LINUXGAMES

Humble Indie Bundle 7

January 1st, 2013 by Crusader

Less than 24 hours to go! You know the drill: http://www.humblebundle.com/

ioquake3 move!

January 1st, 2013 by Crusader

My good friend Zakk/TimeDoctor let me know that ioquake3 has some changes in store for the new year:

This August will be the 7th Anniversary of ioquake3!
Time flies when you’re fragging fools and breaking builds.
We still haven’t had a release since 2009. Don’t worry, we still have another 365 days to go until it has been 5 years since a release!
The real reason for this post is that I wanted to tell you all that we’re moving the project to github.
There is a new organization there, called ioquake.
But most importantly there is a project there that you can clone, fork, and send pull requests.
Bugzilla and other things hosted on icculus.org will keep going, but the SVN repository is now deprecated and I don’t know if it will remain online or not. If possible, we may set up a thing to automatically slurp in changes from the github project.
ioquake3.org itself is not going anywhere
Thank you to everyone who has contributed and played ioquake3 since the project started on August 20th, 2005!

Oh. Hello!

January 1st, 2013 by Crusader

We now return to our regularly scheduled programming.

First up – LinuxGameCast has a new episode! Ur-Quan Masters HD

Wine 1.5.20

December 24th, 2012 by Marv

The latest development release of Wine has been announced. This release includes the following new items.

  • A bunch of dlls with ugly names for API sets support.
  • More ATL functions implemented.
  • Still more C++ runtime functions.
  • Several text rendering fixes.
  • PostScript driver improvements.
  • Various bug fixes.

Download: [ Wine 1.5.20 ]

Steam for Linux Beta released

December 24th, 2012 by Marv

It feels like we have been waiting a long time for this but finally the Steam for Linux has arrived. Check out the catalog of Linux games on Steam. You can also report bugs on their GitHub repository. Enjoy!

Wine 1.5.19

December 11th, 2012 by Marv

A new development release of Wine has been announced. Changes in this release include:

  • Performance improvements in the DIB engine.
  • More fleshed out XML-lite implementation.
  • Some more C++ runtime functions.
  • Various bug fixes.

Download: [ Wine 1.5.19 ]

Ryan Gordon Interview

November 29th, 2012 by Alkini

Cheerful Ghost posted an interview with Ryan Gordon. Included are Ryan’s perspectives on the direction of Linux gaming, Steam on Linux, and Humble Bundles.

This post was submitted by jdodson.

Wine 1.5.17

November 18th, 2012 by Marv

The latest development release of Wine has been announced. Changes in this release include:

  • Sub-pixel font anti-aliasing in the DIB engine.
  • Support for automatic installation of ActiveX controls.
  • Automatic fallback to TLS 1.0 for secure connections.
  • Beginnings of the DirectWrite text analyzer.
  • Better handling of font outlines in OpenGL.
  • Various bug fixes.

Download: [ Wine 1.5.17 ]

Miscellany

November 4th, 2012 by Crusader

Apply to the Steam Open Beta

November 4th, 2012 by Crusader

As mentioned on the Valve Linux Blog, a beta survey has been posted by Valve to assess applicants’ fitness for beta-testing Steam and Left 4 Dead 2 on Linux:

We’re looking for Linux gamers to install and test our new Steam for Linux client. We are primarily interested in experienced Linux users.

In order to take the survey or update your existing submission, you need to first login with your Steam account to link your response with your Steam ID.

There are only 1000 spots, so be sure to fill it out ASAP.

Additionally, Ryan “icculus” Gordon has been busy getting other titles ready for Linux distribution:

Lots of work for the impending Steam/linux release. New games, old games, and tools to support them. Fun times!

Exciting days ahead :)

GtkRadiant 1.6.3

November 4th, 2012 by Crusader

The definitive Quake engine map editor GtkRadiant is now at version 1.6.3, with the notable addition of support for Quake Live, as mentioned by TTimo:

The main item for this release is the addition of QuakeLive support. This includes support for the encrypted paks, and png textures support (including on models). bspc.exe (for bot navigation files), and a version of q3map2 with QuakeLive support is provided as well.

The Urban Terror support has been improved as well. The default compiler for UrT is now the modified compiler that was release by FrozenSand, with the lighting model that UrT level designers are accustomed to.

Go get it!

Amnesia: A Machine for Pigs Teaser

November 4th, 2012 by Crusader

Don’t tease the wee ones:

(more)

Maia Kickstarter

November 4th, 2012 by Crusader

Hello!

Thanks to @Scahrossar for letting us know that Maia now has a Kickstarter:

Inspired heavily by the 70′s Sci-fi aesthetic, Maia is a colony management simulator where you must keep your colonists safe, fed and happy. Liberally influenced by nineties god games, the game will have a dark sense of humour and more toys to play with than you can shake a Molyneux at.

