Nazghul 0.5.4

July 2nd, 2006 by Marv

Nazghul, a computer role-playing game engine, has been updated to release 0.5.4. Changes in this version include:

  • Blended terrain
  • Misc. improved sprites
  • Fixes for: spinning arrows on ground, S rune visibility, “dropped” key presses, solo mode/rendezvous abuse, fire slimes dividing into green slimes, immobile critters, misc. spelling/grammar, party mode + save game abuse, solo moded + posession lockup, Alchemist’s lich quest, invisibility scrolls not getting consumed when used, extra ship on town entry bug, wind not updated on load bug, t)alk targeting invisible people abuse, missing Abigail character misc. haxima plot fixes, misc. other
  • Minor limited tweaks to some weapon stats
  • Reagents a lot cheaper now
  • New bottom level of Kurpolis (warning: evil) [1]
  • Demons immune to kill spell
  • Improved pathfinding performance
  • Fixes for 64bit compilation

Download: [ Nazghul 0.5.4 ]

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