Hero of Allacrost 0.2.1

December 28th, 2007 by Crusader

Hero of Allacrost, an open source single player role-playing game, had a version 0.2.1 release this month. New features:

  • You may now have multiple characters in your party, and hence in battles
  • Support for saving and loading the game has been added
  • Game settings (display, audio, key and joystick mappings) are now saved and restored automatically
  • Treasure chests have been added to maps
  • The ability to run in map mode is now active, along with a stamina bar that depletes while running
  • The menu layout for battles has been improved
  • The shopping interface has been vastly upgraded, and now sports a new “shopping cart” like functionality
  • Upon entering a map, an introductory text and location graphic are displayed briefly
  • We now support interactive dialogues in maps (e.g., you can select a response in specific conversations)
  • Various updates to the party menu screen
  • Audio playback quality has been improved greatly
  • OpenAL-based audio engine

It’s also noted that this will be the last tech demo for the project, and future work will be focused on complete game demos.

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One Response to “Hero of Allacrost 0.2.1”

  1. SlickMcRunfast Says:

    Doesn’t run on my comp because of some memory error. tears of pain!

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