Battle for Wesnoth 0.9.7

September 17th, 2005 by Marv

The latest version of Battle for Wesnoth has been brought to our attention. Changes in this release include the following:

  • The Dark Hordes: there are now more Turns available in the last scenario
  • Increased the damage done by the Dread Lich from 6-4 to 7-4
  • text input box position now changes if resolution is changed
  • fixed scrollbar problems in multiplayer lobby
  • better checking if recruiting is possible
  • some fixes for Experimental and Default themes
  • fixed observer icon corruption
  • user campaign translations are now available without a restart
  • adjusted multiplayer lobby titles
  • don’t show images larger than 80×80 in campaign server list
  • fixed progress bar overflow (#14403)
  • game names can no longer contain formatting characters
  • fix campaign story text overflowing due to narrow width (rest of #13961)
  • fixed Flaming Sword missing attack image
  • updated Goblin Impaler, Gryphon, Gryphon Master, Gryphon Rider
  • ambush and nightstalk now works on turn 1 for leaders
  • AI now understands that AMLA units don’t heal on advancing
  • AI in multiplayer can now recruit more widely in all eras
  • fixed a network related freeze and other networking changes
  • fixed memory leaks in multiplayer lobby
  • various bug fixes and code cleanups

Download: [ Battle for Wesnoth 0.9.7 ]

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