Battle for Wesnoth 0.9.7
September 17th, 2005 by MarvThe latest version of Battle for Wesnoth has been brought to our attention. Changes in this release include the following:
- The Dark Hordes: there are now more Turns available in the last scenario
- Increased the damage done by the Dread Lich from 6-4 to 7-4
- text input box position now changes if resolution is changed
- fixed scrollbar problems in multiplayer lobby
- better checking if recruiting is possible
- some fixes for Experimental and Default themes
- fixed observer icon corruption
- user campaign translations are now available without a restart
- adjusted multiplayer lobby titles
- don’t show images larger than 80×80 in campaign server list
- fixed progress bar overflow (#14403)
- game names can no longer contain formatting characters
- fix campaign story text overflowing due to narrow width (rest of #13961)
- fixed Flaming Sword missing attack image
- updated Goblin Impaler, Gryphon, Gryphon Master, Gryphon Rider
- ambush and nightstalk now works on turn 1 for leaders
- AI now understands that AMLA units don’t heal on advancing
- AI in multiplayer can now recruit more widely in all eras
- fixed a network related freeze and other networking changes
- fixed memory leaks in multiplayer lobby
- various bug fixes and code cleanups
Download: [ Battle for Wesnoth 0.9.7 ]



