Frozen Bubble 2

October 28th, 2006 by Marv

Version 2.0 of the highly addictiveFrozen Bubble has been released. Changes include:

  • new 1-player game mode: multiplayer training; uses identical game rules as multiplayer, generated alus bubbles are counted as points – what score will you be able to reach in the 2 minutes time frame?
  • network (Internet) game: up to 5 players in a game (net game system has logic able to transparently handle players behind a NAT)
  • LAN game: similar to network game except that no connection to Internet is made, substituted by polling the local network
  • fully revamped graphics, including now 3d-based smooth penguin eyecandy
  • revamped intro and 1p music into fully digital productions
  • full joystick support: just move your joystick(s) or push buttons in the “change keys” dialog (analog joysticks handled as digital for fair play)
  • recording and playback of all games with non-predefined levels (1-player in random and multiplayer training, local 2-player, and network/LAN game with 2 to 5 players)
  • realtime graphical effects in the menu screen (if your computer is fast enough)
  • anti-aliased and localized messages

Download: [ Frozen Bubble 2 ]

4 Responses to “Frozen Bubble 2”

  1. Anonymous Says:

    with ati crossfire.

  2. Anonymous Says:

    [i]with ati crossfire[/i]

    neither on my super nintendo. too bad!

  3. Anonymous Says:

    On a laptop with a 4mb ATI Rage Mobility. So should run on just about everything.

  4. Anonymous Says:

    your super nintendo can’t boot linux.

    But a linux box at least has the possibility of linux crossfire but ati refused you.

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