Java RPG Project

June 6th, 2007 by Crusader

We received the following notice:

A new open source RPG framework project with OpenGL display system written in Java is starting out. The framework’s goal is to provide a basis for complete classic style RPGs. It plans to provide OpenGL display – with help of the JMonkeyEngine – in the way old games like Wizardry 7 and Eye Of The Beholder did and to incorporate a living world with dense AI and less but present scripting. It is in pre-alpha/planing state. The current lead developer opened a blog for discussing his ideas. Visit to have a broader view on the concept.

2 Responses to “Java RPG Project”

  1. Anonymous Says:

    There are at least twice as many rpg development libraries as there are actual complete rpgs.

  2. Anonymous Says:

    The engine is unique in the plans for strong AI. The framework is to provide selfcontained adventuring without scripted storyline. So it is not just a framework to build with, but an engine that will self construct, like a rogue game but more complex.

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