LINUXGAMES

Allegro 4.2.1

December 7th, 2006 by Marv

Version 4.2.1 of Allegro, a game programming library for C/C++ developers, has been released. This release includes the following changes and new features:

  • New get_volume() and a get_hardware_volume() functions.
  • Added a new translucent font type.
  • New list_config_sections() and list_config_entries() functions.
  • New create_datafile_index() and load_datafile_object_indexed() functions.
  • Fixed a rare bug with data corruption in compressed packfiles, and other packfile related bugs.
  • Improved handling of filename encodings, and support for filesizes > 4GB.
  • Improved version checks at runtime.
  • Fixed problems with draw_sprite(), sub-bitmaps, and 24-bit bitmaps.
  • Fixed a rare problem with load_wav().
  • Fixed bugs with the DirectSound, qtmidi, MacOS X, ALSA, Jack and DIGMID sound drivers.
  • Made the X11 driver more compatibly with the threading model of some OpenGL drivers.
  • Reworked the X11 fullscreen mode.
  • Many other fixes and improvements in the X11 driver.
  • Some fixes for BSD systems.
  • Numerous improvements and fixes for the fbcon, Linux console and svgalib drivers.
  • Improvements and fixes for the PS/2 and evdev Linux mouse drivers.
  • Many other updates to the build process on all platforms.
  • Many additional bugfixes.
  • Updates to grabber and other tools.
  • Updates to the demo and examples.
  • Updates to the documentation.

Download: [ Allegro 4.2.1]

2 Responses to “Allegro 4.2.1”

  1. Anonymous Says:

    I thought this project was abandon. So what is this? a update to an old version? .. I mean version 4.3.0 is apparenty also released.

  2. Anonymous Says:

    4.3.0 is a development unstable work-in-process (WIP)version. 4.2.1 is the newest stable release.

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