December 2nd, 2006 by Marv
Ecksdee 0.0.9, a 3D futuristic racing game, has been released. Changes in this release include:
- Menu screen and HUD revamp. Added a pause (p key) and end of race screens.
- Two new ships and a new map with track lane.
- Support for saving track and laps records, with ranking.
- Support for backgound music, songs from Niccy Spray.
- Improved support for content exported from Blender using blender2crystal.
- Improved input configuration (input.cfg) and ship physics (like rolling).
Screenshots: [ View ]Download: [ Ecksdee 0.0.9 ]
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December 1st, 2006 by TimeDoctor
In a strange twist on charity, “The Free Ryzom Project” has set up a shop in order to purchase the bankrupt MMORPG Ryzom, open source it, and further maintain it. So much so that we’ve gotten multiple submissions regarding it. However, I must mention that their stated goal of purchasing the game comes with no guarantee that they will work on, or support, a Linux client. So, keep that in mind when you read through their site, even though it would indeed be great to have another massive available for Linux.
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December 1st, 2006 by TimeDoctor
Whilst searching around for Linux information on the Playstation 3, I came across this page which offers support for the PS3′s controller. The dual shock with a usb adaptor was great for emulators, and the SIXAXIS should be good too, even though you need to plug it in for Linux to recognize it.
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December 1st, 2006 by TimeDoctor
IGN has made a 3-page hands on experience report with version 5 of Yellow Dog Linux for the Playstation 3:
Right from its announcement, Sony always proclaimed that the PlayStation 3 would be more than a simple gaming console. It had always said the same thing about the PlayStation 2, dubbed a Computer Entertainment System by the company, though this time it’s a great deal more serious about it. At the unveiling during its E3 2005 press conference, Sony stated that it would ship Linux pre-installed on the PlayStation 3′s hard disc drive. While that (and numerous other things) changed before its release, the system does still support Linux – you just have to install it yourself.
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December 1st, 2006 by Crusader
Version 0.3.1 of the C++ server for the Thousand Parsec turn-based space empire building games (known as 4X) has been released. Changes include fixes for a build order bug and configuration problems. New features include new HTTP tunneling sockets, account frame handling and settings, and the start of the code for MTSec games.
Download: [ thousandparsec.net ]
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