LINUXGAMES

ATI Display Driver 7.12

December 21st, 2007 by Crusader

AMD has released new Catalyst display drivers for Linux; the release notes delineate the following changes:

  • A memory leak is no longer noticed when running OpenGL applications
  • Running X -configure no longer results in a segmentation fault in the fglrx driver
  • fglrxinfo no longer reports OpenGL Render string: as Mesa GLX Indirect on systems containing an ATI Rialto AGP series of product

There’s also commentary on the release at Phoronix.

Download: [ amd.com ]

Pandora: Community-Developed Console?

December 21st, 2007 by Crusader

The community project to develop an open source handheld console that we mentioned earlier this year is proceeding apace, and now sports a name, Pandora, a placeholder website with a concept rendering of the device, and a Wiki (thanks Engadget). The targeted specs:

  • ARM® Cortex™-A8 CPU running Linux
  • 800×480 4.3″ 16.7 million colours touchscreen LCD
  • OpenGL 2.0 compliant 3D hardware
  • Wifi 802.11b/g
  • Dual SDHC card slots
  • Dual Analogue and Digital gaming controls
  • 43 button QWERTY and numeric keypad
  • TV output
  • High Speed USB Host

There’s also discussion at GP32X.com, which is a site devoted to an existing Linux handheld game console, the GP2X.

PS3 Linux Fix and RSX Woes

December 20th, 2007 by Crusader

The latest firmware update for the PlayStation 3 game console from Sony Computer Entertainment, version 2.10, broke compatibility with some Linux kernels, causing boot failures:

As of PS3 firmware version 2.10, the GPU command buffer size must be at least 2 MiB large. Since we use only a small part of the GPU command buffer and don’t want to waste precious XDR memory, move the GPU command buffer back to the start of the XDR memory reserved for ps3fb and let the unused part overlap with the actual frame buffer.

Fortunately, (thanks Onken), Sony’s Geoff Levand has published a patch:

A frame buffer bug was introduced into the ps3-linux.git tree on Aug 17th. It was fixed Dec 17th. Any kernels with this bug will not boot on firmware 2.10. The bug only effects systems with firmware 2.10 (and later). The bug is not hit with older firmware.

[…]

The kernel sources used for CELL-Linux-CL_20071023-ADDON has this bug.

This older version of kboot should work:

http://www.kernel.org/pub/linux/kernel/people/geoff/cell/kboot-20070831.bld

You’ll most likely need to update your installed (second stage) kernel also.

Sorry for any inconvenience.

Unfortunately, the version 2.10 firmware also blocked the method hobbyists had been using (video)to access the NVIDIA RSX GPU, leading PS2DEV to speculate on the implications:

I understand that Sony might want to keep access to the 3D aspects of the hardware for exclusive use by PS3 commercial games. However, what is the danger of allowing homebrew developers access this hardware? Is Sony concerned a developer will create a great homebrew game and sell it through a different channel? The market for “otheros” developers is so tiny that it would not be worth while. It would actually be an opportunity for Sony to potentially pick up and improve some small games ready for the Playstation Network. The reasons to allow access are numerous. Developers will create a better experience when using Linux, create great demos that explore the hardware’s capabilities and maybe create some basic games. None of these things are threatening to Sony’s core business.

It’s been gratifying to see official Linux support from Sony for the PS3, but it would be exceedingly disappointing if they were indeed actively blunting efforts to improve the platform.

UT3 Linux Dedicated Server

December 20th, 2007 by Crusader

After a beta testing period, the Unreal Tournament 3 dedicated server has been released for Linux by Ryan “icculus” Gordon:

This is a complete package. You do not need a retail copy of UT3 to host games. You will need to set up a gamespy login, however.

To install, set the downloaded file to be executable (chmod a+x UT3-linux-server-12172007.bin), and run it like a program; it will unpack itself.

[…]

Bugs and reports go here.

Discussion can go to the mailing list. Send a blank email to ut3-subscribe@icculus.org to get on the list.

Please try to keep bug reports to Bugzilla, so the list can focus on configuration issues, questions, etc.

Still no additional word on the client; at last report, it was being held up by the replacement of middleware. UT3 is a single player and multiplayer first-person shooter developed by Epic Games which has already shipped for Windows.

Download: [ icculus.org ]

Introversion Christmas Anthology

December 20th, 2007 by Crusader

Indie developer Introversion has announced a Christmas Anthology pack:

The Introversion Christmas Anthology is the ultimate box-set for lovers of indie gaming and now available to buy from the Introversion Store. Representing stunning value for money, and for a limited period only, you can download a copy of all three of our award-winning titles, Uplink, Darwinia and DEFCON for just £20! Or why not make this the perfect Christmas gaming gift, with a download and boxed version of each game for just £30 (includes postage and packaging)?

