LINUXGAMES

Wine 1.3.6

October 31st, 2010 by Marv

Development release 1.3.6 of Wine, which allows you to run Windows applications without a copy of Microsoft Windows, has been released. New items in this release include the following:

  • Support for GStreamer filters.
  • Mapping of standard cursors to native desktop cursors.
  • Improved support for installers with services.
  • Many MSXML improvements.
  • Decoder for TGA-format images.
  • Translation updates.
  • Various bug fixes.

Download: [ Wine 1.3.6 ]

Amnesia Halloween Sale; 1.0.1 Patch

October 31st, 2010 by Crusader

Frictional Games is selling their survival horror game Amnesia: The Dark Descent for $10 US through this evening as a Halloween special:

What would Halloween be without a bone chilling adventure? Why even get out of bed in the morning?
Don’t hit that snooze button just yet, because Frictional Games has got your back. 50% discount! That’s right, Amnesia: The Dark Descent, a game already going for the measly sum of $20, can now be yours for only $10. So, if you haven’t already acquired this critically acclaimed title, be sure to do so now and make Halloween your favorite holiday.

Sold! But, I don’t have a credit card. What should I do?
Well, you are in luck. Frictional Games can now offer payment through your mobile phone when buying from our store. All you need is to be able to send and receive text messages and you can purchase Amnesia: The Dark Descent by adding the cost directly to your phone bill. No extra bills, no credit cards, no hassle.

Also, the version 1.0.1 patch has been released; changes can be found here.

Vendetta Online Updates

October 30th, 2010 by Crusader

There’s been a lot of news regarding Guild Software’s space combat massive multiplayer game Vendetta Online lately; fortunately, a newsletter was sent out recently delineating everything!

Read the rest of this entry »

Helena the 3rd

October 30th, 2010 by Crusader

Brandon Smith wrote in to announce the release of Helena the 3rd, a 3D platforming game inspired by the NES classic Blaster Master. Split-screen cooperative multiplayer using controllers is also supported.

Download: [ google.com ]

Free Software Project Hosting?

October 29th, 2010 by Crusader

Free software game developer Piga let us know they’ve moved their hosting to icculus.org; their new home is at http://icculus.org/piga/.

Speaking of, when investigating hosting for your own projects, what features, functionality, and other bullet points do you look for?

Quake Live Premium Pack 3

October 28th, 2010 by Crusader

Quake Live

id Software has released a third premium pack for their subscribers to Quake Live, their browser plugin-based iteration of the Quake series.

Premium Maps Added:

  • Finnegan’s (CTF)
  • Gothic Rage (DUEL)
  • Solid (2v2 TDM)
  • Window Pain (Small CA)

Additional changes after the jump.

Read the rest of this entry »

Overgrowth Alpha 102

October 28th, 2010 by Crusader

Wolfire, developers of the Linux fighting game Lugaru HD, have posted more info about Lugaru’s upcoming sequel, Overgrowth, and it’s current alpha release for pre-ordering customers.

New features:

  • New material foley system with eight new material types
  • Re-enabled post effects and post effect anti-aliasing on Mac
  • Added Blender controls for joint limits and bone mass distribution
  • Re-enabled ragdolls, testing ragdoll knockouts
  • Terrain exports as obj and imports uv2 for uv relaxation
  • Fixed arm and leg sync for placeholder run animation
  • Perturbed terrain weight texture so pixels are less visible
  • Lens flare compensates for gamma and screen size
  • More optimizations

Puppy Games Sale

October 28th, 2010 by Crusader

nod51 let us know that Linux-friendly game developers Puppy Games are having sale dubbed the Ultrabundle, in which Ultratron, Titan Attacks, and Droid Assault can be purchased for $5 US. If you’re having issues on Linux, be sure to check out the lower portion of the blog announcement.

Seasons after Fall in 2011

October 28th, 2010 by Crusader

Thanks to shazzner for pointing out Seasons after Fall, a 2D puzzle platformer being developed by Swing Swing Submarine:

As a wild fox, the player travels across the countryside, through forests and rivers, taking advantage of the changing seasons.

