Dominions 3: The Awakening Patch
December 7th, 2006 by MarvA new patch for Dominions 3: The Awakening has been released. This patch brings the game to version 3.04 and has the following new items/changes:
- New nation
- New map by Jason Lutes
- Cave provinces supported
- New map command #allowedplayer
- Some typos fixed
- Iron Walls didn’t work
- Seduction message fixed
- More special effects displayed in weapon info box
- New spell mod command to restrict spells to certain nations
- Modding manual updated
- Mod command #defmult1b etc, didn’t work with value 20
- Fire Arrows didn’t work for small bow, chakram or shuriken
- Can send larger maps over network
- Fix for map download on linux and osx
- Added some popups in random map creator
- Fixed Fata Morgana crashing
- Fixed memory overwrite bug
- Improved handling of corrupted turn files from dom3 server
- Doom horrors could eat people without any reason, fixed
- Monkey reanimation for Lanka, Kailasa, Bandar log and Patala
- Atlantian ME heroes enabled
- Deepthought agarthan EE hero enabled
- Traitor Prince R’lyeh hero enabled
- Mictlan heroes enabled
- Eagle priest removed from mid era
- Oni cost lowered
- Vetala touch of madness resistible
- Spectral shield for legionnaires and ganas
- Devala summon for monkeys
- Glutton icon
- Enchantment icon for rain fixed
- Demons can see in the dark
- Various minor stability improvements.
Download: [ Dominions 3: The Awakening v.3.04 Patch]