The offer ends on 02 Jan 2008; Introversion’s next title is Multiwinia, a multiplayer sequel to Darwinia.

Eschalon: Book I Demo

December 20th, 2007 by Crusader

A Linux demo for Eschalon: Book I, a role-playing game from Basilisk Games, has been released:

We have posted the final Linux demo which can be downloaded here. The full Linux version should be available to purchase sometime this weekend, so stay tuned for our announcement if you’ve been patiently awaiting it.

Features:

  • A tile-built, turn-based game world.
  • Emphasis on strategy (skill management, equipment selection and magic usage).
  • Hundreds of items and dozens of creatures.
  • 24 character unique skills and 8 base attributes.
  • Turn-based combat system.
  • A non-linear storyline.
  • Design that evokes the feel of Ultima, Might & Magic, and Wizardry.

Eschalon: Book I Screenshot

Demo Download: [ AtomicGamer ]

FlightGear 1.0.0

December 19th, 2007 by TimeDoctor

The Flight Gear team have announced version 1.0.0 of their long in development flight simulator. No changes were available on their site at the time of posting, however we’ll update this post as soon as we can get them.

Flightgear 1.0.0 Downloads: [ FlightGear.org ]

Tower Defense

December 19th, 2007 by Crusader

linuX-gamers.net pointed out Sqdef 1.1E, a strategic tower defense game for the GP2X Linux handheld console. If you want to play a similar game on your Linux desktop, Desktop Tower Defense is a browser-based game which the Multiplayer blog named as its game of the year:

Some people have agreed with me that Desktop Tower Defense is wonderful, intoxicating, and addictive in its gameplay. But many have been flummoxed because I did not pick as my GOTY a truly grand, big-budget game. Lots of people seem to think that year-end lists should be reserved for epics like Halo or Grand Theft Auto. But that’s not what “Game of the Year” means to me.

[…]

The triumph of Desktop Tower Defense—and the workplace productivity tragedy—is that anyone who is reading my words right now could start playing the game in less than a minute.

We usually refrain from mentioning browser games here, but the high praise DTD has garnered makes it worth a look I think.

Wine 0.9.51

December 14th, 2007 by Marv

Version 0.9.51 of Wine, the free implementation of the Windows API on UNIX, has been released. This version has the following changes:

  • A bunch of WinHelp improvements.
  • Better Japanese font support.
  • A ton of rpcrt4 fixes.
  • Several Alsa capture fixes.
  • Improved support for screen resolution changes.
  • Lots of bug fixes.

Download: [ Wine 0.9.51 ]

Warzone 2100 2.0.9

December 14th, 2007 by Crusader

Warzone 2100, a commercial real-time strategy game developed by Pumpkin Studios and open-sourced (content and source code – making it a free game) by Eidos Interactive, has had a version 2.0.9 release from the Warzone 2100 Resurrection Project. This is a Linux-specific release to fix a compatibility issue with libvorbis 1.2.0.

If you want to learn how to play, there’s documentation online here.

Edit: devurandom pointed out in the comments that version 2.0.8 was released the day before with additional bugfixes. There’s also this note:

The MojoSetup installer is now based off the Debian 4.0 package and should thus run on a wider range of systems. Additionaly I included a GTK2 frontended, so you should no more need a console to install it.

Screenshots: [ View ] Download: [ wz2100.net ]

Aquaria Port Status

December 14th, 2007 by Crusader

A while back we mentioned a Linux port of Aquaria, an award-winning undersea action game that was just released for Windows. After digging around for a bit, I found this October forum post from a developer:

i see there are plans for a native linux version?
Great :)

The FAQ says something different. Is it up to date?

Not sure when the Linux version would happen. Right now our top priority is finishing the first/Windows version. The Mac version will probably come next.

One of the main problems is that I don’t have a dedicated Linux machine yet.

We’ll keep an eye out for any additional updates as they arrive.

PokerTH 0.6

December 14th, 2007 by Noneus

Version 0.6 of the open source poker engine PokerTH was released yesterday; the new features are:

  • Internet Game – Play online games easy on PokerTH-dedicated-Server (no ip addresses or port-forwarding needed anymore)
  • Lobby-Chat for internet-/network game
  • Avatars also available in internet-/network game
  • Computer-Players could be added in internet-/network game
  • New input field including action preselection
  • Auto-check/fold and Auto-check/call-any options for temporary away situations.
  • Blinds values and blinds order completely adjustable
  • New kicker-card-detection for log
  • Improved distribution of the pot
  • Translation updates (14 languages now supported)

Download: [ pokerth ]

This post was submitted by Noneus.

