There’s a new gameplay trailer for Octodad: Dadliest Catch, which shows the protagonist having a difficult time preparing for his impending nuptials:
More on the game:
Octodad: Dadliest Catch is the sequel to the splash hit, Octodad! This time, our cephaloprotagonist has gotten himself in a bind between his wife’s mounting mistrust, and a disastrous trip to the local aquarium! Are you dad enough to control the titular octopus father as he strives to hide his nautical nature from his family while keeping his tangled tentacles intact?
With Soma, Frictional continues its horror focus almost in spite of itself. “The theme we wanted was ‘probing the depths of the mind,’” says Grip. Presently, the trailer shows a brain being stabbed with actual probes.
You can find said brain-stabbing trailer below:
Welp. Hi there. Things that have caught my eye in the last week or so:
- Rogue Legacy, a 2D RPG, was released for Linux and looks neat.
- Kerbal Space Program has had an update which introduces Career Mode!
- Sir, You Are Being Hunted now has an Industrial Biome to be, well, hunted by British robots in.
- Brilliant author Neil Gaiman has a Linux game in the works: Wayward Manor
- I really need to make time to player MirrorMoon (the art direction is fantastic).
- Carmack is hedging his bets on the Steam Machine.
So… whatcha been playin?
Tetrobot is the world’s most popular and reliable robot, but he’s not perfect. That’s why I, Maya, have built him a microscopic little brother, Psychobot.
Help me guide Psy through Tetrobot’s cogs and circuits: by swallowing blocks of matter and spitting them out, we can repair anything. Learn how pipes, lasers, fans and other electronic devices work, learn how to alter the chemical properties of slime, and collect all the memory blocks that you find on the way.
The owners of damaged Tetrobots all around the world rely on us because we are the only people who can repair their precious robots.
If you purchase Tetrobot & Co. this week you’ll also receive a copy of Blocks that Matter on Steam.
Can we agree that everything is better when you prefix it with “Space?”
Space Kitchen sounds like a way cooler place than just your regular terrestrial Kitchen.
SpaceDouble Fine spaceagrees with me and has spacereleased a spacealpha spaceversion of their spacespin on the base-building concept from Dwarf Fortress. You’ll note that Dwarf Fortress is an ASCII dwarf base building game. This spacegame is called Spacebase DF-9 and is considerably more spacey.
Rock Paper Shotgun has an interview with spacebase spacedeveloper Space JP SpaceLebreton.
Here’s a tutorial video for Spacebase DF-9:
That video is made with the first alpha release which you can purchase directly from Double Fine or on Steam at a reduced price if you’ve purchased other Double Fine games. Either way you get to play it on Steam.
If you’ve ever wondered what goats daydream about, this platformer released today on Steam from Magical Time Bean will let you know all about goat dreams in over 50 puzzling rooms. Escape Goat also includes a level editor so you can share your baaa-listic goat dreams with your friends.
Are you disappointed with your 10-7 startup job? Do you want to return to the days when your parents made you work to have access to your trust fund? Maybe you’re already working in fast food and wish your work days would never end. Look no further, Cook, Serve, Delicious from Vertigo Gaming has been released. I’d encourage you to check out the late Ryan Davis playing it in this quick look from Giant Bomb.
Roguelike-like Bionic Dues has been released from Arcen Games. It’s their first Linux release and it has customizable bots called Exos that you take into turn-based battle against a robot rebellion. This post is up so late because I was busy causing robots pain in a roguelike fashion. If you’d like robots to eat your homework, too, then I mechanically recommend Bionic Dues.
Please submit your robot-based puns in the comments below.
Following Valve’s announcement of third party Steam Machines, Valve’s Greg Coomer has released details into the Steam Universe community group about what their 300 prototypes will have inside.
GPU: some units with NVidia Titan, some GTX780, some GTX760, and some GTX660
CPU: some boxes with Intel i7-4770, some i5-4570, and some i3
RAM: 16GB DDR3-1600 (CPU), 3GB GDDR5 (GPU)
Storage: 1TB/8GB Hybrid SSHD
Power Supply: Internal 450w 80Plus Gold
Dimensions: approx. 12 x 12.4 x 2.9 in high
It’s notable that all of the GPUs are nvidia, Valve will release the CAD files for the case itself so that anyone can build their own, and that Coomer also specifies that Steam Machines from other vendors can vary wildly in specifications from these.
If you’re interested in receiving one of these Valve prototypes before other manufacturers start producing commercially available units next year you’ll need to follow the instructions in our previous post on the subject.
