What would Halloween be without a bone chilling adventure? Why even get out of bed in the morning?
Don’t hit that snooze button just yet, because Frictional Games has got your back. 50% discount! That’s right, Amnesia: The Dark Descent, a game already going for the measly sum of $20, can now be yours for only $10. So, if you haven’t already acquired this critically acclaimed title, be sure to do so now and make Halloween your favorite holiday.
Sold! But, I don’t have a credit card. What should I do?
Well, you are in luck. Frictional Games can now offer payment through your mobile phone when buying from our store. All you need is to be able to send and receive text messages and you can purchase Amnesia: The Dark Descent by adding the cost directly to your phone bill. No extra bills, no credit cards, no hassle.
Brandon Smith wrote in to announce the release of Helena the 3rd, a 3D platforming game inspired by the NES classic Blaster Master. Split-screen cooperative multiplayer using controllers is also supported.
I’ve mentioned this game obliquely before, but not formally… yet.
Minecraft is a Java-based game about placing blocks. While running from skeletons.
Minecraft is a game about logging for wood and mining for ore.
Minecraft is a game about securing resources while a hostile world does its best to murder you. Minecraft is a sandbox game. Minecraft is a survival game. Minecraft is a construction game. No, no no.
Minecraft is an addiction.
Developed by Notch, Minecraft pits the player, in single or multiplayer, against a harsh wilderness with the primary limits being your own ingenuity and creativity. There’s a laundry list of places, devices, and wonders people have made while fending off creepers, skeletons, zombies, and spiders, but the best way to learn about the game is to try it for yourself.
The current build is available to paying customers (a Minecraft account is €9.95 at present). Notch releases free updates for existing customers; the next update having already been previewed by PC Gamer:
The Ghasts are flying cuboid jellyfish that shoot fireballs at you, blowing chunks out of the world around you and setting it on fire. Luckily, they’re only found in hell. And Notch has told us exactly how to get there, why you’d want to go, and how portals to this new dimension are built.
Minecraft is very popular, and I only discovered why fairly recently, so I highly recommend giving it a shot. While learning the game, Minepedia is an invaluable resource, and there’s lots of player-created tools and content that I’ll be mentioning in the near future. In the meantime, what do you think of Minecraft yourself?
Yes, Dungeons of Dredmor will be coming out for Linux. Presuming that we survive long enough to make a second game, our second game will be coming out for Linux — and so on, and so forth. At the end of the day, everything we do is cross-platform; if you look at the Dredmor code base, it basically consists of Sam Lantinga’s superb libSDL library, and about five other open source libraries linked together with a small wad of duct tape. I have no idea what we’re going to do about distribution and that sort of thing, seeing as how Linux doesn’t have a Steam-like system… I’m not even sure what we’re going to do about efficiently packing binaries. I’m certainly open to suggestions from members of the community.
Fun fact: our Linux policy actually stems from the fact that I started out in the game biz 10 years ago working for Loki Software. I wrote the GL driver for Myth II, and did most of the port work on Loki’s port of FAKK 2. I don’t know if that’s a seal of quality any more, but I like to think that it gives us some Original Gangsta Street Cred.
Loki Software on your résumé is definitely OG :)
You can follow the game’s development at their blog!
Wildfire Games has announced the release of a second alpha version of 0 A.D., a free, open-source game of ancient warfare. Code-named Bellerophon, new features include:
Gameplay: Added fog of war; group movement and basic formations; victory conditions; health bars; hunting and fishing; population limits; repair command.
Performance: Improved pathfinder performance greatly. Moved data files into a zip file for faster loading. Added automatic texture compression; Added streaming music decompression.
GUI: Completely new in-game GUI. Improved minimap, added unit-following camera mode, added building rotation keys.
Art: Savanna biome (terrain set, flora and fauna such as baobab and giraffes); All Celtic buildings revamped or remodeled; Greek fishing boat; Theban Sacred Band; Hellenistic Spartan Phalangite; Eyecandy such as broken and fallen columns, unfinished Greek temple, Royal Stoa, stone fence, etc.
Multiple new maps and scenarios to play.
It’s noted that there’s no enemy AI, random map generation, balanced units, or research yet; interested parties can learn how to contribute to the game’s development here.
Based in Saint Paul, Minn., CodeWeavers is a leading developer of software products that turn Mac OS X and Linux into Windows-compatible operating systems. Its CrossOver software allows Windows software to be used on Mac and Linux PCs without the need for a Windows operating system license.
“Civilization 5 is pure turn-based pleasure, and I personally couldn’t wait for it to arrive,” said Jon Parshall, chief operating officer at CodeWeavers. “As soon as we opened it up, we unleashed our programming ninjas to upgrade CrossOver so Linux loyalists and Mac lovers can join in on the good times.
Crossover Games is available for $39.95 US; there’s also a 7 day trial available.
The open-source first person shooter World of Padman has posted screenshots of PadShop, a map that hails from the game’s Quake 3: Arena mod origins that will be re-released as part of the game’s upcoming 1.5 patch.
A reader pointed out that the developers of an educational music training game, EarMaster, have set up a poll (requires registration) on their forum in order to estimate the interest for a port of the game to other platforms, including Linux.