Balanced Annihilation 5.91

December 13th, 2007 by Crusader

Version 5.91 of the Balanced Annihilation modification for Spring, the open source real-time strategy game inspired by Total Annihilation, was recently released. BA includes scores of units along with various gameplay balance tweaks. Here’s what’s new this time around:

  • Fixed Corssub corpse metalvalue
  • Added missing files for the Healthbars and the defense range widget.
  • Removed unneeded tags for the VTOL_SABOT and the VTOL_ROCKET weapons
  • Buffed Arm Zipper’s HP and DPS
  • Plane Trails disabled for now, Spring doesnt displays it properly IMO, at least not with lups.
  • Increased LoS of Flea and of AK, so they can be used as LLT spotter for Storm/Rocko
  • Added the latest Defenserange widget

Be sure to read the setup guide for Linux; various other mods for Spring can be viewed at the Wiki.

Download: [ unknown-files.net ]

Penumbra: Black Plague Trailer

December 13th, 2007 by Crusader

Paradox Interactive has released a trailer for Penumbra: Black Plague, their upcoming first-person survival horror game being developed by Frictional Games.

The trailer features different horrific scenarios, giving players a peek into what they can expect when taking on the character of Philip as he is trying to solve the mystery of his dead father.

The previous game in the series, Penumbra: Overture, was released for Linux earlier this year; a demo is available, and you can order the full retail version online for $19.99 US.

Trailer Download: [ ActionGamer ]

OpenCity 0.0.5

December 13th, 2007 by Crusader

Version 0.0.5 of OpenCity, a 3D city simulator, is available; the changelog is too large to enumerate here, but rest assured there are improvements. OpenCity currently supports the building of roads, electric lines, electrical power plants, trees and residential/commercial/industrial zones.

Additional information on the project’s development is also online, such as the design draft.

Screenshots: [ View ] Download: [ opencity.info ]

Making Ruby Games

December 13th, 2007 by Crusader

The O’Reilly Network has posted the first part of an overview of Ruby/SDL game development:

The bulk of this series is a survey of resources for building 2D and 3D games with Ruby. It’s not a tutorial, but I hope to give you a sense of what’s involved in writing video games. It’s an overview of what Ruby has to offer for video game developers.

Eventually, the second section will cover Gosu, a 2D framework, Shattered Ruby, a 3D framework, and the GGZ Gaming Zone project.

Last Man Standing Music

December 12th, 2007 by Crusader

Platinum Arts sent in the following:

By popular demand we have released our Coop Doom 3 Mod Last Man Standing heavy metal soundtrack!  In addition to the map music it includes both the original and new LMS theme song and the music from the trailer.  You can download it here:
http://platinumarts.net/Free-Video-Game-Downloads-And-Information.html

It is time for the Moddb Mod Of The Year contest again!  As a note there are two phases, one is to get enough votes to qualify and the second round to vote the best of the finalists.  The first phase ends December 20th so please vote again after December 20th as well!  You can vote for us here:
http://www.moddb.com/mods/3871/last-man-standing-coop

Also Platinum Arts Sandbox, the free game design tool that even kids can use is in the running so any support for it would be very appreciated!  You can vote for it here:
http://www.moddb.com/games/9326/platinum-arts-sandbox

In addition more Premium Indie Entertainment shows have been recording and posted!  Topics include game news, tech news, updates to LMS and Platinum Arts plus video game movie news.  You can download them here:
http://platinumarts.net/Premium-Indie-Entertainment-Radio.html

FreeQuake Begins

December 12th, 2007 by Crusader

Quake 1 Resurrection (which is a good a source for Q1 map release news incidentally) pointed out the FreeQuake project, which aims to create open source assets for the GPL‘ed Quake 1 engine:

Similar efforts for other id Software games are Freedoom and OpenArena.

Vendetta Online Update

December 12th, 2007 by Crusader

The Vendetta Online website has a new situation report for the native Linux x86/x86_64 space combat MMORPG:

We’re still working towards our 1.8 milestone, which will hopefully include three different Hives and a fully distributed Kourier back-end. Erlang (the language used to develop Kourier) is built to be distributed, but so far we haven’t done so. Now that the system is beginning to go “prime-time”, we’re going to balance it across the entire cluster, to make sure we have a stable and scalable base on which to build future gameplay features. Michael is working on this, at present, and once we’ve done ample testing, we’ll be rolling that out.

The post goes on to mention work on player-contributed content, item development, and a Twitter feed for mission updates. Vendetta Online has a free trial period, after which there is a monthly subscription fee.

Screenshots: [ View ] Download: [ Trial client ]

Dominions 3 Sale

December 12th, 2007 by Crusader

Shrapnel Games updated their site to note that Dominions 3: The Awakening is available for $46.70 US through December 20th:

The 4X Strategy Game that is setting the independent gaming world on fire! Give the gift of gaming this Christmas with this Award Winning title. With hundreds of gameplay combinations, a challenging AI, strong multiplayer capabilities, and mod-friendliness, this is very well the ultimate turn-based fantasy title for any platform.

Demo Download: [ AtomicGamer ]

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