Vlambeer’s sweet brand of trausers, Luftrausers, has been released. The game is a 2D arcade dogfighter and started life as a flash game that you can still play at this link. Since the flash game, Vlambeer has gone and added 125 combinations of guns, bodies, and engines for your plane to utilize on 100 different missions. How many of your digital dollars is it? Just 9 while the launch sale is in effect. After which the price jumps a dollar.
The official site also offers an incredible value in the form of the “Air Raid Pack” which nets you a DRM-free copy of the game and 100 Steam keys at the substantially discounted price of $749.99. A 25.03% discount. Wow.
GOG.com, who make older PC titles available DRM-free, has announced in a blog post that they will be supporting Linux later this year:
We just wanted to announce that, after much deliberation, we’ve decided that one of the next steps for us is to support Linux. Now, we’re not ready to launch Linux games on GOG.com just yet. We’ve only been working on bringing these Linux games to our service for a few months, and there’s lots more to go, but we wanted to let you know what’s going to be coming this fall to a digital distributor near you.
As far as distributions go, Ubuntu and Mint are specifically mentioned.
Valve has an update for everyone following their Steam Controller and Steam Machine progress:
These prototypes incorporate much of the testing feedback we have received so far and the changes that were announced at Steam Dev Days.
Even though our limited internal play testing has been going really well, we’re excited to get some feedback from our customers on these latest changes.
For those of you able to attend GDC next week, please drop by our booth, as there will be some demo stations set up with the latest prototypes for play testing and feedback gathering. For those of you not able to attend GDC, for now we wanted to at least share a photo of the latest design changes
Follow the link for the latest full-frontal of the updated Steam Controller.
Frankfurt am Main (Germany), March 11, 2014 – Independent videogame developer and publisher Crytek has outlined details of what it will be showing attendees when this year’s GDC conference gets underway in San Francisco. During the expo, which takes from March 19-21, Crytek will give visitors a look at the evolution of its game-changing CRYENGINE software, as well as inviting them to go hands-on with free-to-play shooter Warface and brand new mobile title, The Collectables.
During presentations and hands-on demos at Crytek’s GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.
There will also be games on offer, with the latest version of free online FPS Warface available to play. With intense new Tower Raid and Capture modes just launched, players can see how far Crytek’s self-published shooter has come in the last year as they team up with fellow GDC visitors to take out the enemy. Also playable will be The Collectables, an upcoming military strategy game for iOS and Android that transports Crytek’s trademark action onto the small screen.
Crytek staff will also be sharing their expertise in a series of talks during GDC. From discussing narrative driven games to the rendering technology in Ryse, a total of five presentations from Crytek employees will be taking place as part of GDC’s session series. All the talks will be held in the Center’s West Hall. Read more details at the official Crytek Blog.
To see the latest iteration of CRYENGINE in full flow and try your hand at Warface and The Collectables, visit booth #802 in the Moscone Center’s South Hall when GDC kicks off next week.
All customers of Deadfall Adventures should now have access to the Linux depot. This is not a beta version since we need especially feedback on a wide variety of hardware configurations.
We are actively monitoring feedback and will provide if possible regular updates.
The announcement also delineates current known issues; be sure to send in reports so that the build can be iterated on!
Right off the bat, the game, which is presented in a blocky, “Minecraft”-ish visual style (the characters are basically just collections of rectangles and squares; things are pretty, in an intentionally pixelated way), tells you explicitly how you should approach it. Plunked down in some sort of refuge for soon-to-be-deleted game characters, you are told that all is lost. This is presented not as an entirely bad thing, but rather as a chance for peace, for an escape from the endless cascade of wants that hobble and paralyze you.
Valve’s official Dota 2 blog that the MOBA title has been opened up to the entire Steam user population:
For the past several months, access to Dota 2 has been granted through a queue system that gated entry into the community. We’ve used this system to gradually increase the size of our playerbase, as we ramped up our infrastructure and improved the experience for new players. As we have recently completed a set of server management upgrades as well as released a huge number of enhancements to the new user experience, we’re going to remove all restrictions to playing Dota 2.
