Frictional Games Interview

December 28th, 2007 by Crusader

Adventure Classic Gaming conducted an interview this week with the developers from Frictional Games about their adventure/horror game series Penumbra:

Jens Nilsson: For us it has been a goal to have the horror in the unknown, not only because we believe it’s a good way to create horror but also because of financial limitations. We simply do not have the funds to create complex visual scenes so we try to replace that with more subtle insinuations. Having the player as defenseless as possible and adding looping eerie sounds seems to work well to create a constant horror effect in the game.

It’s also stated that the final game in the series, Penumbra: Black Plague, is slated to be released in the first quarter of 2008.

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