Non-violent, poetic and even a little bit ecological, Seasons after Fall appeals to the player’s curiosity, his sense of discovery and reflection.

Seasons after Fall is (appropriately) slated for release after this fall, in 2011.

So… Minecraft.

October 24th, 2010 by Crusader

I’ve mentioned this game obliquely before, but not formally… yet.

Minecraft is a Java-based game about placing blocks. While running from skeletons.

No, wait.

Minecraft is a game about logging for wood and mining for ore.

No, wait.

Minecraft is a game about securing resources while a hostile world does its best to murder you. Minecraft is a sandbox game. Minecraft is a survival game. Minecraft is a construction game. No, no no.

Minecraft is an addiction.

Developed by Notch, Minecraft pits the player, in single or multiplayer, against a harsh wilderness with the primary limits being your own ingenuity and creativity. There’s a laundry list of places, devices, and wonders people have made while fending off creepers, skeletons, zombies, and spiders, but the best way to learn about the game is to try it for yourself.

The current build is available to paying customers (a Minecraft account is €9.95 at present). Notch releases free updates for existing customers; the next update having already been previewed by PC Gamer:

The Ghasts are flying cuboid jellyfish that shoot fireballs at you, blowing chunks out of the world around you and setting it on fire. Luckily, they’re only found in hell. And Notch has told us exactly how to get there, why you’d want to go, and how portals to this new dimension are built.

Minecraft is very popular, and I only discovered why fairly recently, so I highly recommend giving it a shot. While learning the game, Minepedia is an invaluable resource, and there’s lots of player-created tools and content that I’ll be mentioning in the near future. In the meantime, what do you think of Minecraft yourself?

GamingOnLinux Contest

October 24th, 2010 by Crusader

GamingOnLinux sent in the following contest alert:

Fancy winning a copy of Gish?

GamingOnLinux is running it’s next competition for members to win a copy of Gish!

How to enter?
Simply sign up to the Community Forum, have at least 15 posts by the 15th of November and you will be entered into the random prize draw, it’s as simple as that!

Also if you have ideas of other games you would like to win, then let me know in the comments or on the forum!

Coming Soon: Dungeons of Dredmor

October 24th, 2010 by Crusader

Nicholas from Gaslamp Games commented on a post last week noting that their upcoming roguelike RPG Dungeons of Dredmor will be released for Linux:

Yes, Dungeons of Dredmor will be coming out for Linux. Presuming that we survive long enough to make a second game, our second game will be coming out for Linux — and so on, and so forth. At the end of the day, everything we do is cross-platform; if you look at the Dredmor code base, it basically consists of Sam Lantinga’s superb libSDL library, and about five other open source libraries linked together with a small wad of duct tape. I have no idea what we’re going to do about distribution and that sort of thing, seeing as how Linux doesn’t have a Steam-like system… I’m not even sure what we’re going to do about efficiently packing binaries. I’m certainly open to suggestions from members of the community.

Fun fact: our Linux policy actually stems from the fact that I started out in the game biz 10 years ago working for Loki Software. I wrote the GL driver for Myth II, and did most of the port work on Loki’s port of FAKK 2. I don’t know if that’s a seal of quality any more, but I like to think that it gives us some Original Gangsta Street Cred.

Loki Software on your résumé is definitely OG :)

You can follow the game’s development at their blog!

0 A.D. Bellerophon

October 24th, 2010 by Crusader

Wildfire Games has announced the release of a second alpha version of 0 A.D., a free, open-source game of ancient warfare. Code-named Bellerophon, new features include:

  • Gameplay: Added fog of war; group movement and basic formations; victory conditions; health bars; hunting and fishing; population limits; repair command.
  • Performance: Improved pathfinder performance greatly. Moved data files into a zip file for faster loading. Added automatic texture compression; Added streaming music decompression.
  • GUI: Completely new in-game GUI. Improved minimap, added unit-following camera mode, added building rotation keys.
  • Art: Savanna biome (terrain set, flora and fauna such as baobab and giraffes); All Celtic buildings revamped or remodeled; Greek fishing boat; Theban Sacred Band; Hellenistic Spartan Phalangite; Eyecandy such as broken and fallen columns, unfinished Greek temple, Royal Stoa, stone fence, etc.
  • Multiple new maps and scenarios to play.

