DeathSpank Previews

September 28th, 2009 by Crusader

Earlier this month, posted a cover story about Hothead Games’ (the developers of the Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness series) next game: DeathSpank! There’s:

  • A preview which mentions probable Linux support.
  • An interview with Hothead.
  • A video interview with industry veteran Ron Gilbert (Maniac Mansion, Monkey Island) about the game.
  • And finally, a gameplay trailer:

Also, Hothead has posted a roundup of other coverage around the web at their company blog.

Osmos Coming to Linux

September 28th, 2009 by Crusader

Speaking of IGF winners, GamingOnLinux let us know that Osmos is slated to make an appearance on Linux, based on their feature list:

  • Buying directly from Hemisphere Games entitles you to free downloads of the Mac and Linux versions of the game when they become available.

Osmos Trailer from hemisphere games on Vimeo.

Aquaria Coming to Linux

September 27th, 2009 by Crusader

Thanks to a reader for linking this forum thread in which Bit Blot’s Alec Holowka announced that Ryan “icculus” Gordon is now porting the award-winning undersea action game Aquaria to Linux:

Ryan’s working on it, there are a few issues he’s trying to figure out.

Aquaria Port

In the meantime, here’s a trailer!

Aquaria Trailer HD from BitBlot on Vimeo.


September 27th, 2009 by Crusader

ASCIIpOrtal, inspired by the Valve Software game Portal, is a game whose display technology and gameplay you can probably gather from the title.

I can't resist making an infinite tunnel in any portal game

I can't resist making an infinite tunnel in any portal game

Download: [ ]

DungeonHack and Scone RPG

September 27th, 2009 by Crusader

The authors of DungeonHack, an RPG that grew out of the “stubbornly determined” ‘Elder Scolls II: Daggerfall‘ remake community as a solo project, sent in a release announcement:

A refreshed Ogre + Bullet + Python demo (Linux and Windows binaries) has been released by the team that took over for the man who had to leave his baby behind (Chad Cuddigan):

The project has evolved into an engine, the Scone RPG Engine, tailored to run large-scale and non-linear role playing games with dynamic social and political worlds. DungeonHack is our legacy “world module” currently all wrapped together as one game.
In the future we will be showcasing as our “Native” world module a highly original and exotic setting with years of crafting put into the political, economic, and societal motives driving its action.

This version 0.10 demo presents a simple but attractive world similar to Daggerfall. Arriving at a typical inn (with a slightly bizarre innkeeper), you will become involved in a small quest leading to a dungeon and a soul to be freed.

We are GPL and willing to share code and art assets with other projects.

You can participate in project discussion at their forums.

Little Space Duo

September 27th, 2009 by Crusader

A reader let us know that Little Space Duo, a puzzle-based arcade game, was released.

The player guides an unusual pair of heroes – a little girl and a small robot – on their way through a huge spaceship. Both characters possess different abilities and need to work together to overcome obstacles and stay out of trouble. The corridors of the spaceship are patrolled by various robots and little duo must avoid or outsmart them, providing a test for both the player’s cunning and skill!

Screenshots: [ View ] Demo Download: [ ]

Telepath Psy Arena 2

September 27th, 2009 by Crusader

Sinister Design let us know that they have released a new turn-based tactics game for Linux, Telepath Psy Arena 2:


  • Build your team from a randomized marketplace of different soldiers. Shadowlings, spriggats, and even the undead are yours to command!
  • Train your team however you like, unlocking dozens of powerful attacks along the way.
  • Make your way through 10 leagues with 80 challenging, turn-based tactical battles.
  • Beat challenge matches to unlock mystic orbs that imbue you with a bevy of special abilities.
  • Randomly generate an infinite supply of brand-new battles for you to fight!

There’s a demo available; the full game can be purchased for $12.99 US.

Demo Download: [ ]

Quake Live Update

September 27th, 2009 by Crusader

id Software has updated their free online Quake 3: Arena-derived shooter Quake Live in the past week. Included among the other requisite changes is a Linux-specific bugfix item:

Mouse now properly returns to the middle of screen when leaving a menu under in_dgamouse 1. Should help with mouse focus issues.

Wine 1.1.30

September 27th, 2009 by Marv

The latest development release of Wine has been announced. This 1.1.30 version has the following new features:

  • Support for OpenAL.
  • Many improvements in HTML and JavaScript support.
  • Many common controls fixes and improvements.
  • More Direct3D 10 work.
  • Better MAPI support.
  • Various bug fixes.

Download: [ Wine 1.1.30 ]

Heroes of Newerth Preview

September 26th, 2009 by Crusader

I meant to post this quite some time ago, but that’s moving for you: Rock, Paper, Shotgun posted a preview of Heroes of Newerth, the DoTA-inspired multiplayer strategy game from the Linux-friendly developers S2 Games.

Also, if you’re a beta-tester you can pre-order the full game here. I haven’t had a chance to play it myself in over a month (and that initial experience was fairly rocky since I had never played DoTA), but this guide list at the forums looks promising.

NAEV 0.4.0

September 23rd, 2009 by deiz

NAEV, 2D space trading and combat game, has been updated to release version 0.4.0. New features since 0.3.9 includes the following:

  • Completely rewritten equipment system
  • Non-player ships are now generated in-game and are much stronger
  • Many new systems and planets
  • Several new ships and weapons
  • New songs and improved graphics
  • Active missions are displayed on the HUD
  • Equipment affects a ships maneouvrability
  • Keys are able to be set in-game

Download: NAEV 0.4.0

This post was submitted by deiz.

