LINUXGAMES

Sir, Your Video Game Has been Released

May 19th, 2014 by TimeDoctor

Sir, I apologize but we haven’t yet posted about the release of Sir, You Are Being Hunted. Sir, it’s the procedurally-generated stealth action FPS from Jim Rossignol and friends.

Sir, the video game for your home Linux entertainment system has gone out of “The Earliest oft yorn Accesses” and is now released.

Madam, you are also welcome as the game is configurable to support you as well.

You may both visit this website for acquisition and other information.

Tripwire President John Gibson Interviewed About Linux Gaming

May 10th, 2014 by TimeDoctor

Killing Floor 2

PC Gamer’s Wes Fenlon got to spend some time at Tripwire Interactive’s Atlanta, George office and in addition to lots of gory details regarding Killing Floor 2, Wes also has an interview with Tripwire president John Gibson. In the interview Gibson has a lot of strong language regarding Linux:

In general, for gaming, I think [Linux] will become like Windows is now. I think every game’s going to be on Linux eventually, so almost every game will be on SteamOS. Microsoft’s done their best to kill gaming on PC for as long as I can remember. Having an OS that’s actually not trying to kill gaming, I think that’s going to be very good for games. I think it’ll just grow.

Read the whole interview here.

Next Unreal Tournament Will Be Free, Community Developed; Support Linux

May 8th, 2014 by TimeDoctor

Unreal Tournament Logo

Epic’s Steve Polge announced details today regarding the next iteration of Unreal Tournment on the Unreal Engine twitch channel and in a follow-up blog post. Most notably, this is the first time in a decade that Unreal Tournament will support Linux. The game is to be developed by not only Epic, but also the community of Unreal Engine developers and Unreal Tournament fans on a wiki and forum.

Though source code for the next Unreal Tournament appears to be limited to those that pay $19/month to Epic, this version of Unreal Tournament will be free. Not in the sense of paying for bullets and time-limited upgrades but actually free. Epic’s plan for earning money on the game is to take a cut of user-generated content:

We’ll eventually create a marketplace where developers, modders, artists and gamers can give away, buy and sell mods and content. Earnings from the marketplace will be split between the mod/content developer, and Epic.  That’s how we plan to pay for the game.

The blog post goes on to offer a link to the older UT releases on Steam, without the Linux ports. Lame.

Wine 1.7.18

May 6th, 2014 by Marv

A new release of Wine has been announced. New items in this release include the following:

  • Improved OLE Accessible Object support.
  • Window sizing improvements in the Mac driver.
  • Fixes for various memory issues found by Valgrind.
  • A few more MSHTML functions.
  • Some DirectDraw cleanups.
  • Various bug fixes.

Download: [ Wine 1.7.18 ]

Sloth Quest @ Greenlight

April 28th, 2014 by Crusader

Rock, Paper, Shotgun pointed out an amazing addition to Steam Greenlight: Sloth Quest!

The basic idea is that you control that most fearsome of jungle predators, the sloth, in its beautiful, nigh-poetic journey to, I don’t know, climb shit or whatever. However, I spotted some wonderfully bizarre moments in its trailer, like an astronaut sloth and a boss fight against the Balrog from Lord of the Rings.

I’ve been trying to think of something better than “YOU SLOTH NOT PASS” for the past 5 minutes and it’s not coming, so there you are. You’re welcome.

Star Conflict Updated with Linux Support

April 18th, 2014 by TimeDoctor

 

Star Conflict

Free-to-Play multiplayer space shooter Star Conflict has been updated with Linux support. Here’s what the developer said in their newsletter:

We believe that freedom of choice for players is important, we also believe that a good game should be played by everyone, everywhere. And this is a reason why Star Conflict can be run on all three major operating systems – Windows, Mac Os and Linux.

Star Conflict on Steam

Dwarf Fortress Feature

April 16th, 2014 by Crusader

Rock,Paper, Shotgun has a feature article expounding on the virtues Dwarf Fortress:

The two-man, twelve-year, donation-funded indie project weaves together procedurally generated geography, civilizations and histories to create a rich fantasy world. It simulates its characters – standard fare like dwarves, elves, goblins, etc. – down to the most minute detail, and when all its systems combine, the results are often hilarious, occasionally tragic, and always surprising.