It’s noted that there’s no enemy AI, random map generation, balanced units, or research yet; interested parties can learn how to contribute to the game’s development here.

Download: [ wildfiregames.com ]

Crossover Games 9.2

October 22nd, 2010 by Crusader

Codeweavers have announced the release of Crossover Games 9.2, which adds support for Civilization V:

Based in Saint Paul, Minn., CodeWeavers is a leading developer of software products that turn Mac OS X and Linux into Windows-compatible operating systems. Its CrossOver software allows Windows software to be used on Mac and Linux PCs without the need for a Windows operating system license.

“Civilization 5 is pure turn-based pleasure, and I personally couldn’t wait for it to arrive,” said Jon Parshall, chief operating officer at CodeWeavers. “As soon as we opened it up, we unleashed our programming ninjas to upgrade CrossOver so Linux loyalists and Mac lovers can join in on the good times.

Crossover Games is available for $39.95 US; there’s also a 7 day trial available.

Padman’s PadShop

October 22nd, 2010 by Crusader

The open-source first person shooter World of Padman has posted screenshots of PadShop, a map that hails from the game’s Quake 3: Arena mod origins that will be re-released as part of the game’s upcoming 1.5 patch.

AMD Catalyst Display Driver 10.10

October 22nd, 2010 by Crusader

AMD released a new Linux Catalyst display driver package for their graphics cards; the release notes delineate the changes in version 10.10:
Driver Support for New Linux Operating Systems

  • openSUSE 11.3 support (production)
  • Ubuntu 10.10 support (early look)

Resolved Known Issues:

  • Delay experiences no longer observed while rotating screen with XRandR
  • Kernel module build will now function on kernels with fix for security vulnerability CVE-2010-3081

Supported cards can be fond after the jump.

Read the rest of this entry »

Steel Storm Episode I v1.00.01723

October 20th, 2010 by Crusader

Revision 1723 of Steel Storm Episode I, a 3D top down arcade shooter, has been released. New features include four camera modes, gamepad support, and a difficulty selector.

Download: [ steel-storm.com ]

Wine 1.3.5

October 19th, 2010 by Marv

The latest development release of Wine has been announced. New items in this release include:

  • Support for animated cursors.
  • Printing directly through CUPS instead of lpr.
  • Installer fixes for Office 2010.
  • Many MSXML3 improvements.
  • Improved Shader Model 4 support.
  • Proper icons in built-in Internet Explorer.
  • Translation updates.
  • Various bug fixes.

Download: [ Wine 1.3.5 ]

OpenXcom 0.1

October 19th, 2010 by Crusader

OpenXcom, an open source re-implementation of one of my favorite games of all time (any platform!), X-COM: UFO Defense (a.k.a. UFO: Enemy Unknown), has reached version 0.1 with the following features:

  • Geoscape:
    • Fully-controllable globe
    • Globe details like country borders and names
    • Day/night effect
    • Initial base placement
    • Basic UFO spawning and detection
    • Craft interception with fuel consumption and basic dogfights
    • Craft repairing/refuelling/rearming
    • Funding overview
    • Monthly funding
    • Scroll-wheel support
  • Basescape:
    • Full base view with facilities
    • Building new bases with access lift placement
    • Base information
    • Base stores
    • Soldier stats (with randomly generated soldiers)
    • Craft info and equipping
    • Facility building/removal
    • Scroll-wheel support

Screenshots: [ View ] Download: [ ninex.info ]

EarMaster Port Poll

October 19th, 2010 by Crusader

A reader pointed out that the developers of an educational music training game, EarMaster, have set up a poll (requires registration) on their forum in order to estimate the interest for a port of the game to other platforms, including Linux.

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