LINUXGAMES

ECTS Black and White Footage

September 19th, 2000 by Crusader

The Citadel has posted two MPEG’s ofBlack and White from this year’s recently concluded ECTS:

  • Black and White @ ECTS – Intro
  • Black and White @ ECTS – Gameplay

Developers from Lionhead have stated there will be a Linux port of Black and White, although details on when it will be available have not yet been made public.

OpenSim

September 19th, 2000 by Crusader

Marko Harjula wrote in to let us know that the initial planning has begun for an “OpenSim” project on the CombatSim.com forums. Gilman Louie (who worked on Falcon 4.0 while at Hasbro/Microprose), appears to beleading this effort to develop an open-source flight/general-combat simulator; however, actualdevelopment has yet to begin.

Foundation 0.2.0 binary release

September 19th, 2000 by TimeDoctor

The Foundation crew put together a binary release of their multi-player space game if you don’t feel like compiling.
Foundation 0.2.0 binary:
http://foundation.sourceforge.net/foundation-0.2.0-i386.tar.gz
Foundation 0.2.0 source:
http://foundation.sourceforge.net/foundation-0.2.0.tar.gz

Summoner and Linux

September 18th, 2000 by Crusader

Volition’s James Hague respondedto requests for a Linux port of Summoner, a fantasy RPG, in the Summonerforums last week:

Nah, there are people here who like Linux. I think it’s more an issue of it being difficult to put a tremendous effort into a port–Summoner is an absolutely huge game–for what’s not really a game consumer’s OS. You know?

Not too promising, but not a flat-out no either.

PLIB 1.3.1

September 18th, 2000 by Crusader

Ben Woodhead wrote in and let us know thatversion 1.3.1 of Steve Baker’s Portable Game Librarywas released. The changelog can be found here; the newsource tree is available for download from

http://plib.sourceforge.net/dist/plib-1.3.1.tar.gz

Monday Articles

September 18th, 2000 by Crusader
  • Although its technically not a game per se, the O’Reilly Network has posted a tutorial for programminga black hole simulator using OpenGL.
    Source: LinuxToday

  • Linux.com has posted an article on “Building A Better Gaming Machine”, which goes over the various components that would be included in an optimalLinux game box configuration (thanks Linux3D).

Raven and Alternative Platforms

September 18th, 2000 by Crusader

In an interview withGamespy concerning the various competing game platforms and API’s, Raven Software’s Jake Simpson states that future Raven titles, like Heretic 2 and Soldier of Fortune, will be designed with porting in mind:

Obviously for us here at Raven, we are following id’s lead of multi platform games, so OpenGL is a no brainier[sic].

Puzzlers

September 18th, 2000 by Crusader

Two puzzle game releases:

UT Strike Force under Linux

September 18th, 2000 by Crusader

For those of you attempting to run the UnrealTournament mod StrikeForce under Linux, samppa has posted an installation and configuration HOWTO. Strike Force is a squad-based tactical mod;information regarding other UT modifications and Linux can be found at the OpenUTsite.

Crusader and the Update of Doom

September 17th, 2000 by Crusader

Some other Doom-relatednews:

  • Doomworld’s 10 Sectors contest (which I’ve unfortunately neglected to mention until now) ends Friday; entrants are required to create a Doom 2 level using ten sectors or less. The prize is a Voodoo 5 5500 AGP card; you can map with Yadex if you plan on level editing under Linux.
  • Team TNT, who created the episodes in the last commercial Doom product (Final Doom) from id Software, have announced that their upcoming ZDoom-based megawad will be called Daedalus: Alien Defense (the former title was Doom2000).

PrBoom 2.1.0

September 17th, 2000 by keerf

Florian ‘Proff’ Schulze wrote in to announce the release of PrBoom 2.1.0. This release is a result of a merger between PrBoom, LxDoom and lSDLDoom. He also notes that this version of PrBoom greatly improves compatibility with original Doom levels and demos, also with that almost all original demos, and all MBF demos (included the Tools Assisted Speedrun demos) work. The source for this is not out just yet, but will be soon. In the meantime you can get the RPM version at their website.

