LINUXGAMES

Vendetta Online adds Station Conquest

January 31st, 2010 by Marv

Multiplatform Space MMO Vendetta Online has recently released a new Station Conquest feature into their evolving game. This new gameplay mechanic allows groups of players to coordinate their attacks on a particular station, seizing control of it through the disabling of defense turrets, and taking direct ownership via a new “key” based hierarchical authentication system. Owner keys may then be distributed to other leaders, while various User keys may be generated and given to those needing only more limited types of access. The entire conquest system will be expanded over the coming months to allow surrounding territory to be held for the benefit of the station, while automated drones may be manufactured to mine ores and minerals within the conquered regions and provide for the finances and defense of a given station. In this way, large groups of players may conflict with one another over territorial gains and losses, while also running amok of established NPC factions and the Dynamic Hive.

Download: [ Vendetta Onlinel ]

This post was submitted by incarnate.

Zero Ballistics will be released for FREE in 2010?

January 31st, 2010 by Marv

A post on the Zero Ballistics forums has been posted asking how interested people would be in a free release of Zero Ballistics and what I believe is them stating they will release the game for free also. For people who do not know Zero Ballistics is a game that is a blend of first person shooter and tank combat, focusing on multiplayer gaming exclusively. You can check out the beta if you want to get a better feel for the game.


Download: [ Zero Ballistics Current Beta for Linux ]

This post was submitted by jiero.

The Butterfly Effect Milestone 5

January 29th, 2010 by Marv

The first playable version of The Butterfly Effect has been announced. This open source game uses realistic physics simulations to combine lots of simple mechanical elements to achieve a simple goal in the most complex way possible. Currently there is 13 levels which are playable although they are not polished completely at this point in time yet.


Download: [ The Butterfly Effect Milestone 5]

This post was submitted by lspace.

BOH update9

January 29th, 2010 by Marv

BOH, a retro-flavoured game of exploration and action, has been updated with a new release being release number nine. New features in this release include:

  • adds secret missions, i.e. missions that remain hidden until one or more other missions are completed;
  • reworks hidden passages so that they follow the orientation of barriers and are / can be perfectly unified with them;
  • re-adds trembling to fixed lights;
  • improves video modes suggestions by indicating also the optimal zoom factors;
  • forces recalculation of global time also when 0:00;
  • retouches themes;
  • improves missions “getting started” and “unequal alternatives”;
  • fixes mission “watch your step!” (it had been left in a test/altered state);
  • fixes pits near barriers (in some cases they may have looked weird);
  • adds two new missions;
  • adds the latest expansions;
  • updates the manuals;
  • applies various other changes.

Download: [ BOH update9 ]

This post was submitted by saimo.

VVVV comes to linux

January 28th, 2010 by Marv

With the recent news that VVVVV not coming to linux, someone created a remake of it in Java in just 4kb as part of the Java4K 2010 Competition. You can play the game online at the contest website here.

This post was submitted by kappa.

VVVVV not coming to Linux

January 28th, 2010 by Marv

A bit of bad news on the Linux gaming front as the attempts to get VVVVVVV ported to Linux have failed. According to this blog post is having issues with both graphic and keyboard input with the game even though he made a flash projector for the Linux version. A bit odd as you would consider Flash to be one of more usable cross-platform solutions being a web technology.

Valve looking for Linux + Mac engineers

January 28th, 2010 by Marv

According to the Linkedin post of Chris Green, Valve Software is looking for senior Linux + Mac engineers. No announcements have been made to what these resources will be working on.

A3P v0.5a

January 23rd, 2010 by Marv

A3P, an indie online shooter that combines the aspects of the Third Person Shooter and Real-Time Strategy genres, released a new version last month that we are now bringing to your attention. This rather impressive looking game is definitely worth your time to check out.


Download: [ A3P v0.5a ]

This post was submitted by jiero.

BTMappack 1.05-3b1

January 23rd, 2010 by Marv

Fans of Legends the popular FPS team oriented game that is similar to Tribes might be interested in the latest release of BTMapPack, a collection of community contributed maps that has released a new version. This release has a quiet few new maps for you fans of this game to check out.


Download: [ BTMappack-1.05-3b1 Legends

This post was submitted by lpbbear.

Wine 1.1.37

January 22nd, 2010 by Marv

The latest development release of Wine has been announced. New features in this release include:

  • A number of fixes in AVI file support.
  • Several MSXML improvements.
  • A few MSI fixes.
  • Various bug fixes.

