A reader let us know that Richard Bannister has released Audio Overload, a game music emulator for various console formats. It’s not an open-source project, and it’s still in beta, but it may interest those of you able to dump out music from your old game cartridges.Audio Overload 2.0b4 Download: [ bannister.org ]
Spirit of 85 let us know that Lee Vermeulen has updated the Nexuiz site with new information regarding the multiplayer deathmatch game. Development issues are discussed; it’s also stated that it will be around 150MB, have 16 maps, and 30 player models. Moreover, the Linux version will be released at the same time as the other platform executables.There are also some screenshots of a recent build up at quaddicted.
Lightkey let us know about the Silent Wings flight simulator (screenshots) Linux availability. There is a two-week evaluation version available, however downloading that two-week evaluation version seems to require a log-in. The only way to get it at the moment is via a download.
Some free updates will be released, however Germanic and Alps areas will cost extra. As the name implies this is only a glider game, so no you can’t relive Red Baron and shoot up the lovely countryside while storming some barns.
Silent Wings Download: [ silentwings.no ]
An upgraded version of the old DOS game “Stunts” called Ultimate Stunts has been released. This modernized version has features including OpenGL graphics, 3D sound, and internet multiplayer, and also the ability to design your own tracks. You can view the changelog for this project at SourceForge.
Download: [ Ultimate Stunts 0.5.4 release 1 ]
Once again, 3D Realms has given away the source to one of its older games: Shadow Warrior. You can read about the release here and the README here, including directions on how to compile the source with the ancient Watcom C/C++ compiler under DOS/Windows.
Please note that this is a source release only. The data files are not redistributable. Here’s the quote from the README:
All of the Shadow Warrior data files remain copyrighted and licensed by 3D Realms under the original terms. You cannot redistribute our data or data files from the original game. You can use our data for personal entertainment or educational purposes. If you need the data, you can order a Shadow Warrior CD from our store on our website (http://www.3drealms.com).
There is, however, a demo version which could potentially be compatible with any source ports that are made.
As with the Duke Nukem 3D, the Shadow Warrior source is available under the GPL, so a GNU/Linux port is not only possible, but seemingly inevitable. Perhaps a unified BUILD-game codebase could be developed to handle all BUILD games, like the DooM ports which also play Hexen and Heretic?
Anyone taking bets on how long before a mostly-working GNU/Linux verison is hosted on icculus.org?
Shadow Warrior: So here's what about 3 hours of heavy labor gets you: http://icculus.org/shadowwarrior/firstrun.jpg Obviously lots of work to do on this, but it runs mostly correctly, sound and all.