Cannon Smash 0.4.6

September 17th, 2000 by TimeDoctor

A new version of Cannon Smash the GL accelerated tabel-tennis sim for Linux and Windows was released today. Changes:

Changes have been made to enable move target without moving left hand, to reduce the number of key strokes for moving target, to add a slow motion effect at the beginning of replay mode, to change the shape of the target circle, to display the hitting point, and to add a simple mode.
Cannon Smash 0.4.6 Source:
http://download.sourceforge.net/CannonSmash/csmash-0.4.6.tar.gz

glElite Teddy Source Release

September 17th, 2000 by TimeDoctor

glElite, a GL clone of elite, has today it’s first source (engine) for non-cvs users! Teddy releases are located at this sourceforge page.
Teddy source 1.22:
http://download.sourceforge.net/glelite/Teddy-src-1.22.tgz

idstuff Redux

September 17th, 2000 by Crusader

Various id-related updates:

  • Speaking of network outages, Christian “Disruptor” Antkow made a.plan update Friday to warn about downtime for id, whichwould have affected web, FTP, and Q3A master services:
    Planned network outage

    I’m going to be doing some maintenance work on our internet servers androuters this Sunday, September 17th between the hours of 2pm and 4:30pm CST.

    Our router should be down for no more than 30 minutes starting around 4:00pmCST. If you have difficulty accessing the Quake III master server, this is why.

    DNS will be disrupted during this maintenance period.

    -Xian

    However, Xian later updated his .plan to state that only DNS work would take place todaydue to European league play:

    Router maintenance will be rescheduled for a future time (probably at some ungodly hour in the morning during the week). It was brought to my attention that a lot of Europeans play league games on Sundays.

    Maintenance on our DNS server will go ahead as planned however. DNS will be down between 2pm and 4pm CST on Sunday, Sept. 17th. This should not affect your ability to access the Q3A master.

  • Colin Phipps, who also maintains LxDoom,released version 5.0 of BSP, anode builder for Doom and its various source ports. Source.
  • Dan Olson (of HHexen fame) sent word that he’s working on reverse engineering Commander Keen 4, one of id’sclassic titles before the Doom-era(LG staff member Marv wrote up some background info on the Keen serieshere).Dan also points out that Anders Gavare had beguninvestigating a possible portof Commander Keen 1-3, whose site includes his experiences attempting to reverse-engineerthe original games.
  • Finally, while we’re on a nostalgia trip, here’s an August 1996 Wiredarticle byMarc Laidlaw entitled “The Egos at id”, which covers the final development stages of Quake 1.The opinions and caveats expressed by the staff members as Quake prepared to ship providean intriguing perspectiveon the recent announcement that id would be returning to the Doom series for their next project.

SourceForge Downtime

September 16th, 2000 by Crusader

Just in case there are those of you who haven’t heard, SourceForge, which hosts a considerable amount of open source gaming-related projects, will be down beginning at 2200 Pacific Daylight Time on Friday, September 22nd, through 0800 Pacific on Saturday, September 23rd (this is, of course, subject to change). The downtime is part of a physical server move to facilitate near-term expansion; remember to keep this in mind if your project utilizes (or if you use a project hosted at) SourceForge.

SimCity 3000 Demo Update

September 15th, 2000 by Crusader

Loki has released an updated demo for their Linux port of SimCity 3000 (README).Changes:

  • fixed crashes related to really new glibc versions (e.g. RedHat 7.0)
  • fixed crashes related to the end of scenario
  • allows full 10 years of play
  • fixed the query tool

You can download a 7 meg patch or the full (fixed) 176 meg demo if you haven’t already.

SimCity 3000 Demo Download:

Mirror List – http://www.lokigames.com/products/sc3k/demo.php3

UFie Quake3 S&M Contest!

