With added flair, Timothee Besset let us know about Quake 4′s 1.3 point release (c&p follows):
We’ve been working hard and playing harder to bring you the release of version 1.3 for Quake 4. This update includes a host of new and community requested features such as: more agile player movement, weapon balance adjustments, a single ambient light option, improved rendering and cpu peformance and much more. We are also excited to introduce some brand new elements to Quake 4:
- New gametype – DeadZone
- New multiplayer weapon – Napalm Launcher
- 8 new professionally made maps
- 4 revized maps for additional DeadZone support
- “Buy” mode server option that allows you to purchase weapons and equipment.
We hope everyone enjoys the new content, features and fixes! For a complete list of changes, please see the README.
The 1.3 update affects pure server and protocol consistency. Therefore, players who update to 1.3 from ANY previous version will only be able to connect and play against other 1.3 users. Save games and demos created on any previous version of the game will not be compatible with the 1.3 update.
The id software website has further details on the new Quake 4 patch, including screenshots of the new maps, and download mirrors.
Download: [ Quake 4 v1.3 Full Patch for Linux ] [ Quake 4 v1.2 to v1.3 Patch for Linux ][ Quake 4 v1.3 Linux SDK ]