X2: The Threat Shipping
Linux Game Publishing has announced that X2: The Threat is now available and shipping to customers and retailers:
X2: The Threat is now available! Orders areshipping right now. If you want to try it out first, a demo is available for you to downloadhere.Check out our resellers list for the bestprices!
- Operating System: 2.2.x or better Linux kernel with glibc-2.1 or later andX-Windows (XFree86 3.3.x or later)
- Processor: x86 1.2 GHz
- Memory: 256 MB
- Disk Space: 1.4 GB
- DVD-ROM Required
- Graphics Card: Hardware-accelerated 3D graphics card with 64MB videomemory
- Sound Card: OSS or ALSA Compatible
Screenshots: [










May 30th, 2006 at 4:46 pm
the exitment ist gross
May 30th, 2006 at 5:02 pm
Pretty high learning curve on this one, but the graphics look great.
May 30th, 2006 at 5:10 pm
I was delighted to be part of this beta test. It’s a great port, and a great game. The learning curve is a bit high on this one, but the replayability is unmatched by other Linux games. The universe is huge, and there are a multitude of things to do in this game. I ran the beta on an Althon XP 2400+ with a Geforce 5900XT and 512 MB of RAM in *maximum detail* at 1024×768. That’s not a new PC by any standards, but it still handled the game quite well. In spite of the fact that the game is easily one of the most beautiful games to grace Linux, I’d say that LGP managed to squeeze a lot out of this code. From what I’ve read about the Windows version, this port may even be better optimized than the Windows release. Congrats to lgp-michael, dolphin, and everyone else that cranked this release out. Mine is on the way in the mail right now! I hope that everyone else considers ordering it as well.
May 30th, 2006 at 5:26 pm
“I ran the beta on an Althon XP 2400+ with a Geforce 5900XT and 512 MB of RAM in *maximum detail* at 1024×768. That’s not a new PC by any standards, but it still handled the game quite well. In spite of the fact that the game is easily one of the most beautiful games to grace Linux”
You do have to remember that when the game was released for Windows that was top of the line, so its no surprise that it handles the game well.
May 30th, 2006 at 10:52 pm
I have multiple joysticks that I use for flight/space sims. I have a CH fighter stick USB, CH Pro Throttle USB, and CH Pro Pedals USB. The demo seems to only allow 1 joystick which really puts a damper on flight control for me. A game can be very good but if the controls/input methods are not configurable enough for users it would be a shame.
Anyone know if they plan to add the feature to handle multiple joysticks during gameplay?
May 31st, 2006 at 4:08 am
Good work! I really looking forward to get my hands on this one. The screenshots all look stunning.
June 1st, 2006 at 12:39 pm
Got my copy today. I get this error when I start the game. I use Ubuntu 6.06. Does anyone know what this mean?
$ x2
Gdk-ERROR **: GLXBadContextTag
serial 146 error_code 158 request_code 148 minor_code 144
June 1st, 2006 at 2:22 pm
I think that’s a problem with Xgl - have you tried it in vanilla xorg?
http://ubuntuforums.org/showthread.php?t=132296
June 1st, 2006 at 3:47 pm
That worked thanks! Xgl at this point is something I can live without. I get sea sick of all the wobbeling windows.