LINUXGAMES

Humble Voxels

October 31st, 2011 by Crusader

Another Humble Indie Bundle has made its debut:

Humble Bundle is proud to present the Humble Voxatron Debut, featuring the Voxatron alpha, Lexaloffle Games’ brand new, voxel-based, action-adventure bulletfest!

Humble Voxatron Debut customers will receive ongoing updates as the developer keeps up with planned (and unplanned!) improvements to the game’s engine and content. So, pay what you want for the Voxatron alpha and…

Be the first to tackle this voxel-based, old-school-gone-new platform shooter. Pick up your trusty pea gun and shoot your way through more than twenty areas filled with blocky baddies, destructible toys, and palliative powerups.

Get Voxatron’s future content and gameplay updates. As a customer of the Humble Voxatron Debut, you’ll receive access to all of Lexaloffle’s future updates to Voxatron: levels, characters, and more!

Make awesome voxel levels, with monster creation tools on the way! After conquering the alpha adventure, check out the “BBS Levels” for instant-access to user-created content. Want to make your own masterpiece? The Voxde level editor is included with every purchase, granting you the ability to create mind-blowing new environments to share with the world. And soon, Lexaloffle plans to add monster creation tools for designing your own blocky bad guys to populate your creations.

Wine 1.3.31

October 25th, 2011 by Marv

The latest development release of Wine has been announced. New features in this release includes the following items:

  • BiDi text support in the single-line edit control.
  • Support for StretchDIBits and AlphaBlend in the DIB engine.
  • A number of audio fixes.
  • VBScript improvements.
  • Various bug fixes.

Download: [Wine 1.3.31 ]

Dungeons of Dredmor now available for Linux

October 20th, 2011 by Crusader

Nicholas Vining, all around awesome guy, sent in the following rad news:

Dungeons of Dredmor is now available for both 32-bit and 64-bit Linux, as part of the Desura closed Linux beta. As soon as the client officially launches, the game is yours.

This week only, Dredmor is 10% off on Desura. Buy now and save!

Desura Digital Distribution

For those users with Linux machines who have bought Dredmor on Steam, the Steam build now contains some Linux binaries as well. You can extract them using WINE.

Voxing Video

October 19th, 2011 by Crusader

Oh hey, another Voxatron trailer!

Braid Direct

October 19th, 2011 by Crusader

Thanks to Thekla for noting that Braid is now available for sale for Linux direct from Number None. No DRM, buy once and have access to versions for Mac, Windows, or Linux. I think prior to this it was just available as part of a previous Humble Indie Bundle

Thorworks on Blender Conference 28 Oct 2011 (16:00 CET)

October 19th, 2011 by Crusader

We received this notice recently:

On Friday 28 October 2011 – 16:00 (CET), Thorworks will give its presentation “MassiveEngine, GameKit and Blender as game development suite.”, on Blender Conference 2011 in De Balie, Amsterdam.

This presentation will be available as a Live Stream on the website of De Balie: http://www.debalie.nl
MassiveEngine is the new in development game engine from Thorworks Game Development Studio.
This engine will feature support for Multiple Platforms (Linux, Mac OSX, Windows) and mobile platforms are on the roadmap.
Our MassiveEngine will feature Blender3D as a complete game design tool, providing a solid workflow for Programmers and Designers.
The core of the engine is available in C++ based on Ogre3D, while a simplified syntax scripting is available for use in Blender profiding configuration and support for simple actor logic.

This presentation will also feature a small GameKit presentation, the inspiration and starting point of the MassiveEngine.
In this presentation, we will talk about the concept of the engine, and showcase a early concept demo, which will give a good indication of what the MassiveEngine is all about. MassiveEngine will be available on Multi License, supporting Commercial, Indie and Open Source development.

Desura Review

October 19th, 2011 by Crusader

From Cheeseness (I love cheese):

Following my recent interview with Desura’s Linux Games Lead, I’ve also put together a review of their upcoming native Linux client which covers the client itself, what it’s like to publish a game on Desura and how Desura stacks up against similar services/apps (on Linux and other platforms).

LGC’s Desura HOWTO

October 19th, 2011 by Venn Stone

The Linux Game Cast has posted a HOWTO for the new digital distribution service Desura:

This post was submitted by Venn Stone.

Captain Backwater

October 19th, 2011 by Crusader

Jochen Heizmann has just finished and released the Linux port of his puzzle game Captain Backwater, available for $5.99 US:

Myth 2 for Linux Redux

October 19th, 2011 by Crusader

Thanks to Maquis196 for noting that after a private beta, The Tain have released a modern version of Myth 2 for Linux (version 1.7.2). You will need the original CD for the data files; has it really been 11 years? Wow.

Ugh.

October 18th, 2011 by Crusader

Time sure got away from me.

An Interview With Desura’s Linux Games Lead

October 9th, 2011 by Crusader

From our friend Cheese!:

Over the past few weeks, I’ve been corresponding with Protektor (Tim Jung), who has recently been appointed Linux Games Lead for Desura and is overseeing title acquisition for the upcoming Desura Linux client.

In this three part interview, Protektor shares his thoughts on Linux title scouting, community interaction and how Desura’s Linux client might impact on Linux as a desktop platform.

For part one, we focus on development of the Linux client and what it’s like to scout for native/Open Source titles. Parts two and three will be up within a week or so.

This post was submitted by Cheeseness.

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