Blob Wars: Blob and Conquer 0.2
Version 0.2 of Blob Wars: Blob and Conquer, a 3D action game and the second episode of the Blob Wars Saga, is now available for download from Parallel Realities. Changes:
- 9 playable levels
- On-screen auto aim targetter is easier to follow
- On-screen auto targetting indicator
- Enemies are auto locked by default
- Player’s shots now lead the current target
- Oxygen implemented whilst underwater
- Simple shadows on most objects
- Pushable puzzle blocks
- A couple of new weapons
- A few new enemies
- Proper light shading on doors, lifts, etc.
- MIAs to rescue
- New items such as C4, weapons for Teeka, Teletags
- Sentry guns added
Screenshots: [ View ] Download: [ Blob Wars: Blob and Conquer 0.2 ]










May 30th, 2006 at 6:47 pm
This compiles without problems but it SIGSEGVs when starting the training stuff performing a glDrawElements(). I haven’t had time to sit down and work out why so if anyone does have this working, I’d be interested in knowing what you did :-)
Cheers.
Toby Haynes