September 15th, 2000 by TimeDoctor

User Friendly and Loki Entertainment have announced a Quake3:Arena Skins and Mapping contest. 1st Place gets any two games from Loki, two User Friendly books, signed by Illiad, and a Dust Puppy. 2nd Place gets a game from Loki, and a Dust Puppy. Honorable Mentions in all categories also get Dust Puppies. Winner Announced on October 13th at ALS. Submissions go to quake@userfriendly.org

Rules:

  1. Must have a UF theme.
  2. Use of copyrighted UserFriendly.Org images is permitted for purposes of this contest only.
  3. Map submissions must be compatible with Quake III, and be Deathmatch style.
  4. Size and player numbers are open, and map must be be playablein Quake III.
  5. Materials must be original and not copyrighted.
  6. Anything vulgar (nudity, swearing, Miranda in compromisingpositions, etc) will be disqualified. Use the brains we know you all have.
Maps are rated on:
  1. Design & UFiness: (Is it crazy like Dali or Rembrandt realism?)
  2. Architecture: (Do the laws of physics apply to your lighting? Do your colours, textures and buildings look real?)
  3. Originality: (Is it same ‘ol, same ‘ol, or are you more creative then Geiger?)
  4. Playability: (Will there be boredom suicides? Or will it contribute to the productivity virus?)
  5. Balance: (Do your players all have fifty guns and zero health? Or are you in Quake harmony?)
Skins are rated on:
  1. UF Design: (Are you Illiad’s hand double? Do your skins look like UF characters?)
  2. Playability: (Would you, could you on your box?)
  3. Style: (Do you have any? Are your colours and shading smoother than Stef?)
  4. Sounds & Animations: (Lesser of the four but you get the drift.)
They will also be having a Bonus category for model folks, no specifics for this one, just an all encompassing judgement of 1 to 10.

Update (Sat Sep 15 11:35:44 2000) by keerf: Loki has issued a press release regarding the contest here.

Asteroids3D 0.1.153

September 15th, 2000 by TimeDoctor

Another new version of Asteroids3D today. Changelog is here.

Asteroids3D 0.1.153 source:
http://www.pitt.edu/~stuart/a3d/asteroids3D-0.1.153.tar.gz

Quake 3 Jailbreak 1.0

September 15th, 2000 by Crusader

Dave “anarchy” Dynerman of Team Reactionlet us know that they’ve released Linux versions of Quake 3Jailbreak in .zip format. In addition to the expected fixes and new content/features,Team RXN has made the source codeto their Q3A mod available (the Linux Q3A SDK is available from here). Q3JB is available with bot support or without (downloading the botpackages adds around 15 megs to your download); as zip files lack an installer, the modEULA is provided at their site.

Quake 3 Jailbreak 1.0 Download:

Team Reaction Mirror
3D Downloads Mirror

Terminus Review from The Linux Gurus

September 15th, 2000 by Alkini

The Linux Gurus have posted a review of the sci-fi space combat simTerminus. The review covers the game’s impressive graphics and sound, as well as the typical areas of installation, game play, training, scenarios, campaigns, and equipment available in the game – overall, a very positive review.

  • April 2014
  • March 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
  • February 2006
  • January 2006
  • December 2005
  • November 2005
  • October 2005
  • September 2005
  • August 2005
  • July 2005
  • June 2005
  • May 2005
  • April 2005
  • March 2005
  • February 2005
  • January 2005
  • December 2004
  • November 2004
  • October 2004
  • September 2004
  • August 2004
  • July 2004
  • June 2004
  • May 2004
  • April 2004
  • March 2004
  • February 2004
  • January 2004
  • December 2003
  • November 2003
  • October 2003
  • September 2003
  • August 2003
  • July 2003
  • June 2003
  • May 2003
  • April 2003
  • March 2003
  • February 2003
  • January 2003
  • December 2002
  • November 2002
  • October 2002
  • September 2002
  • August 2002
  • July 2002
  • June 2002
  • May 2002
  • April 2002
  • March 2002
  • February 2002
  • January 2002
  • December 2001
  • November 2001
  • October 2001
  • September 2001
  • August 2001
  • July 2001
  • June 2001
  • May 2001
  • April 2001
  • March 2001
  • February 2001
  • January 2001
  • December 2000
  • November 2000
  • October 2000
  • September 2000
  • August 2000
  • July 2000
  • June 2000
  • May 2000
  • April 2000
  • March 2000
  • February 2000
  • January 2000
  • December 1999
  • November 1999
  • October 1999
  • September 1999
  • August 1999
  • July 1999
  • June 1999
  • May 1999
  • April 1999
  • March 1999
  • February 1999
  • January 1999
  • December 1998
  • November 1998