It’s also blissfully easy to play. The game is free to download and easy to install, the UI comes with a detailed and handy help system, and there’s a community wiki full of guides – not that you’ll need them. I started from scratch last night and was having fun immediately. Let me tell you about my experience.

I’ve been meaning to take another pass at it, so this might end up being the impetus I needed.

Unreal Engine 4.1 to Support Linux

April 14th, 2014 by TimeDoctor

Unreal Engine running under Linux

it’s been a long time since we saw any good Linux news from Epic Megagegegames, which is why this is especially good to hear. Epic’s Mike Fricker updated the world with news of Unreal Engine 4’s support for Linux:

Folks have been asking about our early Linux efforts and support for Valve’s SteamOS and Steam Machines. We have good news for you! The 4.1 source code has initial support for running and packaging games for Linux and SteamOS. We love Linux!

 This is the same Unreal Engine that recently became u-u-ultra cheap, you can get the whole thing to develop your own megagame for the low price of $19/month at this link.

Hack ‘n’ Slash Trailer

April 13th, 2014 by Crusader

Double Fine has posted an 80′s-infused trailer for their upcoming puzzle action game Hack ‘n’ Slash:

Hack ‘n’ Slash will be coming soon to Linux via Steam Early Access.

Sid Meier’s Civilization: Beyond Earth

April 12th, 2014 by Crusader

Firaxis has announced the upcoming existence of a spiritual sequel to the classic Linux (and other platforms) title Alpha Centauri:

PC Gamer has more details via a developer interview:

Yeah, the influence of Alpha Centauri will be apparent, but it’s in winks and nods—it’s an homage to that game—this game really is meant to be our version of the place that game sat when it came out.

Hat tip to Polygon for the Linux support confirmation.

Shipwreck Released

March 31st, 2014 by TimeDoctor

Brushfire Games has released Shipwreck. Not just a GI-Joe, this Shipwreck is top-down adventure game in the style of the original Zelda for the NES.

You can buy Shipwreck for just $3 directly from their website.

Shipwreck is also up for voting on Steam Greenlight.

Influent Released

March 25th, 2014 by TimeDoctor

At GDC 2014 we got a chance to try Influent, a language learning game, which was recently released on Steam. Here’s the developer’s description:

Inspired by Dreamcast titles of old (namely Shenmue and Toy Commander) Influent immerses players in a fully interactive 3D environment where the names for absolutely every object in the game can be gleaned with a single click! In fact, even more information can be learned with a double-click! Every door, drawer, and cabinet can be opened with a right-click here and a right-click there, revealing more and more things to be learned! Packed to the brim with hundreds of native audio pronunciations (painstakingly recorded specifically for this game), Influent offers players a unique opportunity to enjoy learning both vocabulary and pronunciation in the language of their choice.

With 10 languages currently available for download, Influent combines the joys of playing a video game with the language learning process, resulting in real-life rewards and achievements that will remain with players for the rest of their lives.

Influent supports Spanish, German, Korean, Latin, French, English, Swedish, Bulgarian, Mandarin Chinese, and Japanese.

Influent is available now on Steam for $10 per language.

Escape Goat 2 Released

March 24th, 2014 by TimeDoctor

Magical Time Bean’s puzzle platformer Escape Goat 2 has been released, and bills itself as “The only indie game in 2014 not inspired by Dark Souls, with no roguelike elements or procedural content.”

Seems about right for setting yourself apart in today’s game hellscape. 

You can buy it at a one-dollar discount from a tenner for the next few days from the game’s homepage here.

KSP NASA Pack Reveal

March 24th, 2014 by Crusader

Public Service Announcement:

Breach & Clear Released

March 21st, 2014 by TimeDoctor

Breach and Clear

Mighty Rabbit Studios has released Breach & Clear. It’s a little bit like Frozen Synapse, and a little bit like Rainbow Six. Which is good, because we never got the latter on Linux.

You can get Breach & Clear on Steam for $9.74 until March 28th, when it goes up to $14.99.