Valve has made their game-oriented Linux distribution, SteamOS, available for download:
SteamOS Beta is the first public release of our Linux-based operating system. The base system draws from Debian 7, code named Debian Wheezy. Our work builds on top of the solid Debian core and optimizes it for a living room experience. Most of all, it is an open Linux platform that leaves you in full control. You can take charge of your system and install new software or content that you want.
No surprises there, but still good to see.
Additionally, Steam Machines have shipped to beta testers; here’s an requisite unboxing video:
BERLIN. The Flux-State: a stable anarchy enforced by an ever-shifting coalition of megacorps, political factions, and savvy power players. A place where almost anything goes and the right connections can be the difference between success and starvation. Dangerous jobs abound and there’s no better place to earn a quick payday – provided you live long enough to spend it. For you and your team of battle-scarred runners, it’s just another day in the Free City of Berlin.
But a new threat is rising, one that could mean untold chaos and devastation. The only clue: whispers of the DRAGONFALL, a long-forgotten event from the earliest days of the Awakened world. As you find yourself drawn into a maze of veiled dangers and strange machinations, you will come face-to-face with a grim spectre of the past… and alter the course of Berlin’s future.
Shadowrun: Dragonfall will be released January 2014 for Windows, OSX, and Linux and will be free to Backers who will get the same number of Steam keys received for the original game via our Backer website. (Details about getting the DRM-free version will come in a future update.)
Dragonfall will launch at $14.99 and we’ll also release the Shadowrun Campaign Pack on the same day. The campaign pack contains the original game and the Dragonfall expansion in one package for only $24.99. We think it’s a great way to get new players into Shadowrun.
A: Steam Dev Days is a two-day game developer’s conference for video game professionals to meet in a relaxed, off the record environment and share their design and industry expertise, participate in roundtable discussions and attend lectures by industry veterans on topics ranging from game economies to VR, Linux/OpenGL, user-generated content and more. Developers will also have direct access to Valve’s Steam Team, and will be given a chance to test-drive and provide feedback on SteamOS, prototype Steam Machines and Steam Controllers.
Among the sessions will be “Getting Started with Linux Game Development” by Ryan “icculus” Gordon, so if you’re interested in developing the next generation of Linux entertainment, consider heading up to Seattle in the new year!
A typical game of King Arthur’s Gold for you may go like this: Wake up. Chop down a tree. Mine some rocks. Build a tower. Swap class to archer. Fire some arrows. Launch a fire arrow. Burn down a parapet. Smile. Jump off the tower. Grappling hook! Fire a volley of three arrows in quick Legolas-like succession, while still hanging from the walls. Swap class to knight. Get into catapult. Launch yourself from catapult. Weeeee! Hover to the map’s central lake using your shield as a glider. Meet a shark. Ride the shark across the lake. The enemy lines! Slice up an archer. Slice up a knight. Plant a mine outside the enemy’s front door. Escape! Don’t escape. You have been killed by a falling longboat.
Crusader Kings II: Sons of Abraham is the fifth expansion for the critically praised strategy/RPG , focusing on the Abrahamic religions; Christianity, Islam and Judaism.
Get your bishops appointed cardinals and tap the might of the Papacy, borrow money from the Knights Templar and send troublesome relatives off to live out their days in a monastery. Sons of Abraham also introduces the Jewish religion and allows you to recreate the Kingdom of Israel and rebuild the Temple in Jerusalem.
The expansion for Crusader Kings II explores one of the defining periods in world history in an experience crafted by Paradox Development Studio, the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones.
Control the Papacy through the College of Cardinals
Ask the Pope for money and favors
Play as a Jewish lord and restore the kingdom of Israel
Interact with the Holy Orders and see their influence grow
Pick sides in Islam as a rationalist Mutazili or an opposing Ashari