November 14th, 2006 by Crusader
Magic Chopstick Games has released Jardinains 2!, the second version of their garden-gnome-infested Arkanoid clone. Hardware-accelerated OpenGL is required. Additional content is available in the full version for $19.99 US.
Download: [ jardinains2.com ]
Posted in News | 4 Comments »
November 14th, 2006 by Crusader
Croteam’s Vedran Skrnjug has released a new public beta for the Linux port of their Serious Engine, which allows Linux gamers to play Serious Sam II and use the editor.
As this is a test release, please report bugs in their forum.
Download: [ seriouszone.com ]
Posted in News | 5 Comments »
November 14th, 2006 by TimeDoctor
The ever PC game developer, Running With Scissors, updated their website with news of a Postal “Fudge Pack”, including all current Postal (1, 2) games, expansion packs, and some fan-made content. This seems to imply that Postal 1 is also included, which is kind of surprising since it has been out of print since the day the Loki died. Available on DVD-Rom only. Ryan “i-unit” Gordon has also updated his .plan with the news:
Here’s damned near everything you’d want from Postal on one dual-layer DVD: Postal 1, Postal 2: Share the Pain, Apocalypse Weekend, A Week in Paradise (aka “AW7″), and Eternal Damnation. One disc gets you all this for Linux, Windows and Mac OS X.
Postal Store
Posted in News | 8 Comments »
November 13th, 2006 by Marv
Name/Version: Balder2D 1.0 rc1
Summary: In Balder2D, players control small probes which shoot tiny projectiles with which they try to destroy each other. It features a 2D overhead view of the playing field. Probes may be human or computer controlled.
Screenshots [ View ] Download [ Balder2D 1.0 rc1 ]
Name/Version: QGameX 1.0.2
Summary: QGameX is a tool for launching games in a separated X11 session. It has a configuration GUI (QT 4), which is used for profile generation by setting certain options (see screenshots). The game itself can be simply run later by PROFILE=myprofile qgamex game-command game-args.
Screenshots [ View ] Download [ QGameX 1.0.2 ]
Name/Version: Stax 1.33
Summary: Stax is a free puzzle game for Windows, DOS, and Linux. It is licensed under the GNU General Public License. If you want to compile it from source code you will need Allegro.
Screenshots [ View ] Download [ Stax 1.33 ]
Name/Version: Xcpc 20061113
Summary: Xcpc is a portable Amstrad CPC464/CPC664/CPC6128 Emulator written in C. The Amstrad CPC is a 8-bit computer produced between the mid 80′s and the early 90′s by Amstrad plc.
Screenshots [ View ] Download [ Xcpc 20061113 ]
Posted in News | 1 Comment »
November 13th, 2006 by Crusader
Sun Microsystems has released several components of the Java programming language under the GPL. Among their new sites coordinating the release are:
- Open Source Java – articles and community links
- OpenJDK – repository for the open implementation of the Java platform
Currently, source code is available for javac and the Hotspot virtual machine; additional source code is promised for 2007/Download: [ sun.com ]
Posted in News | 2 Comments »
November 13th, 2006 by Crusader
ATI has released HLSL2GLSL, an open source library that converts DirectX 9 HLSL shaders to the OpenGL Shading Language. The download comes with documentation and a library file (which works with input HLSL shaders up to Shader Model 3.0), as well as a standalone command line application that converts bits of HLSL code into GLSL instead. HLSL2GLSL generates either GLSL v1.10.59 desktop OpenGL shaders or shaders that are usable with the OpenGL ES Shading Language 1.00.
Download Source: [ sourceforge.net ]
Posted in News | 8 Comments »
November 12th, 2006 by Marv
Version 0.8.4 of TripleA, a popular clone of Axis and Allies, has been released. The complete changelog can been found on their website.
Download: [ TripleA 0.8.4 ]
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November 11th, 2006 by TimeDoctor
Over at QJ.net they’ve got the scoop on instructions for installing alternative operating systems on the Playstation 3! Looks like nothing is going to hold us back on this Playstation 3 Linux.
Posted in News | 5 Comments »
November 11th, 2006 by Marv
Wine, a free implementation of the Windows API on Unix, has been updated to release 0.9.25. Changes include:
- Many more fixes for installer support.
- Many MSHTML improvements.
- Support for NTLMv2.
- RPC over TCP improvements.
- Lots of bug fixes.
