LINUXGAMES

Osmose 0-6-28

April 30th, 2005 by Marv

A new release of Osmose, a Sega Master System emulator, has been released. Changes and new features in this release include:

  • Added support for paddle control device (-paddle option).This device is mapped on MOUSE, and MOUSE BUTTONS, keyboard is unusedwith this option, except general emulation keys, like escape, F1, F2 etc…
  • Added -acceleration option for paddle sensibility. This option takes a parameter example: -acceleration 0.78
  • Added support for Battery Backed memory. It’s save when leaving emulator, and restore on startup, if file exists. The file is rom_name.bbr and is 32768 bytes. Golden Axe Warrior and Phantasy Star players would appreciate :-)
  • Added support for vdp_status sprite collision bit5. Impossible mission, Ecco the dolphin and games based on this feature should work correctly.
  • Implement new bilinear video filter (-bilinear option).
  • Modify OsmoseCore to handle “over cycles”. When cpu core executes morethan 228 Cycle during a scanline, over cycles are substract to CPU_CYCLE_PER_LINE. This improve emulation timing.

Osmose 0-6-28 Download: [ emu-france.com ]

Universal Boxing Manager

April 25th, 2005 by Crusader

Winter Wolves let us know that they’ve released Universal Boxing Manager, where the player can manage up to six boxers in seventeen weight categories. Features also include a database of one thousand unique fighters, boxer training, medical staff stats, and match viewing (screenshot). A demo is available; the retail version can be ordered here.

Universal Boxing Manager Demo Download: [ winterwolves.com ]

GCC 4.0.0

April 21st, 2005 by Crusader

If you’re a developer who lives on the bleeding edge, you may be interested in checking out the new milestone release of the GNU Compiler Collection, the handy suite of compilers released by the GNU Project. I want to stress that you should not use this initial 4.0 release on a production system, as compiler issues can be a swift path to hosing your install.

There’s a change summary with bullet points for the various compilers. After perusing the docs and digesting the warnings, if you’re still ready to tear into the new release, here’s the source package:

GCC 4.0.0 Download: [ gnu.org ]

Racer 0.5.2 beta 8.9

April 21st, 2005 by Crusader

There’s a new beta release of Racer (screenshots), a cross-platform car sim project which features realistic physics, available for testing. Racer is intended to be easily customizable, with open documentation on the game’s content file formats. 0.5.2 Beta 8.9 fixes some issues and includes slightly improved AI velocities.

Racer 0.5.2 Beta 8.9 Download: [ racer.nl | Loki Installer ]

No Gravity 1.98 r9a

April 21st, 2005 by Crusader

Version 1.98 r9a of No Gravity, a 3D space shooter, is now available. Changes:

  • Fixed mouse problems
  • Fixed OpenGL code (incorrect tex. filtering)
  • Added Non Power Of Two disable option
  • Fixed Option BiLinear/TriLinear

No Gravity 1.98 r9a Download: [ sourceforge.net ]

Wine 20050419

April 21st, 2005 by Crusader

A new build of the venerable Wine project has been released; here’s the requisite change summary:

  • Mailslot support
  • Support for side mouse buttons (X buttons)
  • More Richedit improvements
  • Loading of Windows registry files disabled for now
  • Many code cleanups
  • Lots of bug fixes

Wine 20050419 Download: [ winehq.com ]

Adonthell 0.3.4

April 18th, 2005 by TimeDoctor

The Adonthell team let us know they’re still alive, and made a release. In their own words:

We have released an update to Adonthell – Waste’s Edge(http://adonthell.linuxgames.com) with some bug fixes, support for truetype fonts and Dutch and Italian translations.

Main emphasis of this release however is attracting new developers forthe next version of our engine and an all new demo game. To aidinterested programmers, artists and writers we have compiled extensivedocumentation(http://adonthell.linuxgames.com/download/documentation.shtml) and aTODO list (http://adonthell.linuxgames.com/development/tasks/). Yetmore information for newcomers to the project can be found athttp://adonthell.linuxgames.com/development/

Adonthell 0.3.4 Download: [ ploing ]

Freeciv 2.0.0

April 18th, 2005 by Crusader

The venerable Civilization-inspired open source strategy game Freeciv has reached version 2.0.0. There’s a lengthy changelog since the last stable release (1.14.2); there are also several tilesets you can download to customize the game’s appearance.

