The Vendetta Online website has a new situation report for the native Linux x86/x86_64 space combat MMORPG:
We’re still working towards our 1.8 milestone, which will hopefully include three different Hives and a fully distributed Kourier back-end. Erlang (the language used to develop Kourier) is built to be distributed, but so far we haven’t done so. Now that the system is beginning to go “prime-time”, we’re going to balance it across the entire cluster, to make sure we have a stable and scalable base on which to build future gameplay features. Michael is working on this, at present, and once we’ve done ample testing, we’ll be rolling that out.
The post goes on to mention work on player-contributed content, item development, and a Twitter feed for mission updates. Vendetta Online has a free trial period, after which there is a monthly subscription fee.