Download: [ Wine 0.9.25 ]
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November 9th, 2006 by Crusader
NVIDIA has released 1.0-9629 of their Linux display driver for 32-bit and 64-bit architectures. Changes:
- Added initial support for GLX_EXT_texture_from_pixmap
- Added new “Display Configuration” page in nvidia-settings
- Improved workstation OpenGL performance in Xinerama
- Added support for NVIDIA Quadro Plex
- Added support for Quad SLI
- Improved X driver error recovery
- Improved workstation overlay performance
- Added SMBus functionality to the Linux/i2c interface
- Fixed DFP scaling support
- Added support for OpenGL 2.1
- Added new “TwinViewXineramaInfoOrder” X configuration option to control the order of display devices when in TwinView
- Fixed some problems related to TV Out
- Added new NVIDIA logo artwork to nvidia-settings and X driver splashscreen; the X driver splashscreen can now be configured with the new “LogoPath” X configuration option
As always, if you have questions or issues, NVIDIA directs you to check the NVIDIA Linux discussion forum, or e-mail linux-bugs@nvidia.com.
Download: [ nvidia.com ]
Posted in News | 12 Comments »
November 9th, 2006 by Crusader
A reader pointed out that a detailed guide on how to install Slash’EM on Linux has recently been published on the Basically Tech Blog:
It’s a bit sad that such a fine open source game is easier to install on Windows than it is to install onto many Linux systems. So, hopefully this article will address that issue.
Slash’EM is a fork of NetHack with an optional graphical interface.
Posted in News | 5 Comments »
November 9th, 2006 by Crusader
TORCS is now at version 1.3.0. The Open Racing Car Simulator is a highly portable multi-platform car racing simulation used as an ordinary car racing game, an AI racer, and as research platform. The new release features reworked and new tracks and cars; additional info can be found in the release notes.
Screenshots: [ View ] Download: [ sourceforge.net ]
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November 6th, 2006 by Marv
Version 0.55 of Stendhal, amultiplayer online adventure game (MMORPG) developed using the Arianne game development system, has been released.New features in this release include the following items:
- improved language of nearly all NPCs
- smart updater for future versions (so that you do not have to download the complete client on every new version)
- Semos Mine Town Revival Weeks
- new quest: reverse arrow
- game masters can get invisible (but there name is still displayed)
- game masters can walk through walls
Download: [ Stendhal 0.55 ]
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November 6th, 2006 by Marv
The 3D remake of the popular DOS classic Scorched Earth, Scorched 3D, has been updated to version 40.1b . This release has the following changes and bug fixes:
- Backup registration server
- More/improved scoring calculations
- Dynamic lighting calculations for trees and models
- Multi-kill logging and bonuses
- Users can draw in the plan window to send tactics to other team players
- Tank tracks drawn during movement
Download: [ Scorched3D 40.1b ]
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November 6th, 2006 by Marv
Mars, Land of No Mercy, a turn-based strategy game setting on Mars during the early stages of human colonization, has been updated to release 0.2.0. New features in this release include:
- Switch graphic mode at runtime
- Data stored in XML files
- Vertical Flip of the scene
Screenshots: [ View ]Download: [ Mars, Land of No Mercy 0.2.0 ]
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November 6th, 2006 by Marv
Version 0.1.3 of GNOME Hearts, an implementation of the classic hearts card game for the GNOME desktop, has been released. This release fixes a couple of Debian/Ubuntu crashes and updated translations.
Screenshot: [ View ]Download: [ GNOME Hearts 0.1.3 ]
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November 6th, 2006 by Marv
FreeCol, an open source project that is providing a free Colonization clone, has been updated to release 0.5.1. Changes in this release include:
- The installer now adds a shortcut for starting the game in windowed mode.
- New graphics for displaying unit paths.
- Borders for the main menu.
- Some of the panels have been improved.
- Tons of bugfixes.
Download: [ FreeCol 0.5.1 ]
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November 6th, 2006 by Crusader
The developers let us know they’ve released a Dirk Dashing update for Linux, to fix several bugs found by Linux gamers:
- Fixed a problem with the game locking up on some distributions, such as Linspire, Freespire, and Debian
- Fixed a few smooth scrolling issues on some distributions when vsync is enabled
- Reduced memory usage by not loading tutorial screens until needed
- Fixed keyboard/gamepad navigation on Save Game screen
- Fixed Load Game screen not staying in sync with Save Game screen when saving to any slot below slot #1
- Fixed so you can’t keep shooting grenade launcher after you’ve run out of ammo (and then are stuck with the grenade launcher)
- Fixed problem with thug in the upper left corner of cave chapter 1-3
Download: [ swmirror.com ]
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November 6th, 2006 by Crusader
A reader pointed out this Linux thread at BioWare’s message boards where interested gamers can discuss their desire for a port of Dragon Age, their next RPG. BioWare developed Neverwinter Nights and ported it to Linux, but there’s been no official word yet on whether DA will receive the same treatment.
There’s also a preview of Dragon Age up @ 1up.com.
Posted in News | 7 Comments »
November 6th, 2006 by TimeDoctor
Sorry folks, #7 is MIA due to hardware failure. Your Linux Games Podcast will return as soon as possible. During this hiatus, I suggest you check out our older episodes.
Posted in News | 11 Comments »