LUFTRAUSERS Lifts-Off

March 20th, 2014 by TimeDoctor

Vlambeer’s sweet brand of trausers, Luftrausers, has been released. The game is a 2D arcade dogfighter and started life as a flash game that you can still play at this link. Since the flash game, Vlambeer has gone and added 125 combinations of guns, bodies, and engines for your plane to utilize on 100 different missions. How many of your digital dollars is it? Just 9 while the launch sale is in effect. After which the price jumps a dollar. 

You can purchase Luftrausers from the humble store on the official site or from Steam

The official site also offers an incredible value in the form of the “Air Raid Pack” which nets you a DRM-free copy of the game and 100 Steam keys at the substantially discounted price of $749.99. A 25.03% discount. Wow.

Linux on GOG.com

March 18th, 2014 by Crusader

GOG.com, who make older PC titles available DRM-free, has announced in a blog post that they will be supporting Linux later this year:

We just wanted to announce that, after much deliberation, we’ve decided that one of the next steps for us is to support Linux. Now, we’re not ready to launch Linux games on GOG.com just yet. We’ve only been working on bringing these Linux games to our service for a few months, and there’s lots more to go, but we wanted to let you know what’s going to be coming this fall to a digital distributor near you.

As far as distributions go, Ubuntu and Mint are specifically mentioned.

Steam Controller Update

March 14th, 2014 by TimeDoctor

Steam Controller Assembly Process

Valve has an update for everyone following their Steam Controller and Steam Machine progress:

These prototypes incorporate much of the testing feedback we have received so far and the changes that were announced at Steam Dev Days.

Even though our limited internal play testing has been going really well, we’re excited to get some feedback from our customers on these latest changes.

For those of you able to attend GDC next week, please drop by our booth, as there will be some demo stations set up with the latest prototypes for play testing and feedback gathering. For those of you not able to attend GDC, for now we wanted to at least share a photo of the latest design changes

Follow the link for the latest full-frontal of the updated Steam Controller.

CRYENGINE coming to Linux

March 12th, 2014 by Crusader

img-ce3-20

Crytek has announced that their CRYENGINE game development solution will be demonstrated with Linux support at the upcoming Game Developer’s Conference:

Frankfurt am Main (Germany), March 11, 2014 – Independent videogame developer and publisher Crytek has outlined details of what it will be showing attendees when this year’s GDC conference gets underway in San Francisco. During the expo, which takes from March 19-21, Crytek will give visitors a look at the evolution of its game-changing CRYENGINE software, as well as inviting them to go hands-on with free-to-play shooter Warface and brand new mobile title, The Collectables.

During presentations and hands-on demos at Crytek’s GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.

There will also be games on offer, with the latest version of free online FPS Warface available to play. With intense new Tower Raid and Capture modes just launched, players can see how far Crytek’s self-published shooter has come in the last year as they team up with fellow GDC visitors to take out the enemy. Also playable will be The Collectables, an upcoming military strategy game for iOS and Android that transports Crytek’s trademark action onto the small screen.

Crytek staff will also be sharing their expertise in a series of talks during GDC. From discussing narrative driven games to the rendering technology in Ryse, a total of five presentations from Crytek employees will be taking place as part of GDC’s session series. All the talks will be held in the Center’s West Hall. Read more details at the official Crytek Blog.

To see the latest iteration of CRYENGINE in full flow and try your hand at Warface and The Collectables, visit booth #802 in the Moscone Center’s South Hall when GDC kicks off next week.

BeagleSNES 0.5 Released

March 8th, 2014 by TimeDoctor

Andrew Henderson’s BeagleSNES Superlative Nintendo emulator appliance has been updated to version 0.5. Here is what has changed:

  • Support for a new display target that uses the 320×240 LCD3 cape by Circuitco.
  • Support for ACRUX, DragonRise, GreenAsia/Pantherlord, I-Force, Sony PS3, X-Box, and ZeroPlus controllers.
  • Moved all ROMs, SRAM saved games, and configuration files to a VFAT partition for easy mounting/access on non-Linux systems.
  • Changed to an XML format for the game selection GUI configuration file.

You can get source, pre-built images ready to place onto an SD card in your BeagleBone Black or XM from BeagleSNES.org