Serious Engine Linux Public Beta RC2
October 26th, 2006 by CrusaderCroteam’s Vedran Skrnjug has released a second public beta for the Linux port of their Serious Engine, which allows Linux gamers to play Serious Sam II and use the editor.
As this is a test release, please report bugs in their forum. The beta requires Pixel Shaders 2.0 support; known issues include:
- Movies and cutscenes are not playing correctly.
- Mouse wheel is working properly.
- Antialiasing is not supported at the moment.
- HDR rendering is not supported at the moment.
- Sound may not work correctly on some systems.
- The game will not start unless your desktop depth is set to 24 bits (16.7 mio).
- Online gaming is not supported. (GameSpy licence not available by the time of this release.)
- Dedicated server is not supporting online gaming. (GameSpy licence not available by the time of this release.)
Download: [ seriouszone.com ]




October 26th, 2006 at 11:40 pm
now it’s time to buy this game. amazon has it for 10 bucks. fine for me.
October 27th, 2006 at 2:43 am
will the final game have network support for linux?
October 27th, 2006 at 3:14 am
I certainly hope so, online play was mostly working in the private beta but now the README says:
“7. Online gaming is not supported. (GameSpy
licence not available by the time of this release.) ”
So it looks like it is just a license issue and not a technical problem like in SSam1.
October 27th, 2006 at 6:00 am
With the 1st beta version you can play online
October 27th, 2006 at 3:51 pm
Will there be any actual ‘box’ for the linux version? Or do I have to buy the Windows version?