Mupen64 0.5 Released

August 28th, 2005 by Marv

After a long year of hard work, version 0.5 of Mupen64, has been released. Mupen64, for the unknowing, is a multi operating system Nintendo 64 emulator. Changes with this release is quite long, with the Linux ones shown below:

  • GUI and all plugins have been switched to GKT2 (all old plugins should be recompiled for GTK2)
  • detection of GTK 1.2 or GTK 2 in the configure script : if both are detected, the user can choose which one to use
  • configure script rewritten so that it’s compatible with standard unix shells instead of bash
  • much improved multi-user install support : if multi-user is choosen in configure script, mupen64 should be compiled (“make”) and installed (“make install”). Then, when a user launch mupen64, it will create automatically a .mupen64 folder in his home and put all required files there.
  • language saved and restored correctly when quitting mupen64
  • the console version (mupen64_nogui) has command line support and can read settings from the gui version config file thanks to jogibear’s patch
  • autoincrement save slot option when quick saving (thanks to jdratlif’s patch)
  • speed limiter in the core
  • support for plugin configuration changes when a rom is running

Download: [ Mupen64 0.5 ]

2 Responses to “Mupen64 0.5 Released”

  1. Anonymous Says:

    This is a LOT faster than it used to be.

  2. ashridah Says:

    Have they made improvements to the controller input plugin? currently It’s a royal pain to use because the sodding thing won’t calibrate, and none of the linux calibration tools seem to do anything.

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