Java 4K Game Development Contest

January 15th, 2006 by Marv

Java Unlimited has been running a contest since Dec 1 to develop a game in Java using only 4 kilobytes of bytecode and resources. You have until March 1 to finish your entries. Things such as limiting the number of classes and using an obfuscator on your code would help reduce its size (code like this would not be how your college professor would like you writing projects :) ).

One Response to “Java 4K Game Development Contest”

  1. Anonymous Says:

    4K not counting the huge classpath, JVM and ultra memory bloat that you get from running Java… of course

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