September 19th, 2000 by Crusader
The Citadel has posted two MPEG’s ofBlack and White from this year’s recently concluded ECTS:
Developers from Lionhead have stated there will be a Linux port of Black and White, although details on when it will be available have not yet been made public.
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September 19th, 2000 by Crusader
Marko Harjula wrote in to let us know that the initial planning has begun for an “OpenSim” project on the CombatSim.com forums. Gilman Louie (who worked on Falcon 4.0 while at Hasbro/Microprose), appears to beleading this effort to develop an open-source flight/general-combat simulator; however, actualdevelopment has yet to begin.
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September 19th, 2000 by TimeDoctor
The Foundation crew put together a binary release of their multi-player space game if you don’t feel like compiling.
Foundation 0.2.0 binary:
http://foundation.sourceforge.net/foundation-0.2.0-i386.tar.gz
Foundation 0.2.0 source:
http://foundation.sourceforge.net/foundation-0.2.0.tar.gz
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September 18th, 2000 by Crusader
Volition’s James Hague respondedto requests for a Linux port of Summoner, a fantasy RPG, in the Summonerforums last week:
Nah, there are people here who like Linux. I think it’s more an issue of it being difficult to put a tremendous effort into a port–Summoner is an absolutely huge game–for what’s not really a game consumer’s OS. You know?
Not too promising, but not a flat-out no either.
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September 18th, 2000 by Crusader
Ben Woodhead wrote in and let us know thatversion 1.3.1 of Steve Baker’s Portable Game Librarywas released. The changelog can be found here; the newsource tree is available for download from
http://plib.sourceforge.net/dist/plib-1.3.1.tar.gz
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September 18th, 2000 by Crusader
- Although its technically not a game per se, the O’Reilly Network has posted a tutorial for programminga black hole simulator using OpenGL.
Source: LinuxToday
- Linux.com has posted an article on “Building A Better Gaming Machine”, which goes over the various components that would be included in an optimalLinux game box configuration (thanks Linux3D).
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September 18th, 2000 by Crusader
In an interview withGamespy concerning the various competing game platforms and API’s, Raven Software’s Jake Simpson states that future Raven titles, like Heretic 2 and Soldier of Fortune, will be designed with porting in mind:
Obviously for us here at Raven, we are following id’s lead of multi platform games, so OpenGL is a no brainier[sic].
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September 18th, 2000 by Crusader
Two puzzle game releases:
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September 18th, 2000 by Crusader
For those of you attempting to run the UnrealTournament mod StrikeForce under Linux, samppa has posted an installation and configuration HOWTO. Strike Force is a squad-based tactical mod;information regarding other UT modifications and Linux can be found at the OpenUTsite.
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September 17th, 2000 by Crusader
Some other Doom-relatednews:
- Doomworld’s 10 Sectors contest (which I’ve unfortunately neglected to mention until now) ends Friday; entrants are required to create a Doom 2 level using ten sectors or less. The prize is a Voodoo 5 5500 AGP card; you can map with Yadex if you plan on level editing under Linux.
- Team TNT, who created the episodes in the last commercial Doom product (Final Doom) from id Software, have announced that their upcoming ZDoom-based megawad will be called Daedalus: Alien Defense (the former title was Doom2000).
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September 17th, 2000 by keerf
Florian ‘Proff’ Schulze wrote in to announce the release of PrBoom 2.1.0. This release is a result of a merger between PrBoom, LxDoom and lSDLDoom. He also notes that this version of PrBoom greatly improves compatibility with original Doom levels and demos, also with that almost all original demos, and all MBF demos (included the Tools Assisted Speedrun demos) work. The source for this is not out just yet, but will be soon. In the meantime you can get the RPM version at their website.
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September 17th, 2000 by TimeDoctor
A new version of Cannon Smash the GL accelerated tabel-tennis sim for Linux and Windows was released today. Changes:
Changes have been made to enable move target without moving left hand, to reduce the number of key strokes for moving target, to add a slow motion effect at the beginning of replay mode, to change the shape of the target circle, to display the hitting point, and to add a simple mode.
