Gobuntu, which will eschew virtually all proprietary software components, aimsto pacify critics who think that Ubuntu’s support for “non-free” software isdetrimental to users. Last year, the Free Software Foundation announced therelease ofgNewSense,an Ubuntu derivative without proprietary graphicsdrivers, proprietary plug-in components like Adobe’s Flash player, andpatent-encumbered proprietary media codecs. According to Shuttleworth, thegoal for the Gobuntu derivative is to “provide a cleaner and easier tomaintain base for projects like gNewSense.”
Shuttleworth says that the current focus is on hardware drivers, but moresignificant differences will emerge as the team grows. In his announcement,Shuttleworth asks for interested developers to participate by joining theGobuntu development team. “This is a call for developers who are interested inpushing the limits of content and code freedom—including firmware, content,and authoring infrastructure—to join the team and help identify places wherewe must separate out pieces that don’t belong in Gobuntu from the standardUbuntu builds,” says Shuttleworth.
I, along with what I suspect are most Linux gamers, at least run propietaryvideo card drivers to have acceptable performance withOpenGL-rendered titles. That said, Iwould prefer that there were viable open source alternatives, and to be fair,there have been a fair number of projects over the years with varying degreesof success. Today there’s
Given the debate, I guess my questions to you are: what kind ofperformance hit would you be prepared to accept to switch to open drivers? Ordoes it matter at all? Do you think it possible that reverse-engineered projectscould ever exceed the performance of the official releases? Thanks!