Savage 2 Update

January 19th, 2008 by Crusader

Thanks to sergio for pointing out this forum post from S2 Games’ Jason Morales which explains the delay the Savage 2 Linux client has experienced:

The person writing the OpenGL renderer for the client went AWOL, so we had to put it on hold while we prep for launch. As soon as all the chaos of launching the game has died down, somebody will be working on this.

Savage 2 is a mixed-genre (FPS/RTS) sequel to Savage: The Battle for Newerth, which was also released for Linux.

Edit: Thanks Nemoder for pointing out these forum posts with additional elaboration on the delay; one positive point is that future S2 games using this engine should have simultaneous Linux ports:

Savage 2 Post A

Savage 2 Post B

One Response to “Savage 2 Update”

  1. vadi Says:

    Well, their position is quite understandable. Lets hope they get it out soon though.

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