Cannon Smash 0.4.6 Source:
http://download.sourceforge.net/CannonSmash/csmash-0.4.6.tar.gz
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September 17th, 2000 by TimeDoctor
glElite, a GL clone of elite, has today it’s first source (engine) for non-cvs users! Teddy releases are located at this sourceforge page.
Teddy source 1.22:
http://download.sourceforge.net/glelite/Teddy-src-1.22.tgz
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September 17th, 2000 by Crusader
Various id-related updates:
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September 16th, 2000 by Crusader
Just in case there are those of you who haven’t heard, SourceForge, which hosts a considerable amount of open source gaming-related projects, will be down beginning at 2200 Pacific Daylight Time on Friday, September 22nd, through 0800 Pacific on Saturday, September 23rd (this is, of course, subject to change). The downtime is part of a physical server move to facilitate near-term expansion; remember to keep this in mind if your project utilizes (or if you use a project hosted at) SourceForge.
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September 15th, 2000 by Crusader
Loki has released an updated demo for their Linux port of SimCity 3000 (README).Changes:
- fixed crashes related to really new glibc versions (e.g. RedHat 7.0)
- fixed crashes related to the end of scenario
- allows full 10 years of play
- fixed the query tool
You can download a 7 meg patch or the full (fixed) 176 meg demo if you haven’t already.
SimCity 3000 Demo Download:
Mirror List – http://www.lokigames.com/products/sc3k/demo.php3
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September 15th, 2000 by TimeDoctor
User Friendly and Loki Entertainment have announced a Quake3:Arena Skins and Mapping contest. 1st Place gets any two games from Loki, two User Friendly books, signed by Illiad, and a Dust Puppy. 2nd Place gets a game from Loki, and a Dust Puppy. Honorable Mentions in all categories also get Dust Puppies. Winner Announced on October 13th at ALS. Submissions go to quake@userfriendly.org
Rules:
- Must have a UF theme.
- Use of copyrighted UserFriendly.Org images is permitted for purposes of this contest only.
- Map submissions must be compatible with Quake III, and be Deathmatch style.
- Size and player numbers are open, and map must be be playablein Quake III.
- Materials must be original and not copyrighted.
- Anything vulgar (nudity, swearing, Miranda in compromisingpositions, etc) will be disqualified. Use the brains we know you all have.
Maps are rated on:
- Design & UFiness: (Is it crazy like Dali or Rembrandt realism?)
- Architecture: (Do the laws of physics apply to your lighting? Do your colours, textures and buildings look real?)
- Originality: (Is it same ‘ol, same ‘ol, or are you more creative then Geiger?)
- Playability: (Will there be boredom suicides? Or will it contribute to the productivity virus?)
- Balance: (Do your players all have fifty guns and zero health? Or are you in Quake harmony?)
Skins are rated on:
- UF Design: (Are you Illiad’s hand double? Do your skins look like UF characters?)
- Playability: (Would you, could you on your box?)
- Style: (Do you have any? Are your colours and shading smoother than Stef?)
- Sounds & Animations: (Lesser of the four but you get the drift.)
They will also be having a Bonus category for model folks, no specifics for this one, just an all encompassing judgement of 1 to 10.
Update (Sat Sep 15 11:35:44 2000) by keerf: Loki has issued a press release regarding the contest here.
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September 15th, 2000 by TimeDoctor
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September 15th, 2000 by Crusader
Dave “anarchy” Dynerman of Team Reactionlet us know that they’ve released Linux versions of Quake 3Jailbreak in .zip format. In addition to the expected fixes and new content/features,Team RXN has made the source codeto their Q3A mod available (the Linux Q3A SDK is available from here). Q3JB is available with bot support or without (downloading the botpackages adds around 15 megs to your download); as zip files lack an installer, the modEULA is provided at their site.
Quake 3 Jailbreak 1.0 Download:
Team Reaction Mirror
3D Downloads Mirror
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September 15th, 2000 by Alkini
The Linux Gurus have posted a review of the sci-fi space combat simTerminus. The review covers the game’s impressive graphics and sound, as well as the typical areas of installation, game play, training, scenarios, campaigns, and equipment available in the game – overall, a very positive review.
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