LINUXGAMES

Tribes 2 Revelations

October 26th, 2000 by Crusader

Tribes 2 project lead Dave Georgeson made a few posts onthe Tribalwar.com message boards which provide previouslyunknown information:

Kohan Trailer

October 26th, 2000 by Crusader

Loki Entertainment Software has released a MPEG trailer for theirupcoming real-time strategy game port, Kohan: Immortal Sovereigns(being developed by Timegate Studios):

The clip is 18MB and 1:16 long, and offers a glimpse at the in-gamecombat, CGI footage of some of the combat units, and the stunning in-gameartwork.

The trailer is available for download at:
3D Downloads

More Crystal Space and RMS

October 26th, 2000 by Crusader

The technical news discussion site kuro5hin.org postedan editorial yesterdayon the previously mentioned exchange between Jorrit Tyberghein and Richard M. Stallman, whichdiscusses the different aspects of programming freedom involved. Moreover, Jorrit himselfreplied to theessay to provide additional clarification on the situation and his conversationwith RMS.

NWN Preview

October 26th, 2000 by Crusader

RPGPlanet has a new previewof BioWare’s upcoming AD&D RPG Neverwinter Nights, beingdeveloped simultaneously for Linux and other platforms. The article explains how the game relates to its pen-paper counterpart, and includes fourscreenshots.

New AO Shot

October 26th, 2000 by Crusader

The official Anarchy Online site updated their screenshotsection with a solitarynew image of an in-gamecharacter.

Raine in Linux.

October 26th, 2000 by TimeDoctor

The Raine emulator, of Taito and Jaleco hardware mostly, now has a couple of versions out for Linux.

The homepage and downloads for the Linux version is:
http://linux-raine.ifrance.com/linux-raine/

/dev/urandom

October 26th, 2000 by Crusader

Entropy-derived news (i.e., items I missed while my work schedule was inverted):

Loki Network Outage

October 25th, 2000 by Crusader

Loki Entertainment Software fired in the following concerning a network outage today:

Just a notice that our website is down because our Cisco router blew up.We’re configuring a replacement and working feverishly to get back online.

id Stuff

October 25th, 2000 by Crusader

Several id Software-related items came down the wire lastweek:

  • id CEO Todd Hollenshead updated his .plan last week to announce a newsection of the id site devoted totheir engine licensing program. The GPL’edQuake 1 engine is mentioned, as well as Linux source for each iteration of the Quake code base.

  • Todd also gave a brief SITREP on the next Q3A release:
    1.25 info: We won’t be able to finalize the 1.25 release this week, but we’ll try and see if we can get it wrapped up next week. There are few remaining issues to fix and test.

    It is currently unknown whether the final 1.25 release will initially be Win32 only.

  • Furthermore, Hollenshead reported to Shugashack’s Steve Gibson that the new non-exclusive Dreamcast versions of Q3A maps will eventually bereleased for the Linux/Mac/Win32 versions of Q3A sometime next year.
  • Digital Addiction posted an interviewinterview with id mapper Paul Jaquays over the weekend, where Paul discusses features in the upcoming Team Arena expansion pack and how TTimo’s GtkRadiant project will be updated to support them.

Bootable Linux Games

October 25th, 2000 by Crusader

Whoops, missed this one last week: Bill Kendrick, who has produced several open source games, wrote in to Slashdot regarding a HOWTO for creating a Linux-based bootable game CD-ROM. This method of game distribution has been suggested many times over the years as one means of demonstrating how Linux’s flexibility can be applied to the problem of game configuration and installation. I’m not sure how viable it is given the diversity of PC systems (or if it might even be counterproductive to expanding the Linux game market), but its a fascinating proposal nonetheless.

HLDS Linux Exploit Fix Released

October 25th, 2000 by Crusader

Valve has released a dedicated server patchfor Half-Life, the Shooter Without a Client, which fixes the recently discovered Linuxvulnerability.

3D Downloads Mirror

SoF Dropping WON

October 25th, 2000 by Crusader

Rick Johnson, a programmer for Raven, updated his.plan file to note that version 1.07 of Soldier of Fortune is on its way, and will be dropping WON authentication (which I found more annoying than Q3A’s authentication method anyway):

SoF 1.07 Patch

It is going to take us a bit longer to release this patch. Originally, we were just going to add support for Global Rankings, but due to a mutual decision between Activision and WON, we will be removing WON from SoF. We will be adding GameSpy support,to continue to allow consumers to easily find live games.

Indrema Dev Diaries

October 25th, 2000 by keerf

John Keefer of GameSpy sent off an email about a new Indrema article: John Gildred is going to send a monthly piece to GameSpy as part of a Developer Diary series on the development of Indrema’s new console system. You can check out the first one here.

Indrema Webcast

October 25th, 2000 by Crusader

Indrema has announced that they will be conducting a webcast on November 6th, 2000 at 1130 Pacific to unveil the Indrema Developer Network, which will offer support for developers working on titles for Indrema’s Linux-based console system. Moreover, a live chat with CEO John Gildred is also promised.

Also, as the launch of the Playstation 2 looms near, Indrema has published a list of reasons to abstain from purchasing a PS2 (thanks LinuxToday).

Crystal Space Items

October 25th, 2000 by Crusader
  • Crystal Space project leader Jorrit Tyberghein has posted an e-mail dialogue he had recently with GNU Project founder Richard Stallman (thanks Slashdot). Richard’s response to Jorrit’s original query (how to handle the technical aspects of a legal Crystal Space PS2 port) provides an interesting perspective from a free software pioneer on the philosophical quandaries of cross-platform development.

  • Also, Jorrit updated his Dreams Eternal project site with new concept art. Dreams Eternal is an effort to develop a Crystal Space-based puzzle-oriented FPS.

Raine in Linux

October 24th, 2000 by TimeDoctor

According to this post in the Raine forums we should have Raine in Linux soon. Raine is an emulator for (mostly) Taito and Jaleco hardware.

Tribes 2 Interviews

October 24th, 2000 by Crusader

The official Tribes 2 siteupdated concerning two recent interviews:

Linux and Gaming

October 24th, 2000 by Crusader

Judecca (of LinuxQuakeand Linux.com) has asked us to post aneditorial he composed as a responseto those who deride efforts to make Linux a competitive gaming platform. I don’t quite agreewith all of his arguments, but I still feel some of what he wanted to say deserves to be heard, sohere it is.

Valve Software on Linux

October 24th, 2000 by Crusader

John Clark fired in a link to a PlanetFortress IRClog where Valve Software’s Erik Johnson which makes some mention of their current Linux policies (especially after the recent exploit announcement):

<Erik> 3. Linux testing (this generally happens pretty late, since weare a Win32 house and have Leon Hartwig do the porting.

<Erik> amok – We have quite a few changes (which we’ll talk about moretomorrow). 3 new TFC maps, a bunch of CS cheat fixes, and the Linux securityissue to name three.

<Erik> mjr – We really underestimated the importance of a Linux serverwhen we first released Half-Life. Linux admins are a very important part of theserver community.

Tribsoft Interview @ GSI

October 24th, 2000 by Crusader

On the heels of his company’s publishing announcement today, Tribsoft’s Mathieu Pinard was interviewed by Gamespy’s James Hills. Items discussed include the recently completed Jagged Alliance 2 port and a previously unannounced partnership with Hyperion Software (who’s ports are also published by Titan),

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