Dominions II Reviewed

January 2nd, 2004 by stpere has published a review of this new title available for Linux.

Overall we can heartily recommend Dominions II to anyone into “serious” strategy gaming. Replayability is infinite and the network option allows for solid group gaming. AI opponents provided a tough challenge that I was rarely able to beat.
– Chris Bergeron

The complete review [ ]

Dominions II Available and Shipping

November 17th, 2003 by Alkini

Illwinter let us know that Dominions II: The Ascension Wars (screenshots), their new turn-based fantasy strategy game, is now shipping. An official press release has been put out by Shrapnel Games, their publisher:

Shrapnel Games is extremely pleased to announce that Illwinter GameDesign’s turn-based fantasy epic, Dominions II: The Ascension Wars, isnow available and has begun shipping worldwide. Legions of hungry fansfrom around the globe are eagerly awaiting this title, judging by themassive number of pre-orders that Shrapnel received. In fact, hot on theheels of Space Empires: Starfury’s pre-release sales record, DominionsII has just set a new company record for pre-orders!

Dominions II can be ordered from TG for $40 or from Shrapnel Games for $44.95.

Dominions II: The Ascension Wars Demos

November 1st, 2003 by Marv

Shrapnel Games has released a demo of Dominions II: The Ascension Wars Demos. Dominions II is a turn-based fantasy strategy game where you are trying to achieve the ‘rank’ of god.

Download: PowerPC Linuxx86 Linux

Dominions 2 Coming Soon

October 1st, 2003 by Alkini

A representative of Illwinter wrote in with this brief announcement regarding the releaseof their next game, Dominions 2: The Ascension Wars:

Dominions II is soon completed and it will be published by ShrapnelGames. It will be a multi platform release for Windows, Linux, Mac OSX and Solaris.

The projected gold date is October 10th and if you preorder the game before it goes gold you receive $5 off. For more information,take a look at our local mirror of the official press release.

Dominions 1.15

February 20th, 2003 by Alkini

Illwinter Game Design wrote in with this announcement:

Version 1.15 of Dominions from Illwinter Game Design was recentlyreleased. This is a small patch that fixes two newly discoveredbugs. Hopefully this will be the last Dominions patch this year as we are currently putting all our effort into finishing Dominions II.

A complete change log for version 1.15 and a fully playable demo can be found on

[Order Dominions from TuxGames]

Dominions 1.13

October 2nd, 2002 by keerf

Version 1.13 of the turn-based fantasy strategy game Dominions has been released. Changes and fixes include:

  • Bag of Winds creates one Lesser Air Elemental at the start of a battle and no more
  • Wall Shaker can be used to cast panic as it was supposed to
  • #cannotwin didn’t work for Abysia in scenarios
  • Mists of Deception could cause the game to crash during turn generation
  • Temporary files were not always removed properly

Dominions 1.13 demo downloads:

Dominions 1.12

July 8th, 2002 by keerf

Version 1.12 of the turn-based fantasy strategy game Dominions has been released. Changes and fixes include:

  • Huge memory leak when using non default map modes fixed
  • You no longer risk loosing wished for power after a battle

Dominions 1.12 demo downloads:

Dominions 1.10

April 22nd, 2002 by keerf

Version 1.10 of the turn-based fantasy strategy game Dominions has been released. Changes and fixes include:

  • Support for scroll wheel mouses in Linux (this will probably work on Solaris too)
  • Support for ESD and aRts (sound)
  • Curse did not always work properly
  • The generation of a military strength report during siege crashed the game in some rare circumstances

Dominions 1.10 demo downloads:

Dominions 1.09

March 23rd, 2002 by keerf

Version 1.09 of the turn-based fantasy strategy game Dominions has been released. Changes and fixes include:

  • New magic items making it easier to enter underwater provinces
  • New magic site in which Shamblers may be recruited
  • More magic item restriction, e.g. Father Illearth cannot wear boots
  • Some blood magic spells increases more in power with higher levels
  • new independent underwater province
  • Full version history here

Dominions 1.09 demo downloads:

Dominions 1.08

January 29th, 2002 by Alkini

Version 1.08 of the turn-based fantasy strategy game Dominions has been released; changes include:

  • inanimate units are no longer affected by regeneration items
  • Sphinx costs 100 design points
  • one new god and larger nagas
  • 3 new independent provinces (rare ones)
  • 7 new unique magic items for independents
  • variable fear strength, also cummulative with magic item fear
  • awe strength is displayed and is now cummulative with magic item awe
  • C’tis High Priest cost changed from 180 to 120 gold

Dominions 1.08 demo downloads:

Dominions Ordering Information :

Dominions v1.06 Available

November 7th, 2001 by michael

Illwinter Game Design announced the release of v1.06 of Dominions, their multi-player fantasy game available for Linux, Solaris, and Windows. Changes in v1.06 include:

  • New Gods and Magic Items
  • Battle summaries
  • Checksum for files to prevent cheating
  • New commandline options for e-mail auto hosting
  • Various bugfixes

Dominions can be ordered from the Illwinter site, and is also available from TuxGames.

