WorldForge Celebrates its 7th Anniversary

November 30th, 2005 by Crusader

The WorldForge project developers sent in the following announcement:

In November 1998, the Altima project was announced on slashdot with theintention of being the GPL equivalent of Ultima Online. About a year laterunder a new name and with the new goal of creating the first MMORPG engine asFree Software, the WorldForge project became more recognisable as it is today.

Seven years down the line the hard working members of the project havepersevered through trolls, skeptics, changes of leadership, slashdotting andworse to create over one million lines of code and nearly four gigabytes ofmedia. There have been over twenty thousand software package downloads from the sourceforge download site and there are often up to ten servers available forpublic access at peak times.

To mark the event we have released a new demo of our development game Mason.The eventual goal of Mason is to allow players to build complex structures likehouses, castles and ultimately mechanisms and machines from door locks to siegeengines. Mason 0.3 includes the latest versions of the two clients indevelopment, Ember and Sear, and the prototype server and AI engineCyphesis. The demo features a rendered 3D world with an advanced proceduralterrain engine, NPCs with novel artificial intelligence, resource gathering andsimple combat in a living, growing world.

To improve communications between developers and the community, the WorldForgeproject are proud to announce two new sites. The WorldForge Development blogwhere articles and announcements will be posted about the latest WorldForgedevelopment, and the WorldForge Development forums where members of thecommunity can meet and discuss topics such as online gaming, game design andworld building.

Client and Server software for Mason can be downloaded at the WorldForgesite, including full source code, binaries for Linux and Windows andcomplete media are all available under Free Software licenses.

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