Freeciv 2.0.0 Download: [ freeciv.org ]

X-Plane 8.11 RC-2

April 18th, 2005 by Crusader

The Linux version of X-Plane, a highly regarded flight simulator, has reached Release Candidate 2 for version 8.11. No specific notes as to what’s new in this release (the beta page has moved on to the next RC for Win32/OSX), aside from a mention of “little refinements” over 8.10. The stable demo build (v8.06) can still be downloaded here; and the registered release can be ordered @ http://x-plane.com/order.html.

X-Plane 8.11 RC-2 Download: [ x-plane.com ]

MX518 logitech_applet Update

April 18th, 2005 by Crusader

linuX-gamers.net has posted a patch for Brad Hards’ logitech_applet which adds support for the Logitech MX518 mouse. logitech_applet enables Linux users to increase the resolution utilized by the optical sensor.

Arydox: Project Golden Hawk 1.2

April 17th, 2005 by Crusader

Version 1.2 of Arydox:Project Golden Hawk (screenshots), ascrolling shooter, was made available; changes include:

  • hardware (openGL) acceleration included
  • installer added to the Windows version
  • switching to shareware model (download once and buy the license keyonly)
  • game controls can be customized
  • a lot of particle effects added
  • background graphics enhanced

Arydox is a shareware game; the full registered version can be ordered here.

Arydox: Project Golden Hawk 1.2 Demo Download: [ pixel5studio.hu ]

ETF 1.3

April 16th, 2005 by Crusader

Version 1.3 of ETF, a Team Fortress modification for Wolfenstein Enemy Territory, has been released. New features/bugfixes include three maps (etf_assaultforts, etf_nowjump, and etf_spazball) and a restoration of in-game browser functionality; the full changelog can be found at the release announcement (the forums appear down right now).

ETF 1.3 Download: [ etfgame.com ]

Matrox Driver v1.4.1 Beta

April 16th, 2005 by Crusader

Lightkey let us know that Matrox has released beta version1.4.1 of their graphics driver for Matrox Parhelia 128/256 AGP, Parhelia PCI,Millennium P650 PCIe, and Millennium P650/P750 cards. Changes:

  • Added installer support for SuSE 9.2. Note see the known driver problemssection beforerunning the installer.
  • Added fix for multi board support.
  • Added digital monitor autodetection.
  • Fixed some Xv issues.

Matrox Beta 1.4.1 Driver Download: [ matrox.com]

Edit: Additional notes (thanks Lightkey):

  • Support for Linux 2.6.x has been added
  • Ditto for X.org 6.7.0-6.8.2
  • Dual-monitor support for Parhelia HR256 cards
  • Quad-monitor support for QID cards
  • The driver package now uses a .run installer

id Miscellany

April 16th, 2005 by Crusader

A reader pointed out that Activision has released plot background info for Raven’s upcoming FPS, Quake 4 (thanks GameSpot):

Earth is under siege by an alien race. The Strogg are cybernetic warriors–a mechanical frame and decaying body parts stabilized by flesh consumed in a systematic annihilation of other species and civilizations. In a desperate attempt to survive a Strogg attack on Earth, an armada of Earth’s finest warriors is sent to take the battle to the Strogg home planet. Earth’s initial assault force is nearly annihilated immediately, but one marine manages to infiltrate the base, bring down their planetary defense systems, and kill the Strogg’s collective brain and leader–the Makron. Earth assumed the destruction of the Makron would end it all, but it didn’t.

That’s where Quake II leaves off and Quake 4 begins.

The Strogg are quickly regrouping. However, with the Strogg’s planetary defenses still destroyed, Earth’s forces can deliver a full and final assault. This time, you’re not alone. You are Matthew Kane, an elite member of Rhino Squad, and part of Earth’s next invasion wave. An army of soldiers are fighting with you and an arsenal of weapons and vehicles are at your disposal in this heroic and epic battle between worlds.

There’s also a screenshot, but that one’s been released by Activision before now.

