Alien Arena Interview

November 20th, 2007 by Crusader has conducted an interview with John Diamond of the Alien Arena 2007 project:

In 2003, following id’s release of Quake III as free software, Diamond began work on his first multiplayer science-fiction-inspired FPS. “The idea hit me that a deathmatch game with a retro sci-fi theme was be a cool game to play. I really hadn’t seen that done very often, if at all, and thought it would be tragic if the world did not have a game in which they could blow away little bubble-helmeted aliens and goofy robots. The result was Alien Arena, which was released in 2006.”

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3 Responses to “Alien Arena Interview”

  1. Anonymous Says:

    mods / TCs IMHO are what make gaming on PC and using Linux set above and apart from any other platform.. proving imagination is the only limitation..

  2. Anonymous Says:

    url broken

  3. Crusader Says:

    Fixed; thanks!

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