LINUXGAMES

SDL 1.2.13

January 4th, 2008 by Lightkey

It seems we have not been posting on updates of the Simple DirectMedia Layer since version 1.2.10 two years ago. Meanwhile, work on a complete rewrite has begun under the usual odd number development version 1.3.
SDL 1.2.13 is a minor bugfix version released in the last minutes of the last year with these changes:

General Notes

  • Fixed link error when building with Intel Compiler 10.
  • Removed stray C++ comment from public headers.

Unix Notes

  • Fixed crash in SDL_SoftStretch() on secure operating systems.
  • Fixed undefined symbol on X11 implementations without UTF-8 support.
  • Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
  • Scan for all joysticks on Linux instead of stopping at one that was removed.
  • Fixed use of sdl-config arguments in sdl.m4.

Changes for other platforms and versions 1.2.11 and 1.2.12 can be found in the Changelog.

The accompanying libraries have been updated as well: SDL_image 1.2.6, SDL_mixer 1.2.8, SDL_net 1.2.7 and SDL_ttf 2.0.9.

Some SDL tutorials from The Game Programming Wiki and Dev Hub have been mentioned too.

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