Quetoo 0.5.1
Quetoo, a security consciences port of the Quake 2 engine thats source code was released by id Sofware, has been updated to release 0.5.1. Changes and enhancements in this release include:
- -Refuse connections for clients with empty or invalid userinfo strings.
- -Refuse connections for clients stuffing xFF in userinfo strings.
- -Refuse connections for clients stuffing IP address in userinfo strings.
- -Fix bug where valid clients can be overwritten by reconnect challenges.
- -Drop clients who provide empty or invalid userinfo.
- -Drop clients who stuff xFF into userinfo or stringcmd.
- -Drop clients who request negative baselines or configstrings offset.
- -Drop clients who request illegal download offset or filename.
- -Drop clients who issue multiple begins when spawned.
- -Drop clients who issue illegal player movement commands.
- -Catch buffer overflows in command token parsing.
- -Added SV_KickClient(client_t *cl, char *msg). NULL msg is fine.
- -Added SV_ClientAdrToString(client_t *cl) for printing client IPs.
- -Removed checksum validation of player movement.
- -Dedicated servers may now host demos.
- -Added s_ambient to toggle ambient (world) sounds. Defaults to 1 (on).
- -Fixed gl_texturemode default value.
Download: [ Quetoo 0.5.1 ]









