LINUXGAMES

SpaceZero 0.80

May 29th, 2011 by xay

SpaceZero, a real time strategy 2d space combat game, has been updated to version 0.80 Changes in this include the following items

  • Bug fixes.
    • Bug fixed that make pirates too strong.
    • Bug fixed in net games between 32 and 64 bits machines that make game crash, hung.
  • AI improvements:
    • AI players follow different strategies.
    • Attacks to planets improved.
  • Teams. Mode games added: Cooperative, Deathmatch and Queen mode.
  • Minor changes:
    • Ships and asteroids destroyed inside a planet increase the planet resources.
    • Added the command line option -nopirates
    • Feed-back in terminal when an order is given.
    • Home key selects the first ship in outer space.
    • Sound control from menu.
    • Indicate player names in the command line, now works.
    • It is not necessary to install to have sound. Sound works from the install directory.
    • Documentation updated.

Download: [ SpaceZero 0.80]

This post was submitted by xay.

Wine 1.3.21

May 29th, 2011 by Marv

A new development release of Wine has been announced. This release has the following changes:

  • Support for installation rollbacks in MSI.
  • 8- and 16-bit bitmap formats in the DIB engine.
  • Fixes in the XInput2 mouse support.
  • Better support for text shaping in Uniscribe.
  • Improvements to the Item common dialog.
  • More MSVC runtime functions.
  • Various bug fixes.

Download: [Wine 1.3.21 ]

Dungeons of Dredmor Trailer #5

May 25th, 2011 by Crusader

A fifth and final trailer has been posted for Dungeons of Dredmor, the upcoming rogue-like hack and slash from Gaslamp Games:

Warzone 2100 2.3.8

May 24th, 2011 by Crusader

Warzone 2100 version 2.3.8 (and 2.3.7) has been released. Changes include:

  • Support for video playback up to 1024×768, optionally with scanlines
  • Two new maps included
  • Multiplayer balance updates
  • Assorted bugfixes and translation updates

Download: [ wz2100.net ]

Oi!

May 24th, 2011 by Crusader

What’s all this then?

Family Farm 1.2.5

May 13th, 2011 by Crusader

The Family Farm Game has been updated to 1.2.5 which fixes sound support on 64bit systems and crashes on some distros (ie. Slackware).

The full version is now one of the few quality games available for purchase through Ubuntu’s Software Center.

There is also a demo that includes several playable levels of the full game.

Thanks Nemoder!

Heroes of Newerth free to play week

May 12th, 2011 by Crusader

It has been one year since Heroes of Newerth was released and to kick off the anniversary celebration, S2Games is offering 11 days of FREE play. Starting today (Thursday, May 12) at 9 p.m. EST new players will be able to sign up and play at no cost. Grab your friends and get your game HoN. The F2P session ends Sunday, May 22nd at 12 a.m. EST. To join, new players simply need to download the game and register a HoN nickname at:
http://www.heroesofnewerth.com/create_account.php

Thanks Nemoder!

Wine 1.3.19

May 10th, 2011 by Marv

The latest development release of Wine has been announced. Changes in this release include the following items:

  • New sound driver architecture for MMDevAPI.
  • Better support for relative mouse events in DInput.
  • Debugger support for the ARM platform.
  • Various improvements in D3DX9.
  • More MSVC runtime functions.
  • Various bug fixes.

Download: [ Wine 1.3.19 ]

Warsow 0.62

May 9th, 2011 by Crusader

The release of Warsow version 0.62, a free first-person shooter featuring trick-jumping boars, has been announced with performance enhancements and bugfixes.

Warsow

Download: [ warsow.net ]

No Time for Gameplay

May 9th, 2011 by Crusader

Quick here it is no time to explain!

RAGEin’

May 9th, 2011 by Crusader

A few items relating to the next id Software title, RAGE:

  • EDGE spoke with Tim Willits about how mod development will likely shake out with RAGE with built-in tools on the PC-side (note: as with Neverwinter Nights, this might not necessarily mean it’ll be the case with Linux); also of note is an update on Doom 3/id Tech 4’s open source release:

    “That’s mostly up to [id co-founder] John Carmack,” Willits explained, “he sets the schedule for that. But his philosophy of maintaining that type of connection with the community hasn’t changed.”