Download: [ Wine 1.1.37 ]

Resistance Force Alpha Build #13

January 19th, 2010 by Marv

Resistance Force has released a new alpha build of their close combat multiplayer team action FPS with focus on realism. Changes and fixes in this release includes:

  • Fixed crashing on some video cards
  • Disabled initialization of display/sound in dedicated server
  • Fixed crashing of server when bad packet arrives
  • Shortened prepare time from 12 to 8 seconds
  • Added better logging of player connects/renames/disconnects
  • Fixed footstep sounds for other players
  • Added notification of team change
  • Added support for colors in message list
  • Added team chat
  • Added ability to move just by tiny amount when short tapping the movement keys
  • Added invert mouse option
  • Added vsync and FPS limiter options
  • Fixed occasional death when falling from top of stairs
  • Added unlimited number of magazines to engine test
  • Added explosive grenades
  • Bomb explosion now causes death
  • Added notice when no people are playing
  • Added ability to start running from crouching, also fixed crouch toggle

Download: [ Resistance Force Alpha Build #13 ]

QuantZ for Linux

January 19th, 2010 by Marv

After month of development, QuantZ is now available for Linux. For the record, QuantZ is a fun and innovative 3D puzzle and action game. In QuantZ you have to control a cube with your mouse and launch marbles onto it, create explosions of color, chain reactions and try to clear the cube using as less QuantZ (Marble) as possible!
QuantZ offers more than 50 hours of unique game play and three different game modes:

- The Strategy mode, which includes 12 levels to explore
- The Action mode, where reactions prevail over reflection
- The Puzzle mode, which offers more than a hundred riddles to solve

The full version is on sale for $6.49 (limited time offer) here

This post was submitted by kael.

Platinum Arts Sandbox Free 3D Game Maker 2.5 Release & $150 Steam Game Contest

January 16th, 2010 by PlatinumArts

Platinum Arts Sandbox Free 3D Game Maker 2.5 has been released which features many updates to the RPG Maker, Sidescroller Maker and includes a preview version of the new MovieCube mode which makes it easy to create your own Machinima.  Through the ingame and cooperative editing and focus on ease of use the program is easy enough for kids to use but powerful enough for full game projects.  Download it for free at SandboxGameMaker.com Also check out the Official Posting for the $150 Steam Game Contest.   Sandbox made it into the Top 100 Mods/Games of the year out of many thousands at Moddb.com  Please consider voting for us in the second round of voting.

Vickie Eagle

Please head to the Sandbox homepage for a full list of 2.5 features.   Here are some video previews:

Sidescroller Gametype Preview Video:  The sidescroller and this map are already improved upon since that video including item boxes, projectiles and more.

RPG Gametype Preview Video:  /testproj in action which creates a random projectile and includes the data so the effect can be replicated (note adblock has to be off)

MovieCube Preview Version Video:  Create your own Machinima movies in Sandbox!  Here is a video by a GoBologna, a High School student who is demonstrating scripted waypoint paths he created with only a few minutes of tinkering.

Theme “underground” released

January 13th, 2010 by Crusader

The author of BOH, a retro-inspired action game, let us know about the following:

Campobasso, Italy – December 30, 2009

To celebrate the end of the year that has seen the birth of BOH, the collection of expansions grows with a brand-new, claustrophobically oppressive theme: “underground”.
The theme can be downloaded for free from the DOWNLOADS page of the official website.

This is also a good occasion to present the Instant Reward Initiative: graphic artists have the chance to get a free copy of BOH! For details and to take part to the initiative, please surf to the official thread on Mod DB.

Read the rest of this entry »

Grappling Hook on Archive Games

January 13th, 2010 by Crusader

Archive Games sent in the following announcement:

Grappling Hook has been released on the Archive Games distribution platform for Linux. Grappling Hook is an innovative first-person action puzzle / platform game. The player uses the Grappling Hook as a mighty high-tech tool to overcome various challenging obstacles by performing incredible moves and fast combinations of daring tricks. The dynamic and surprising levels open opportunities to use the Grappling Hook in unique ways never seen before in a game. Players make their way through levels requiring both skill and creativity. The game starts off simple, but increasing difficulty pushes them to become a real master of the Grappling Hook.

All this comes together to create an intense, challenging, and rewarding gameplay experience. Perform daring moves and tricks with the Grappling Hook. Solve challenging gameplay and action puzzles. Beat 30 dynamic, animated, and unique levels. Earn 30 cool achievements and master 240 challenges.