There’s also some news on the DOOM movie fronts… yes, plural. Gamasutra is reporting that the book Masters of Doom, which takes a historical look at id Software, has been optioned for a biographical film produced by the Showtime cable network. Moreover, the DOOM movie (starring Karl Urban and Da Rock) will now be released on October 21st of this year.

VIA Releases Driver Sources

April 16th, 2005 by Crusader

A reader pointed out that VIA Technologies has announced their own driver source code release:

Of particular interest to the growing number of Linux enthusiasts and customers utilizing VIA EPIA mainboards, is the source for the S3 Graphics UniChrome family display driver for version 2.6.x kernels. The UniChrome family display driver supports the VIA CLE266 and the new VIA CN400 Digital Media chipsets featured on the popular VIA EPIA M series and VIA EPIA SP series mainboards respectively, and will provide developers with the flexibility to autonomously incorporate support for latest applications based on VIA hardware.


On top of the UniChrome drivers, VIA also offers display driver sources for the VIA ProSavage and ProSavage DDR integrated graphics controllers as well as the integrated Network driver source supporting six VIA Chipset South Bridges.

VIA Arena is hosting the downloads; there’s also commentary at their message boards.

VIA Driver Source Download: [ viaarena.com ]

Holotz’s Castle 1.3.5

April 16th, 2005 by Crusader

The author of Holotz’s Castle sent in notice that version 1.3.5 of his open source platformer has been released. Changes:

  • AMD64 patches
  • UTF-8 support
  • Euskara now supported in addition to English, Spanish, German, French, and Russian

Holotz’s Castle 1.3.5 Download: [ mainreactor.net ]

QuakeCon Registration Underway

April 15th, 2005 by Crusader

Just a reminder that registration for this year’s QuakeCon LAN party and tournament is underway; details about the process can be found here, and here’s the registration thread.

Darwinia Patch Soon

April 15th, 2005 by TimeDoctor

Introversion, the authors of Darwinia, updated their website yesterday with news of an upcoming patch to Darwinia. In their words:

We have been working carefully on Darwinia since launch, and plan to release a patch with a number of fixes and enhancements soon. We have improved some of the more flaky systems that took some flak in our reviews, and we have fixed a number of small bugs and problems. You can read a complete change list here.

Today we have started beta testing this new patch on Windows, which will bring Darwinia up to version 1.2. Currently only our beta testers have access to the patch. We will soon begin beta testing for Mac and Linux. If you are a Darwinia beta tester (phase 1 or phase 2, either is ok) then please go to the Beta Testers forum for instructions on how to download and test the new patch.

ET 2.60 SDK; DOOM III Update

April 13th, 2005 by Crusader

id Software’s Timothee Besset updated his .plan today to announce the release of the Wolfenstein Enemy Territory version 2.60 SDK, and to relay the status of Linux DOOM III version 1.3:

The SDK for ET 2.60 has been uploaded to our ftp:
ftp://ftp.idsoftware.com/idstuff/et/sdk/
ef938347cf8ac9cbd1e2b6fabf29c204 ET_2.60_SDK_Setup.exe
51f929a7b24e5def093fcec1922e542f et-linux-2.60-sdk.x86.run
9784720e9d5904a86fe46b62fa1e5394 et-sdk-2.60.dmg

Also, regarding the next Doom 3 patch ( version 1.3 ):
- Resurection of Evil will be supported on Linux
- release 1.3 has EAX HD support, PunkBuster and bunch of other goodies
- we will release an updated SDK shortly after the patch release
- it’s not done yet

Note: EAX HD support only applies to the Win32 version.

Freelords 0.3.5

April 13th, 2005 by Crusader

Freelords version 0.3.5 has been released; changes include:

  • first version of the About dialog
  • ported to paragui 1.1.8
  • introduced basic and advanced production of a city
  • added multiple stack fight
  • added more events etc. and introduced event conditions
  • new and better tutorial
  • added recruiting of different heroes
  • added a full-blown editor (uncomfortable, but useable)
  • when selecting a stack or city in a report, the map jumps there
  • implemented names for ruins and temples
  • added a tool to extract strings from xml files to allow the translation
  • documentation updates
  • lots of bugfixing

Freelords 0.3.5 Download: [ freelords.org ]

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