added a “waveout” DSP plugin which redirects sound to a file using Microsoft’s PCM WAVE format. The file name can be specified with the “-audiodevice” switch and defaults to “xmameout.wav”. (Donald King)
- Added support for showing average frames per second when quitting. Also added support for the -frames_to_run/-ftr switch.
- Added Xv hardware scaling support! To enable, uncomment the line reading “X11_XV = 1″ in the makefile and use the -xvext/-xv switches (and possibly the -yuv switch). (Alastair Robinson)
- An X11 build can now grab the keyboard to bypass window managers. Use -grabkeyboard/-gkb to activate and/or the ALT + PGUP keypress to toggle it on/off. (Gerd Sussner)
- The code for finding the best X11 visual now checks in descending order of bit depth. This is to work around a bug/feature in the latest NVidia drivers. (Gerd Sussner)
- Fixed a problem in the DGA2 driver that could lead to scrambled colors with an i830MG video card in 24bpp mode. (Eric Brunet, Shyouzou Sugitani)
- The SDL target’s -listmodes switch now operates before attempting to load a game. (Shadow Walker)
- If xmame is iconified in IRIX, it will automatically pause (“boss hanging around mode”). (Andrea Suatoni)
- Added a switch to force yv12 mode in the Xv driver; made improvements to the yv12 code. (Eric Brunet)
- Xmame should now build “out of the box” for FreeBSD. Note that for the SDL target, you may have to set the SDL_CONFIG flag in the makefile. (Stijn Hoop)
August 5th, 2002 by Judecca
Nicu Pavel sent in a link to a free Java online role playing game, Runescape (Screenshots) which runs in a Java enabled Linux web browser.
March 28th, 2002 by michael
Luis Montes wrote in to note that he has released an installer for Rune Co-op v1.2 for Linux. It can be downloaded here. The installer requires a full version of Loki’s Rune for Linux.
December 18th, 2001 by Alkini
Version 0.9.8 of the GTK-based game server browser XQF has been released; changes include:
- Support for additional games using the GameSpy protocol
- Support for Descent3 with qstat 2.4e (please note Descent can not be launched from within XQF at the moment)
- Support for Rune
- Reorganization of settings dialogs
- New game types for Quake3 mods Threewave and TribalCTF
- Support for Wolfenstein retail (protocol 57)
- Server statistics for Wolfenstein, Kingpin and Half-Life
- Works on PowerPC again
XQF 0.9.8 downloads: linuxgames.com/xqf/download.html
November 30th, 2001 by Alkini
Kayt Sorhaindo from Loki wrote in to announce the following items for this holiday season:
- Place your orders on the Loki webstore by December 7 to ensure arrival by Christmas.
- Act now and get the Rune/Halls of Valhalla bundle for the special price $49.95.
- Buy Heavy Metal F.A.K.K. 2, and blow your mind with its immersive storyline and 3D special effects. This dimension-altering title has the low SRP of only $29.95.
- For a limited time only, make any purchase from our webstore, and we’ll offer the following items to you at these special prices:
- The official Loki Demo CD for only 99 cents!
- The Learning Debian GNU/Linux book with CD for only $9.99. This book retails elsewhere on the net for $34.95!
- Eric’s Ultimate Solitaire for only $9.99. This classic title runs not just on Pentium systems, but PPC, Alpha and even Sparc!
- Purchase a multimedia system from QliTech by December 12 and receive a free copy of Kohan: Immortal Sovereigns. Kohan is the extremely well-received real-time strategy and fantasy game for Linux. Visit the QliTech website at www.qlilinux.com for details on this promotion. [ Or take a look at our previous news item. -Al ]
November 6th, 2001 by michael
Woody Hughes wrote in to note he has posted his review of Rune, the Norse-themed third-person adventure game that was ported to Linux by Loki.
October 2nd, 2001 by Crusader
Gamers Press has posteda review ofLoki’s Linux port ofRune.
September 27th, 2001 by Crusader
Evil3D.net has posted areview ofLoki Software’s Linux portof Rune, the third-personViking-themed melee-action game. The review spans four pages and includes analysisof the various aspects of gameplay.
September 25th, 2001 by Crusader
Loki Software updated their siteto note that the German Linux gaming site Linux-Spiele has reviewed two recentports: Rune andTribes 2.
