LINUXGAMES

Wine 0.9.20

August 24th, 2006 by Marv

Version 0.9.20 of Wine, a free implementation of Windows on Unix, has been released.Changes in this release include:

  • XEmbed system tray support.
  • Many improvements to NTLM support.
  • Many messages made localizable instead of hardcoded to English.
  • Improved support for various OpenGL platforms.
  • More improvements to the IDL compiler.
  • Lots of bug fixes.

Download: [ Wine 0.9.20 ]

4 Responses to “Wine 0.9.20”

  1. rommidze Says:

    It seems that Half-Life 2 is properly displays character objects (without a shader mess) and goes fine as well after this release!

  2. Says:

    does anyone have a hint, how ragnarok is running with this version?

    or better, is there someone working on uptodate lists for the wine versions of which apps/games work and how far they do?

  3. Says:

    yup, works, just a little slow compared to windows and objects disappear sooner in the distance, don’t know where hl2 gets that setting from.

  4. Says:

    :\

    Seems like HL2 is now failing for me with:

    wine: Unhandled page fault on read access to 0x0d2fa1a0 at address 0xe2d3e2c (thread 0043), starting debugger…
    WineDbg starting on pid 0×42
    Unhandled exception: page fault on read access to 0x0d2fa1a0 in 32-bit code (0x0e2d3e2c).
    Register dump:
    CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
    EIP:0e2d3e2c ESP:0034fc04 EBP:0034fc3c EFLAGS:00010202( – 00 – -RI1)
    EAX:0d2fa1a0 EBX:00000001 ECX:05240120 EDX:ffffffff
    ESI:05240120 EDI:0e2e6050
    Stack dump:
    0x0034fc04: 00000001 00000000 00000001 0e2e604c
    0x0034fc14: 0e2d82e7 00000000 00000000 00000001
    0x0034fc24: 0034fc18 0034f758 0034fc84 0e2d83d4
    0x0034fc34: 0e2e3518 00000000 0034fc58 0e2d836b
    0x0034fc44: 00000000 00000000 00000001 0e2d69b8
    0x0034fc54: 00000000 0034fc94 0e2d6ac4 0e2d0000

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