Pseudoform needs Developers.

January 11th, 2010 by Marv

Pseudoform needs you. This community-driven collaboration project which is working to create an involving and brain-melting first-person puzzle-solving game is looking for C++ developers to keep the project going. Check out their forum for more information.

Wine 1.1.36

January 11th, 2010 by Marv

I missed this on Friday but a new release of the Wine development release has been announced. This new release has the following new features included:

  • Completion of the 16-bit separation.
  • Improved Shader Model 4 support.
  • A ton of memory leak fixes.
  • Improved debugging support for MinGW.
  • A number of MSHTML fixes.
  • Various bug fixes.

Download: [ Wine 1.1.36 ]

ZDoom 2.4.0

January 11th, 2010 by Marv

ZDoom, the popular Doom engine that supports Ultimate Doom, Doom 2, Heretic, Hexen, and Strife, has been updated to 2.4.0. Major features in this release includes the following items:

  • Greater accuracy in Heretic and Hexen gameplay
  • Many powerful new options for skill definition in MAPINFO
  • Dozens of new flags, properties and codepointers for custom DECORATE actors
  • Enhanced support of several MBF features
  • Rewritten input code letting one play with a joystick or gamepad without hassles
  • Rewritten archive code adding support for many more formats
  • IWAD recognition expanded to Ultimate Freedoom, Action Doom 2, Blasphemer and Harmony

Thanks to DoomWorld for this news.
Download: [ ZDoom 2.4.0 ]

Bitfighter 012a

January 11th, 2010 by Marv

Bitfighter, a fast-paced, space-based, multiplayer retro arcade shooter with Robotron like controls, has been updated to release 012a.
Changes in this release and the previous includes the following

  • Fixed crashing issue during connect to remote server
  • New object: Asteroid generator
  • Can drop items. Provisionally mapped to the “B” key in keyboard mode. See help for key bindings.

Download: [ Bitfighter 012a ]

This post was submitted by watusimoto.

Freelords Java Tech Release 0.4.1

January 6th, 2010 by Marv

Freelords has announced their latest Java Tech Release of their classical Warlords clone. Changes in this release includes the following items:

  • Client-server handshake rewrite; fixes several pending bugs
  • server is now more paranoid about client permissions
  • cleaned up lobby dialog a bit
  • player titles are displayed in lobby form
  • chat colorized by player color
  • added guest players that only observe a game, but do not participate
  • variable cursors (again)
  • added a crude overview map
  • replaced some full screen dialogs by simpler layouts
  • fixed some drawing bugs
  • changelog no longer hardcoded, but read from external file
  • centralized some path assumptions
  • upgrade of external libraries
  • almost complete commenting of the code
  • removed some static “global” classes

Download: [ Freelords Java Tech Release 0.4.1 ]

  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
  • February 2006
  • January 2006
  • December 2005
  • November 2005
  • October 2005
  • September 2005
  • August 2005
  • July 2005
  • June 2005
  • May 2005
  • April 2005
  • March 2005
  • February 2005
  • January 2005
  • December 2004
  • November 2004
  • October 2004
  • September 2004
  • August 2004
  • July 2004
  • June 2004
  • May 2004
  • April 2004
  • March 2004
  • February 2004
  • January 2004
  • December 2003
  • November 2003
  • October 2003
  • September 2003
  • August 2003
  • July 2003
  • June 2003
  • May 2003
  • April 2003
  • March 2003
  • February 2003
  • January 2003
  • December 2002
  • November 2002
  • October 2002
  • September 2002
  • August 2002
  • July 2002
  • June 2002
  • May 2002
  • April 2002
  • March 2002
  • February 2002
  • January 2002
  • December 2001
  • November 2001
  • October 2001
  • September 2001
  • August 2001
  • July 2001
  • June 2001
  • May 2001
  • April 2001
  • March 2001
  • February 2001
  • January 2001
  • December 2000
  • November 2000
  • October 2000
  • September 2000
  • August 2000
  • July 2000
  • June 2000
  • May 2000
  • April 2000
  • March 2000
  • February 2000
  • January 2000
  • December 1999
  • November 1999
  • October 1999
  • September 1999
  • August 1999
  • July 1999
  • June 1999
  • May 1999
  • April 1999
  • March 1999
  • February 1999
  • January 1999
  • December 1998
  • November 1998