LINUXGAMES

Trine 2 Released!

April 5th, 2012 by Crusader

Frozenbyte has announced that Trine 2 has been released for Linux:

Linux was started in Finland and spread globally, so being from Finland we feel right that our games also make it to Linux users across the world.

Although it has already been a while since the launch on other platforms, the Linux version (beta) is now available to all who waited patiently.

You can buy it at the Trine 2 site.

It will be available on other sites soon, but for now we are still fixing small bugs with the community and want to keep the efforts close to home.

For more on this, check the forums for latest developments.

Excited.

April 3rd, 2012 by Crusader

Wasteland 2 is coming to Linux, via Kickstarter. YES.

Dunno yet what game day 1 (slow start) is, but it’ll be a roguelike.

So, April Resolution..

March 25th, 2012 by Crusader

I’ve been out of the loop a few months, but some things haven’t changed:

-More Humble Bundles, yay!
-Updates to awesome projects like Dwarf Fortress, Minecraft, etc. are still being released.
-Phoronix still swears up and down that, like the Great Pumpkin, Source and Steam are coming, no really this time.

Anyhow, this April I aim to play a Linux game and write about it EVERY DAY. That’s every 24 hours. So. Hrm.

Hi, how are you?

Wine 1.4

March 15th, 2012 by Marv

The Wine team is proud to announce that the stable release Wine 1.4
is now available.

This release represents 20 months of development effort and over
16,000 individual changes. The main highlights are the new DIB
graphics engine, a redesigned audio stack, and full support for
bidirectional text and character shaping.

It also contains a lot of improvements across the board, as well as
support for many new applications, notably Microsoft Office 2010. See
the release notes below for a summary of the major changes.

This release is dedicated to the memory of Gé (Greg) van Geldorp, who
passed away in May 2011. Greg single-handedly designed, built, and
maintained the Wine Testbot, which has become a cornerstone of our
development process. The high quality of this release owes a lot to
his work. He is greatly missed by us all.

Download: Wine 1.4

Mari0

March 5th, 2012 by Crusader

The indie team Stabyourself has released Mari0, a fusion of the original Super Mario Bros. and Portal’s gameplay:

Features:

  • Complete recreation of SMB
  • Elements from Portal
  • Portal gun that shoots portals
  • 4-player simultaneaous coop
  • Level Editor that was used to create the levels in the game
  • 33 different hats
  • Downloadable Mappacks
  • Game modifiers for extra fun

Download!

Crickets…

March 3rd, 2012 by Crusader

…so… whatcha been playin?

Wine release 1.4-rc5

February 26th, 2012 by Marv

We are getting close with yet another release candidate of Wine having been announced. This 1.4 release candidate 5 has only bug fixes which is the standard with all release candidates for Wine.

Download: [ Wine release 1.4-rc5 ]

Tomes of Mephistopheles Alpha

February 18th, 2012 by Crusader

The developers of Tomes of Mephistopheles have released an alpha version!

ToM is a new game from the creators of Steel Storm: Burning Retribution; it’s a FPS aRPG dungeon crawler with randomly generated dungeons.

Wine release 1.4-rc4

February 18th, 2012 by Marv

A new release candidate of Wine has been announced. This 1.4 release candidate 4 has only bug fixes which is the standard with all release candidates for Wine.

Download: [ Wine release 1.4-rc4 ]

Dwarf Fortress 0.34.01

February 14th, 2012 by Crusader

After almost a year of work a new version of Dwarf Fortress has been released. Changes include tombs, dungeons, vampires and werewolves for adventure mode and many bugfixes and improvements for fortress mode.
Linux build is available for download (thanks Nemoder!).

Skulltag Open Source

February 13th, 2012 by Crusader

The multiplayer-focused DOOM variant Skulltag has, after many years of resistance, become an open source project, as announced on the project forum recently:

Behold! What has been discussed and requested countless of times in the past, finally happens: Skulltag is open source now! And this not only covers the current version of the code, but includes the full history from our SVN repository. In particular, the full source of all public and all official beta builds made since I took over the Skulltag development five years ago is included.

Download

Interview with a UFO

February 12th, 2012 by Crusader

Gaming on Linux has interviewed the developers of UFO: Alien Invasion about their X-COM inspired strategic/tactical game.