Dominions 1.05

September 10th, 2001 by Alkini

Version 1.05 of the turn-based fantasy strategy game Dominions has been released; changes include:

  • fullscreen mode works
  • user interface enhancements
  • fixes many bugs

If you purchased the game you should have received details on obtaining the patch. For those using the demo, a patch is publically available:

Dominions 1.05 patch:

Dominions 1.03

July 26th, 2001 by Crusader

Speaking of Dominions(screenshots),Illwinter has released version 1.03of their turn-based strategy game. Changes include a bugfix for extremely largearmies and an Air Elemental fix; the full changelog can be foundhere.

A patch for the Dominions demo canbe found at

If you have the retail version, you should have received download instructions viae-mail (fire off an e-mail to support@illwinter.comif you haven’t).

Tux Games Offering Dominions & Paypal

July 26th, 2001 by Crusader

Tux Games sent in the following:

Tux Games is now stocking Dominions andConquest ofElysium II from Illwinter.As an extra note, we have now started to accept payments by Paypal,which will allow people without credit cards who cannot find theirgames locally to buy them online through our site.

Dominions Multiplayer Games

July 19th, 2001 by Crusader

Johan Karlsson ofIllwinter Game Design sent in the followingconcerning their turn-based fantasy strategy gameDominions:

Illwinter game design will host a few multiplayer games of Dominions.Anyone who wish to participate should visit to signup. Each game will have about ten players and will be hostedautomatically 2-3 times per week. It is ok to participate using the demoversion of Dominions.

The demo can be downloaded from here.

ZOCKS Dominions Interview

July 10th, 2001 by Crusader’s Jera let us know that they’veposted aninterview (English)with Johan Karlsson ofIllwinter Game Design about theirrecently released fantasy strategy gameDominions. The genesis of the titleand the various facets of gameplay are discussed.


July 5th, 2001 by Crusader

Illwinter Game Designhas announcedthe release ofDominions

Dominions, a turn based strategy game set in a fantasy world of magicand mystery, allows players to take the roles of Gods fighting forsupremacy. Players will be able to research more than 400 differentspells and there are more than 300 different magic items tocreate. The fourteen nations can recruit their own unique troops andall in all there are more than 600 different units and monsters in thegame. To enable massive multiplayer games all battles are run by thecomputer without any human intervention. Battles can be inspectedafter each turn to see how well your preset battle plans workedout. The objective of the game is to be the sole remaining God. A Godis banished if he is no longer worshiped or if he looses all hislands.

A demo is available for download from

You can order the full version at

Commercial Game Round-up

September 8th, 2008 by Crusader

I’ve been behind the curve on news of late, so here’s a quick rundown on the various commercial Linux game-related items in the past week or so:

  • Frictional Games’ has announced that Penumbra: Requiem, the expansion pack for Penumbra: Black Plague and conclusion to the Penumbra adventure-horror trilogy, will be released for Linux soon:

    Mac & Linux users can look forward to a release as soon as possible, the game is in the process of being ported. More news on this as the ports near completion.


  • vadi4 let us know that he received a letter on the status of the Linux version of Multiwinia, the sequel to Darwinia, from Introversion:

    We don’t have a Linux version of Multiwinia for day 1 I’m afraid. We will be making one, but it won’t be out for a couple of months. We did everything we could to keep the two branches in sync, but I’m afraid it was not meant to be.


  • S2 Games has published a new patch for Savage 2: A Tortured Soul, a mixed-genre fantasy-themed multiplayer game, with the requisite bugfixes.
  • Shrapnel Games has released a new patch for Dominions 3: The Awakening, a fantasy-themed strategy game; version 3.20 mostly has modding improvements, but it also has new units for late Atlantis and bug fixes.
  • A trailer for the second episode of Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, the adventure RPG series based on the popular webcomic Penny Arcade is up at Hothead Games’ blog. There’s also a hands-on preview at
  • Speaking of Hothead Games, a forum post explains that their next game, DeathSpank, will probably see a Linux port (thanks to Ferocious for pointing this out):

    Our plan is to support Mac and Linux with all our games, wherever it makes sense. So while we’re still a ways off from DeathSpank’s release, it is part of our current project plans.