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	<title>LinuxGames &#187; Uncategorized</title>
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	<description>Embrace your Inner Penguin</description>
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		<title>Woops.</title>
		<link>http://www.linuxgames.com/archives/10537</link>
		<comments>http://www.linuxgames.com/archives/10537#comments</comments>
		<pubDate>Thu, 07 Aug 2008 13:37:19 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[I ended up taking an inadvertent sabbatical from LinuxGames for a much longer period of time than I had hoped; please accept my apologies for the lack of news of late. We&#8217;ll be back up to speed shortly &#8211; thank you!]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Jack Keane shipping to Linux users</title>
		<link>http://www.linuxgames.com/archives/10523</link>
		<comments>http://www.linuxgames.com/archives/10523#comments</comments>
		<pubDate>Tue, 29 Jul 2008 08:42:45 +0000</pubDate>
		<dc:creator>thomassteiding</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.linuxgames.com/?p=10523</guid>
		<description><![CDATA[Jack Keane shipping for Linux Runesoft has started shipping the Linux version of Jack Keane today. Just drop a secret agent off on a mysterious island? Sounds good, thought Jack. After all, no-one said anything about fighting a mad scientist and other horrifying dangers! Just Jack’s bad luck when his ship shatters on that mysterious [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Battle for Wesnoth 1.4.1</title>
		<link>http://www.linuxgames.com/archives/10220</link>
		<comments>http://www.linuxgames.com/archives/10220#comments</comments>
		<pubDate>Wed, 16 Apr 2008 03:09:49 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[turn-based]]></category>

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		<description><![CDATA[Another patch for The Battle for Wesnoth, the lauded open source fantasy-themed turn-based strategy game, has been announced by the dev team: New translation: Croatian. Updated translations: Chienese, Czech, Danish, Dutch, Finnish, French, Galician, German, Greek, Hungarian, Italian, Lithuanian, Japanese, Polish, Russian, Spanish, Swedish, Turkish. Fixed not working &#8220;Update transition&#8221; and make &#8220;Delay transition update&#8221; [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>ET:QW Miscellany</title>
		<link>http://www.linuxgames.com/archives/10218</link>
		<comments>http://www.linuxgames.com/archives/10218#comments</comments>
		<pubDate>Wed, 16 Apr 2008 02:49:27 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[competition]]></category>
		<category><![CDATA[enemy territory quake wars]]></category>
		<category><![CDATA[wine]]></category>

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		<description><![CDATA[A beta version of the user-created Enemy Territory: Quake Wars map Comm Link has been released, where the GDF must fight their way into a Strogg fortress to disable their communications equipment. According to a report mentioned in the Wine Weekly News Issue #345, the ET:QW SDK design tools rating has been changed from Garbage [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Icculus Speech</title>
		<link>http://www.linuxgames.com/archives/10212</link>
		<comments>http://www.linuxgames.com/archives/10212#comments</comments>
		<pubDate>Mon, 14 Apr 2008 17:22:09 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[icculus]]></category>

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		<description><![CDATA[Thanks to Nemoder for pointing out that Ryan &#8220;icculus&#8221; Gordon has posted audio from a talk he gave at the Upstate Carolina Linux Users Group about various Linux game-related topics (I&#8217;d be more specific but I haven&#8217;t had a chance to listen to it myself yet): I&#8217;m about 30 minutes into it, after the tutorial [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Pygame 1.8.0</title>
		<link>http://www.linuxgames.com/archives/10159</link>
		<comments>http://www.linuxgames.com/archives/10159#comments</comments>
		<pubDate>Fri, 04 Apr 2008 15:50:46 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[pygame]]></category>

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		<description><![CDATA[Pygame, a set of Python modules for game development, is now at version 1.8.0: pygame.mask for collision masks pygame.scrap for clipboard support new and improved sprite groups blending support for filling and blitting surfaces saving surfaces as jpeg and png buffer access for Surface and Sound objects numpy support for pygame.surfarray and pygame.pixelarray Download: [ [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Wah!Cade 0.24</title>
		<link>http://www.linuxgames.com/archives/9947</link>
		<comments>http://www.linuxgames.com/archives/9947#comments</comments>
		<pubDate>Sun, 20 Jan 2008 05:34:38 +0000</pubDate>
		<dc:creator>Marv</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[A new version of Wah!Cade, a popular front-end to Mame, has been released. Major items in this release include: Joystick support! Thanks to the magnificent zerodiv (pygame required). Trackball, Mouse &#038; Spinner support too. Intro and Exit Movies. A Game List editor is now available. Download: [ Wah!Cade 0.24 ]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Carmack&#8217;s Guide to Linux 3D Driver Optimization</title>
		<link>http://www.linuxgames.com/archives/4</link>
		<comments>http://www.linuxgames.com/archives/4#comments</comments>
		<pubDate>Fri, 30 Apr 1999 23:33:18 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[John Carmack has written a Q3 optimization guide for Linux OpenGL driver authors at quake3arena.com. In it, Carmack describes the Quake 3 engine&#8217;s design philosophy and what driver improvements/features would enhance the engine&#8217;s performance under Linux. Carmack also notes that similar information has already been made available to the coders of Windows and MacOS OpenGL [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>BZFlag server</title>
		<link>http://www.linuxgames.com/archives/5</link>
		<comments>http://www.linuxgames.com/archives/5#comments</comments>
		<pubDate>Fri, 30 Apr 1999 23:11:42 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[LinuxGames is running a BZflag server at middleearth.telefragged.com on the default bzflag port. The server is running in capture-the-flag mode, and will be running 24/7. If your ping to middleearth isn&#8217;t all that great, other servers are listed here.]]></description>
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		<slash:comments>0</slash:comments>
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