Coomer’s post to the group ends with a note that more information regarding the Steam Controller will be coming shortly.
As predicted by Crusader way back in May, Linux support has finally hit the Steam version of Game Dev Tycoon. My flight simulator/midnight movie watching game is now in development. If you bought it through the developer’s website, you should have already received a Steam key along with your digital download.
In celebration of this update, the developers of Game Dev Tycoon are hocking it at 20% off on Steam until October 8th. Solid.
Dysfunctional Systems: Learning to Manage Chaos, a visual novel by Dischan has been released. In which you play Winter Harrison, a mediator who travels between worlds to resolve issues. Sounds like a QA Engineer.
If you’re not sure about it, the same developer has a visual novel available called Juniper’s Knot that you can try for free to get a look into this style of gameplay and writing.
Chapter-based adventure game, The Raven: Legacy of a Master Thief has unlocked all three chapters on Steam. The game’s story depicts both the criminal and the law so you can steal and catch a criminal.
Want to colonize an asteroid, and then smash it into your foes? Planetary Annihilation, available in beta now, from developer Uber Entertainment features just that in addition to other RTS elements in the style of Total Annihilation. Which is coincidentally what some of the development worked on before.
It’s important to note that the game’s early access comes at a price, you’ll be paying more now than if you wait for the finished product when it is expected to be released this December. They’re also pretty serious about this being a beta, large portions of the game are still in heavy development.
You can pre-order Planetary Annihilation from the developer’s store if you’d rather pay less and play when the game’s fully-baked. Either way, you’ll get the game’s pre-order bonuses.
Strategy First and developer Four Flash have released their latest RTS Timelines: Assault on America. A Red Dawn scenario where the United States of America has assassinated Adolf Hitler and Germany and Japan have turned to attack the US. The game also features 4-player co-op in addition to your other cross-platform multiplayer game types.
Surprisingly, the developers website only lists two names as having worked on the game.
Ryan “icculus” Gordon has been bringing a lot of games to Linux, and Kris Graft from Gamasutra interviewed him recently about his work and about Valve’s announcements this week:
For you personally, do you expect to gain more porting business with Steam’s announcements?
Oh yes. Definitely. But really, this ramped up as soon as the Steam Client for Linux was announced, and it never really slowed down.
That there is the third announcement from Valve this week regarding their intentions for the living room. It’s called the Steam Controller and it sports two track pads with haptic feedback and a touch screen that are supposed to enable people to play games that were previously too complicated for a controller like strategy and other cursor driven games.
The Steam Controller has 16 configurable buttons which can be shared through the configuration tool. In this way you’ll be able to load configurations created for any game. When the game developer doesn’t support the controller directly it will pretend to be a mouse and keyboard.
You can try to get your hands on an early prototype version of the controller by following the same process outlined in the Steam Machines announcement from Wednesday. Valve will get into specifics about all of their announcements this week through their Steam Universe community group.
Good luck in getting into the 300 person beta and don’t forget to join the official Linuxgames.com Steam Group!
Following Monday’s announcement of Steam OS, Valve has announced Steam Machines, their hardware prototype for next year’s SteamOS hardware platform.
The announcement page lists all of the details, but starting today you can attempt to win access to one of 300 prototype Steam Machines that Valve is developing to test out SteamOS in the real world. Valve has offered no details on what that hardware will consist of, simply a list of steps for testers to apply for access:
- Join the Steam Universe community group.
- Agree to the legalese.
- Have 10 friends on Steam. Join the LinuxGames.com Steam Group!
- Make your Steam Community profile public.
- Play a game with a gamepad that you’ve launched from Steam’s big picture mode.
You can track your progress through this on the quest page. You’ve got until October 25th to complete every step if you want to win a Steam Machine from Valve itself. Hardware will ship Steam OS in 2014 from other vendors.
We’ve still got one more announcement coming up on Friday according to the countdown site, so stay tuned and we’ll keep you up to date with Valve’s happenings.
The Dolphin Emulator for GameCube and Wii games has been updated to version 4.0. This emulator project supports upscaling the games to higher resolutions, networked multiplayer, and more. This version features these major changes:
- Beta support for the Wii official online multiplayer.
- Alpha support for ARM/Android
- New AX DSP HLE emulation code. This means better and more accurate sound emulation.
Additionally, the Dolphin emulator now supports the Wii Balance Board peripheral, new optimizations on Linux, a new OpenAL sound backend. a rewritten OpenGL renderer, and more. Read the full list of changes here.