  • Shacknews interviewed producer Jason Kim at length about the post-apocalyptic shooter, covering such topics as developing adversarial AI behavior.
  • Bethesda Blog has a new 5 minute gameplay trailer that follows a mission against the Shrouded Clan (hey, spiderbots are back!):

Steel Storm Interview

May 8th, 2011 by Crusader

Entar, of the blog Games Fascination, conducted an interview with Kot-in-Action Creative Artel’s Alexander Zubov about the upcoming release of Steel Storm: Burning Retribution:

Entar: Talk about some of the benefits of using the Darkplaces engine as your engine of choice for this game.

Alexander: The first and foremost benefit is that Darkplaces engine is a complete, solid game engine. All we had to worry about is the game logic and art assets. We didn’t have to worry about creating state-of-the-art technology, it was already there for us.

Garshasp Port!

May 6th, 2011 by Crusader

A reader (thanks scrawl!) pointed out this Ogre profile of Garshasp: The Monster Slayer, a new action game with a Linux port in development and some sweet moves:

This game is based on ancient Persian mythology bringing to life the epic battles of the mythological hero, Garshasp, in the ancient lands against the evil monsters. You play as Garshasp himself, the strongest man in Persian Mythology, in a journey to revenge and reclaim the legendary mace of his ancestors which is stolen by the Deevs. A journey which proves to unlock more significant hidden mysteries. The main mechanics of the game revolve around melee combat, platforming and exploration.

Project Zomboid

May 6th, 2011 by Crusader

Project Zomboid is available to pre-order; a zombie survival RPG, it features an open world with an isometric viewpoint where players can cooperate or compete to survive in the undead landscape. There should be demo in the near term (i.e., this month), but in the meantime, the site emphasizes that this is not a game you can win:

Project Zomboid is about the choices you make, and how you choose to live your last days on Earth. As a hero who goes out in a moment of heroic self-sacrifice to save a defenseless family? Or a callous coward who saves his own skin and leaves his companions for dead?

It’s these choices, and the story you weave in your adventure. That is what Project Zomboid is all about. Not saving the world with some pie in the sky cure, or flying away in a helicopter where everything will probably be okay. This is the apocalypse.

Here’s a crafting demo:

Vertigo

May 6th, 2011 by Crusader

Release announcement!:

A new arcade game has come out to kick your nerves and test your reflexes! Vertigo is an open-source, cross-platform game in which the player controls a probe that’s equipped with 2 shields to protect it from hazards. You have to navigate the probe and complete your mission as briefed, and to do that, you have to be very quick…

Check out the game at www.vertigo-game.com or watch a trailer at YouTube

Edit: Venn noted in our comments that the LGC has posted video of Vertigo gameplay on Linux.

  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
  • February 2006
  • January 2006
  • December 2005
  • November 2005
  • October 2005
  • September 2005
  • August 2005
  • July 2005
  • June 2005
  • May 2005
  • April 2005
  • March 2005
  • February 2005
  • January 2005
  • December 2004
  • November 2004
  • October 2004
  • September 2004
  • August 2004
  • July 2004
  • June 2004
  • May 2004
  • April 2004
  • March 2004
  • February 2004
  • January 2004
  • December 2003
  • November 2003
  • October 2003
  • September 2003
  • August 2003
  • July 2003
  • June 2003
  • May 2003
  • April 2003
  • March 2003
  • February 2003
  • January 2003
  • December 2002
  • November 2002
  • October 2002
  • September 2002
  • August 2002
  • July 2002
  • June 2002
  • May 2002
  • April 2002
  • March 2002
  • February 2002
  • January 2002
  • December 2001
  • November 2001
  • October 2001
  • September 2001
  • August 2001
  • July 2001
  • June 2001
  • May 2001
  • April 2001
  • March 2001
  • February 2001
  • January 2001
  • December 2000
  • November 2000
  • October 2000
  • September 2000
  • August 2000
  • July 2000
  • June 2000
  • May 2000
  • April 2000
  • March 2000
  • February 2000
  • January 2000
  • December 1999
  • November 1999
  • October 1999
  • September 1999
  • August 1999
  • July 1999
  • June 1999
  • May 1999
  • April 1999
  • March 1999
  • February 1999
  • January 1999
  • December 1998
  • November 1998