The project goal is £100,042; a playable release is currently targeted to mid-January.

Dungeon Crawl Stone Soup 0.11

October 21st, 2012 by Crusader

Version 0.11 of Dungeon Crawl Stone Soup was released earlier this month; this award-winning roguelike now has new locations, monsters, items, deities, and various UI improvements.

Doom 3: BFG Edition Source Soon

October 20th, 2012 by Crusader

Doth sayeth JC:

@ID_AA_Carmack
Got approval for GPL release of Doom 3 BFG code (minus third party bits)! @idBrianHarris has already done most of the work.

Nikki 1.0 + Story Episodes

October 16th, 2012 by Iwan Gabovitch

Joyride Labs announced the release of “Nikki and the Robots Story Episodes”.

Nikki and the Robots Story Episode 1 screenshots

Nikki and the Robots Story Episode 1 screenshots (more)

Join Nikki on a secret mission to fight the evil Dr. Lacroix. Test your skills in stunning platformer action and exciting puzzles — with the help of a variety of futuristic robots.

You can get the free part of the game (version 1.0) from the download page. For purchasing the Story Episodes visit:

buy.joyridelabs.de

For a limited amount of time the price for the Story Episodes will be pay what you want.

Video: Nikki and the Robots Release Trailer (Story Episode 1)

Joyride Labs prepared a press kit. (Thanks to Rami for presskit()!) Also available in German language.

This post was submitted by Iwan Gabovitch.

Wine 1.5.14

October 11th, 2012 by Marv

A new development release of Wine has been announced. New items in this release include:

  • Much better behavior of the URL cache.
  • Improved GIF image support.
  • More parser features in the shader compiler.
  • Optimizations in JavaScript.
  • Various bug fixes.

Download: [ Wine 1.5.14 ]

ALoneStory++

October 11th, 2012 by esdf

We received the following information about a game called AloneStory++

ALoneStory++ is a game created by the indie developers MemoryLeek. It is the successor to ALoneStory and features improved graphics, gameplay and new levels.

AloneStory++ is an addicting speed run platformer. Your objective is to reach the goal of each level before you get caught by the darkness chasing you.

AloneStory++ features 3 different difficulty levels to make the game attractive for both new players and hardcore platformer gamers.

Download: [ ALoneStory++ x32 ALoneStory++ x64) ]

This post was submitted by esdf.

Wine 1.5.13

September 25th, 2012 by Marv

The latest development release of Wine has been announced. This release, 1.5.13, has the following new items included in it:

  • Client-side window rendering using the DIB engine.
  • Raw input support for keyboard and mouse.
  • Support for transparent window areas using color keying.
  • Proper C++ RTTI support on 64-bit.
  • Implementation of logical processor information.
  • Support for fonts with localized names.
  • Various bug fixes.

Download: [ Wine 1.5.13 ]

Monday Musings

September 17th, 2012 by Crusader
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • October 2006
  • September 2006
  • August 2006
  • July 2006
  • June 2006
  • May 2006
  • April 2006
  • March 2006
  • February 2006
  • January 2006
  • December 2005
  • November 2005
  • October 2005
  • September 2005
  • August 2005
  • July 2005
  • June 2005
  • May 2005
  • April 2005
  • March 2005
  • February 2005
  • January 2005
  • December 2004
  • November 2004
  • October 2004
  • September 2004
  • August 2004
  • July 2004
  • June 2004
  • May 2004
  • April 2004
  • March 2004
  • February 2004
  • January 2004
  • December 2003
  • November 2003
  • October 2003
  • September 2003
  • August 2003
  • July 2003
  • June 2003
  • May 2003
  • April 2003
  • March 2003
  • February 2003
  • January 2003
  • December 2002
  • November 2002
  • October 2002
  • September 2002
  • August 2002
  • July 2002
  • June 2002
  • May 2002
  • April 2002
  • March 2002
  • February 2002
  • January 2002
  • December 2001
  • November 2001
  • October 2001
  • September 2001
  • August 2001
  • July 2001
  • June 2001
  • May 2001
  • April 2001
  • March 2001
  • February 2001
  • January 2001
  • December 2000
  • November 2000
  • October 2000
  • September 2000
  • August 2000
  • July 2000
  • June 2000
  • May 2000
  • April 2000
  • March 2000
  • February 2000
  • January 2000
  • December 1999
  • November 1999
  • October 1999
  • September 1999
  • August 1999
  • July 1999
  • June 1999
  • May 1999
  • April 1999
  • March 1999
  • February 1999
  • January 1999
  • December 1998
  • November 1998