Thanks to the developers of Tribal Trouble 2 for letting us know about their latest release:
Reconstruction of the Viking Hall has started and the first updates are available. The map now shows how many players are on each island so you don’t have to visit all islands to find out where the action is. It has also become possible to create your own rooms so it is always possible to play against the opponent you want. The gameplay has also been fine tuned be more fair.
- Number of players on each island shown on the Hall map.
- Players can create their own rooms in the Hall.
- The Lur Blaster will no longer lose energy if he is stunned while playing a tune.
- Initial cease-fire period reduced in treasure games to avoid tower axemen rushing.
Play: [ tribaltrouble2.com ]
id software’s Marty Stratton made a devblog update on Quake Live, in which he had this to say regarding the port of the browser-based FPS for Linux:
These have proved more difficult than expected, but we’re getting close. We expect to also be testing Mac and Linux versions of QUAKE LIVE internally this month and then making those publicly available just as soon as we feel they are ready. This work is being done by a separate programmer in parallel with the other work that we’re doing, and is his only priority – point being, that this is a top priority for us and not being delayed because of other work.