LINUXGAMES

Humble Dredmor (+Source!)

November 29th, 2011 by Crusader

Wolfire has noted the latest requisite update to their latest Humble Indie Bundle:

We’ve added Dungeons of Dredmor as a beat-the-average game to the Humble Introversion Bundle! If you’ve already purchased the Humble Introversion Bundle, check your download page to access it! Otherwise, you’ll have to pay more than the average price on the site in order to receive Dungeons of Dredmor (as well as Aquaria and Crayon Physics Deluxe).

In addition, all Humble Introversion Bundle customers now have access to the source code for Darwinia, Multiwinia, DEFCON, and Uplink! Introversion has distributed their source code before by offering “developer editions” of their games — and they’re doing so on an unprecedented scale with the Humble Introversion Bundle. Not only do all purchasers get access to the source code for Darwinia, Multiwinia, DEFCON, and Uplink, but they also get access to developer forums and wikis exclusively for those interested in making cool modifications to the games.

Dungeons of Dredmor is a fresh yet faithful take on the “roguelike” genre, featuring deep character customization, turn-based gameplay, and unrelenting difficulty that makes each victory sweeter than the last. Dredmor’s randomly generated levels and huge roster of items, skills, and abilities make for a vastly replayable dungeon-crawling experience. If you’ve already purchased the bundle, the game should already be on your download page.

We’re used to seeing cool stuff from arrangements like this — after the first Humble Indie Bundle went open source, the intrepid developer and hacker FrozenCow patched the physics platformer Gish to include the ability to grow and shrink the protagonist, a neat update that demonstrated new gameplay possibilities.

There are only seven days left to pay what you want for the Humble Introversion Bundle: Darwinia, Multiwinia, DEFCON, and Uplink and beating the average gets you Dungeons of Dredmor, and the award-winning Aquaria and Crayon Physics Deluxe as well! Support charity and DRM-free, cross-platform gaming by picking up the Humble Introversion Bundle today!

iodoom3

November 25th, 2011 by Crusader

Ryan “icculus” Gordon, Time “Zakk” Doctor, and crew have launched a sequel project to ioquake3: iodoom3:

We’re still getting everything set-up, for now please file patches into bugzilla.icculus.org

You can chat with like-minded individuals on irc.freenode.net, in the #iodoom3channel.

You can subscribe to the mailing list here.

You can have a web-forum discussion with coolguys.jpg here.

We’re on twitter.

TODO on iodoom3 itself:

  • Add SDL for portability on input handling and window management.
  • cmake for building
  • Cleanup compile-time errors
  • 64bit
  • installers for the top three platforms (Windows, Mac, Linux)

TODO on services:

  • wiki (probably mediawiki)
  • web-irc
  • site that doesn’t look like a default wordpress theme

Whatcha…

November 22nd, 2011 by Crusader

been playing?

Humble Introversion Bundle

November 22nd, 2011 by Crusader

The Humble Bundle crew (hey Wolfire!) has a new bundle!

Be sure to pay what you want for Darwinia, Multiwinia, DEFCON, and Uplink — the complete catalog from the British indie studio, Introversion! If you beat the average price, you also receive Aquaria and Crayon Physics Deluxe!

I’m pretty sure this is the first Linux release for Multiwinia, and all of the games are AWESOME, so go get it!

Doom 3 Source Code Released

November 22nd, 2011 by Crusader

Thanks to TTimo for the heads up!

I’m a little drunk, which is appropriate as it’s time to celebrate: id Software has released the source code to id Tech 4, aka the Doom 3 engine, on GitHub:

Game data and patching:
———————–

This source release does not contain any game data, the game data is still
covered by the original EULA and must be obeyed as usual.

You must patch the game to the latest version.

Note that Doom 3 and Doom 3: Resurrection of Evil are available from the Steam store at

http://store.steampowered.com/app/9050/

http://store.steampowered.com/app/9070/

Other platforms, updated source code, security issues:
——————————————————

If you have obtained this source code several weeks after the time of release,
it is likely that you can find modified and improved
versions of the engine in various open source projects across the internet.
Depending what is your interest with the source code, those may be a better
starting point.

[…]

Compiling on GNU/Linux x86:
—————————

The build system on GNU/Linux is based on SCons: http://www.scons.org/
Issue the scons command in the neo/ folder.

[…]

Back End Rendering of Stencil Shadows:
————————————–

The Doom 3 GPL source code release does not include functionality enabling rendering
of stencil shadows via the “depth fail” method, a functionality commonly known as
“Carmack’s Reverse”.

TetriCrisis 4 100% A.I. Released

November 21st, 2011 by JeZ+Lee

16BitSoft has announced a new version of their free open-source cross-platform multi-player Tetris game, TetriCrisis. This game allow up to 4 player simultaneous action and supports keyboard and 1-3 USB joysticks.

In Game Screenshot

Download: [ TetriCrisis 4 100% A.I ]

This post was submitted by JeZ+Lee.