September 3rd, 2001 by Crusader
The official Rune site(http://www.runegame.com/) pointed out the releaseof two new server-side mutators for the Viking melee game:CritterKick and CritterWeapon, which are admin and allowed weapons tools respectively. You can downloadboth of them from
August 27th, 2001 by Crusader
A reminder: The fantasy RTSKohan: Immortal Sovereignsand the Rune multiplayer expansion pack(which does not require Rune)Halls of Valhalla were scheduled to beginshipping last Friday, August 24th, to customers andresellers. You can, of course,still order your copies directly fromLoki.
UPDATE: Loki’s Dan Olson let us know that unlike the Win32 version, the Linux version of HoV does require Rune. I apologize for any confusion.
August 20th, 2001 by Crusader
Loki Software has announced the shipping datefor Kohan: Immortal Sovereigns (a fantasy RTS)and Rune: Halls of Valhalla (a multiplayer expansionpack for Rune that can be purchased and playedon its own):
KOHAN and HALLS OF VALHALLA will ship to our resellers and to ourLoki store preorder customers on Friday, August 24.
This delay has nothing to do with our recent reorganization. Rather,to improve our business we have selected a new replication house.This supplier will be working over the weekend to ensure we meet ournew release date.
We thank everyone for their continued interest and the outpouring ofcommunity support. Your well wishes and orders have been extremelymotivating to our team during this difficult period.
August 3rd, 2001 by Crusader
Loki Software updatedtheir site this week to announce the shipping dates forKohan: Immortal Sovereigns,a fantasy-based real-time tactics and strategy game, andRune: Halls of Valhalla, thestand-alone (!) multiplayer expansion pack for the Viking-inspired melee action gameRune. Both titles will begin shipping to customers on Wednesday, August 15th.
Furthermore, Loki’s Demo CD has been added to theironline store, which you canpick up for $5.00 US.
Finally, theMindRover/Rune bundle deal is ending today, so be sure toorder ASAP before the price returns to normal. Thanks to the many people who wrote in with this news.
June 21st, 2001 by Crusader
In addition to the other new demo releases we mentioned yesterday,Loki Software has releaseda demo(README)for Rune,the melee action game based on Viking mythology.
Rune Demo Download:
Thanks to Lionel Barrow for the news.Furthermore, the retail version of Rune is now shipping; you can order your copyfrom http://www.lokigames.com/orders/.
June 18th, 2001 by Crusader
Loki Software sent in word thatthe SMAC/Tribes 2bundle deal will be ending on June 30th, so if you haven’t picked up either title yet,hurry up and order.You can also order the Rune/MindRoverbundle for $44.95 US; Rune will begin shipping thisWednesday.
June 14th, 2001 by TimeDoctor
Loki’s Linux port of Human Head’s Rune, the Unreal Tournament-engine based third-person melee combat game with a Viking atmosphere, will be shipping on June 20th. It will also be available in a bundle with Loki’s recently released MindRover for $44.95 US via a pre-order. Also of note: the new Rune co-op modification can be installed with the Linux version using Umodpack.
May 29th, 2001 by Alkini
Version 0.3.2a of FreeSCI, theSierra On-Line classic game engine interpreter, has been released; changesinclude:
- build fixes
- fix for MIDI initialization on pre-0.9.0b3 ALSA (alsaraw driver)
- included debian packaging files
- included RPM spec file
FreeSCI 0.3.2a downloads: freesci.linuxgames.com/download.html
In related FreeSCI news, Rune Orsval has written a Tcl/Tk-based FreeSCIconfiguration file editor. This is the first release and it can be downloadedfrom darmstadt.gmd.de.
April 23rd, 2001 by keerf
Jeff Mrochuk wrote in to tell about his new Rune preview. Rune is a third-person 3D melee action game developed by HumanHead Studios and being ported to Linux by Loki; on a side note, the Linux version is still in beta. The article talks about weapons, graphics, multiplayer, and a few other key topics.
April 10th, 2001 by Crusader
Staff member Terry “keerf” Warner has written a preview of Rune based on the ongoing beta test. Rune is a third-person 3D melee action game with a theme derived from Viking mythology (which, incidentally, is also where Loki’s name hails from); the article discusses graphics, the single player campaign, multiplayer modes, and includes screenshots.