Oil Rush Review

February 12th, 2012 by Crusader

Rock, Paper, Shotgun has posted a review of Oil Rush, the naval-themed real-time strategy game recently released for Linux by Unigine that praises the game’s mechanics and originality:

In these suprisingly roleplaying-heavy times, something as laser-focused strategic as this is entirely welcome. It’s a proper, honest-to-god RTS – but, delightfully uncommonly, it doesn’t bow slavishly to the C&C or Total War thrones. Were my thumbs not too bust helping to type these very words, I would certainly hold at least one of them aloft.

Introversion Patches

February 12th, 2012 by Crusader

Introversion has released new Linux binaries for both DEFCON and Multiwinia on their forum:

It’s fair to say that we’ve neglected our linux fans for a little while now, but I’m hoping to change that. I have just finished uploading:
- Nixinstaller
- 32 and 64 bit RPM
- 32 and 64 bit Deb
Packages for DEFCON and Multiwinia.

If you are linux fan, please let us know how you get on with them.

I’m lost my memories… again!

February 12th, 2012 by Crusader

Frictional is teasing a sequel to their amazing survival horror game Amnesia: The Dark Descent at the domain name nextfrictionalgame.com, with a blurry image that links to a location in China.

Looking forward to more info (and well, the game).

Double Fiiiiiine

February 12th, 2012 by Crusader

As you may have heard by now, gaming luminary Tim Schafer’s development studio Double Fine has raised over ONE POINT FIVE MILLION DOLLARS through a Kickstarter-hosted fundraiser.

What’s even better is that both the Kickstarter FAQ and the Double Fine games page mention Linux as a possibility for this adventure game project:

Q: What about Android or Linux?
A: Those are possible too! It all depends on how much money we can raise.

Yayay!

Humble Androids… of DEATH!

February 12th, 2012 by Crusader

…well, not death, but charity.

A new Humble Indie Bundle has been running for a bit:

As the vid mentions, the emphasis for this bundle is the Android platform, but you can also play these games on your Linux desktop.

Additionally, Toki Tori was just added to the bundle!

Hooray!

Horsemen of Newerth

February 7th, 2012 by Crusader

Heroes of Newerth has a new event running to introduce 4 characters:

More info can be had at the official FORUM:

In a month long event, we will release an avatar for one of the Horsemen every Tuesday throughout February. Each will be priced as a standard premium avatar and includes new voices, animations, and models plus they will each include their symbols for the first three days they are available. The Horsemen are NOT limited edition and will be available from this point on.

Tales of Maj’Eyal

February 7th, 2012 by Crusader

Winner of Roguelike of the Year for both 2010 and 2011, Tales of Maj’Eyal is  an open-source, single-player, tactical role-playing roguelike and action game.

Why play this one?  LEMME TELL YOU (courtesy of the SA Forums):

For one a lack of consumable hoarding. The Tome philosophy is that hoarding potions and scrolls until the end of the game is neither fun nor particularly easy to balance. Things generally handled by consumables like healing and teleportation are handled through runes and infusions instead, which are basically swappable talents. Likewise Tome dungeons do not respawn. Once an area is cleared it’s generally cleared for good. The game’s leveling and xp system is balanced around these concepts so the player should never feel the need to grind to advance.

Tome also comes with a full tile set, has sound and music, as well as an integrated chat system so you can ask advice of other players without leaving the game (hence the thread title). It also supports ASCII and has an options menu so almost any feature you don’t enjoy you can turn off.

There’s more, the game’s pretty innovative and it would be hard for me to cover everything. But briefly, a friendly interface that supports both keyboard and mouse based play along with fully functional auto-explore, a fairly unique combat system, a polished UI (which will be customizable next beta), a very active developer (the game’s seen 37 beta releases in the last two years), and a growing player base.

Plus… it’s pretty.

Download.

Tactical Turtleneck Tuesday

February 7th, 2012 by Crusader

Hack, Slash, Loot is a single-player turn-based dungeon crawler.

Defender’s Quest is a tower defense / RPG hybrid that focuses on
story, customization, and tactics.

Frozen Synapse’s upcoming DLC will include Unreal Tournament-style mutators.