Frozen Bubble 2
October 28th, 2006 by MarvVersion 2.0 of the highly addictiveFrozen Bubble has been released. Changes include:
- new 1-player game mode: multiplayer training; uses identical game rules as multiplayer, generated alus bubbles are counted as points – what score will you be able to reach in the 2 minutes time frame?
- network (Internet) game: up to 5 players in a game (net game system has logic able to transparently handle players behind a NAT)
- LAN game: similar to network game except that no connection to Internet is made, substituted by polling the local network
- fully revamped graphics, including now 3d-based smooth penguin eyecandy
- revamped intro and 1p music into fully digital productions
- full joystick support: just move your joystick(s) or push buttons in the “change keys” dialog (analog joysticks handled as digital for fair play)
- recording and playback of all games with non-predefined levels (1-player in random and multiplayer training, local 2-player, and network/LAN game with 2 to 5 players)
- realtime graphical effects in the menu screen (if your computer is fast enough)
- anti-aliased and localized messages
Download: [ Frozen Bubble 2 ]




October 28th, 2006 at 3:07 pm
with ati crossfire.
October 28th, 2006 at 4:41 pm
[i]with ati crossfire[/i]
neither on my super nintendo. too bad!
October 28th, 2006 at 6:24 pm
On a laptop with a 4mb ATI Rage Mobility. So should run on just about everything.
October 30th, 2006 at 9:04 pm
your super nintendo can’t boot linux.
But a linux box at least has the possibility of linux crossfire but ati refused you.