Shadowgrounds Survivor and demos released

September 18th, 2009 by Alkini

LGP announced the release of Shadowgrounds Survivor, a third-person/top-down alien-invasion action game:

As promised! Shadowgrounds Survivor is now available. We’ve had reports that some people have neglected sleep playing Shadowgrounds for the last two days, and are close to completion. We ask you please to sleep at least once before starting Survivor, yes we know the game is good, but, we don’t want anyone dying from too much Shadowgrounds goodness!

They also released demos for both games:

LGP releases Shadowgrounds, patches X2 & X3, restocks Majesty

September 16th, 2009 by Alkini

The LGP news is piling up. First, they released Shadowgrounds, the precursor to their previously announced next title, Shadowgrounds Survivor:

We have a surprise announcement for today! While we have Shadowgrounds Survivor due out at the end of the week, we are releasing its predecessor, Shadowgrounds, immediately, as a budget title! Get the story from the beginning today, and on Friday, find out what happens next!

Second, for the X2 & X3-related news:

A new patch is now available for X3: Reunion. This patch fixes the most serious issue reported so far, the memory leak that we have been looking for the last few months. If you have been having a problem with the X3 memory footprint, random crashes, or slowdowns, this should fix your problem.

A new patch is now available for X2: The Threat, which makes the sound pulseaudio compatible, and fixes some minor bugs.

X2 has a new version of the Demo available, with all of the improvements that the full [has]. We are also announcing a permanent price cut in X2, down from £30 to £20. Finally, we are announcing that X2 has now been added to our download catalogue. Resellers can download the files immediately, and are able to resell it as of midday tomorrow. Please see your favourite reseller for access. If you’ve been putting off checking out X2 and X3, now is a great time to take a look, with rental versions available as well as purchases!

Lastly, Majesty is back in stock:

For those that have been waiting, Majesty is now back in stock! With a new colour manual, and now with PenguinPlay support, order your new version today! If you already have a copy, and don’t want a new box, all the game features are available in the new Majesty patch which has just been added to lgp_update.

TTimo on id and Linux

September 15th, 2009 by Alkini

Timothee “TTimo” Besset posted id Software and Linux to his blog which provides his perspective on the uncertainty surrounding id Software’s intentions to port future titles to Linux.

Besset echos John Carmack’s original statement that the new Wolfenstein probably won’t be ported since it was done at Raven, not in-house.

As for idTech 5 / Rage, Carmack originally said, “If there are hundreds of thousands of linux users playing Quake Live when we are done with Rage, that would certainly influence our decision [to schedule a native Linux port]” and Besset provides an update saying that “Linux players represent about 5% of the QuakeLive population.” I’m not aware of any recent measurements of how big the QuakeLive population is, but I suspect it’s not approaching the four million mark just yet.

Besset’s parting words, however, paint a slightly different picture:

It is likely i will be involved with idTech 5 in the near future, I’ll be damned if we don’t find the time to get Linux builds done

NAEV 0.4.0 Beta 1 Released

September 13th, 2009 by deiz

NAE, a 2D space trading and combat game similar vein to Escape Velocity has released a new beta version of their game. The latest release includes the following:

  • Completely rewritten equipment system
  • Non-player ships are now generated in-game and are much stronger
  • Many new systems and planets
  • Several new ships and weapons
  • New songs and improved graphics
  • Active missions are displayed on the HUD
  • Equipment affects a ship’s maneouvrability
  • Keys are able to be set in-game

Download: [ NAEV 0.4.0 Beta 1 ]

This post was submitted by deiz.

Mad Skills Motocross Demo

September 11th, 2009 by Marv

A demo of Mad Skills Motocross has been released for the public general to try this retro style racing game. It reminds me of some racing game that I played on the apple II but I cannot put my name on it. If you enjoy the demo, you can purchase the version at their website.

Download: [ Mad Skills Motocross Demo]

Wine 1.1.29

September 5th, 2009 by Marv

The latest Wine development release 1.1.29 is now available for download. The new features in this release includes the following:

  • Improved Gecko integration by using Wine’s network layers.
  • Use of external libmpg123 for mp3 decoding.
  • Support for JPEG and PNG formats in WindowsCodecs.
  • Many regression test fixes for Win64 and Windows 7.
  • Various bug fixes.

Download: [ Wine 1.1.29 ]

Free update for Mystic Mine now available

September 4th, 2009 by koonsolo

Koonsolo announces a free update for Mystic Mine. In this game you guide a goldcar through impossible “Escher” levels. The free update includes following improvements:

* The multiplayer game now tracks the overall scores for all played levels. This means that you can organize a tournament with your friends, and at the end see who won the most games.
* Mystic Mine is now running faster, so slower machines are now better supported.
* The first levels of adventure mode are now even more fun.

For those who already bought Mystic Mine, and want to receive the latest version, just send a mail to and your download will be reactivated. And for those who don’t have the full game yet, play the new demo and have fun!

You can receive the latest news by subscribing to our newsletter at (unsubscribe at any time you want).

This post was submitted by koonsolo.

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