Wine 1.3.33

November 21st, 2011 by Marv

A new development version of Wine, version 1.3.33, has been announced. New feature in this release include:

  • Support for text output in the DIB engine.
  • Improved support for HTTP proxies.
  • New version of the Gecko engine.
  • A number of cursor fixes.
  • Some fixes in bidirectional text layout.
  • Various bug fixes.

Download: [ Wine 1.3.33 ]

Savage 2: A Tortured Soul 2.1.0.3 Update

November 19th, 2011 by Nemoder

After several years S2 Games has allowed community leaders to update their FPS/RTS title Savage 2: A Tortured Soul.

The game is still free to play. Anyone may register a new account and download the game.

Changelog:

Version 2.1.0.3

This is the first in a series of long-overdue updates to improve Savage 2.

Fixes:
– Shapeshifter sacrifice glowing fixed (EvilRebel)
– Footsteps now make the appropriate terrain sounds (eaxs)
– Lighter global Malphas effects (t1ck)
– Map editor brushes fixed (eaxs and Dark_Strider)
– Many fixes for existing maps

Improvements:
– Significant improvements were made to animations for the drawing of weapons by all characters. Major work from Dark_Strider.
– Behemoth armor upgrades are now implemented (Dark_Strider).
– Unit, skill and item descriptions correction
– Email verification for new accounts
– Brand new map: Duskwood by Dark_Strider.

This post was submitted by Nemoder.

Desura Linux client available to anyone

November 9th, 2011 by Nemoder

Desura‘s Linux client is no longer in private beta, anyone may now make an account and download the software.
The following games are available now with more titles being added regularly:

Achron
Project Black Sun
Monster RPG 2
Cave Story
Thunder Fleets
Blue Libra
Little Space Duo
Cardinal Quest
Dwarf Fortress
SickBrick
Dungeons of Dredmor
Scoregasm
Trauma
Frozen Synapse
Neverball
Oil Rush
SpaceChem
ioUrbanTerror
Blocks That Matter
Air Forte
Amnesia: The Dark Descent
Incognito Episode 3
Family Farm
Hacker Evolution: Untold
Incognito Episode 2
Puzzle Moppet
Hacker Evolution Duality
Conquest: Divide and Conquer
BOH
A.Typical RPG
Incognito Episode 1
World of Padman
PlaneShift
Smokin’ Guns
Project Zomboid
Red Eclipse
M.A.R.S. – A Ridiculous Shooter
Warsow
Alien Arena
Survivors of Ragnarök
King Arthur’s Gold
UFO: Alien Invasion
Zero Ballistics
Vertigo
TripleA
Steel Storm: Burning Retribution
Crayon Physics Deluxe
World of Goo
VVVVVV
Trine
Shadowgrounds
Shadowgrounds Survivor
Penumbra: Overture
Samorost 2
Revenge of the Titans
Osmos
Machinarium
Lugaru: The Rabbit’s Foot
Hammerfight
Cogs
Braid
Atom Zombie Smasher
And Yet It Moves
Xonotic

This post was submitted by Nemoder.

Doom 3 Source Code Soon

November 2nd, 2011 by Crusader

id Software founder and lead programmer John Carmack updated his .plan fi– err, Twitter account to announce the id Tech 4 engine which powered Doom 3 will be released soon:

adamix_
@ID_AA_Carmack Please release idtech4 source code soon, or Shambler will kill me for waiting too long :(

@ID_AA_Carmack
@adamix_ doom 3 source is packaged and tested, we are waiting on final lawyer clearance for release.

  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
  • February 2006
  • January 2006
  • December 2005
  • November 2005
  • October 2005
  • September 2005
  • August 2005
  • July 2005
  • June 2005
  • May 2005
  • April 2005
  • March 2005
  • February 2005
  • January 2005
  • December 2004
  • November 2004
  • October 2004
  • September 2004
  • August 2004
  • July 2004
  • June 2004
  • May 2004
  • April 2004
  • March 2004
  • February 2004
  • January 2004
  • December 2003
  • November 2003
  • October 2003
  • September 2003
  • August 2003
  • July 2003
  • June 2003
  • May 2003
  • April 2003
  • March 2003
  • February 2003
  • January 2003
  • December 2002
  • November 2002
  • October 2002
  • September 2002
  • August 2002
  • July 2002
  • June 2002
  • May 2002
  • April 2002
  • March 2002
  • February 2002
  • January 2002
  • December 2001
  • November 2001
  • October 2001
  • September 2001
  • August 2001
  • July 2001
  • June 2001
  • May 2001
  • April 2001
  • March 2001
  • February 2001
  • January 2001
  • December 2000
  • November 2000
  • October 2000
  • September 2000
  • August 2000
  • July 2000
  • June 2000
  • May 2000
  • April 2000
  • March 2000
  • February 2000
  • January 2000
  • December 1999
  • November 1999
  • October 1999
  • September 1999
  • August 1999
  • July 1999
  • June 1999
  • May 1999
  • April 1999
  • March 1999
  • February 1999
  • January 1999
  • December 1998
  • November 1998