Lugaru for Linux Ships; Gordon Updates Plan

August 26th, 2005 by TimeDoctor

Ryan “FlyingIcculusMonster” Gordon updated his .plan with news of bunny-murder-simulator Lugaru‘s release for Linux. The game is available as a downloadable demo which can be transformed into the full game after an online purchase. Gordon also shares his opinion on the recent Quake 3 source release:

If you haven’t been paying attention, the source code to Quake 3 Arena was released a few days ago under the GPL license. Do yourself a favor and grab a copy. Learn how it works, and then make something beautiful with it.

Q3A is probably one of my favorite codebases to have had the honor to work with. There’s just so many places where you get these “holy shit, that’s a brilliant idea” moments. I don’t know what Doom 3 looks like under the hood, but Quake 3 was a real marvel of engineering as much as anything else.

As always, three cheers to John Carmack for being a True Believer and putting this out there!

4 Responses to “Lugaru for Linux Ships; Gordon Updates Plan”

  1. line72 Says:

    This game is great. The demo is a little short, and I hope there’s a little more to the actual game than the killing (I’d like to explore the boards more), but I’ll defenitely be purchasing this one.

  2. Anonymous Says:

    /shm/lugaru> ./lugaru
    Xlib: extension “XiG-SUNDRY-NONSTANDARD” missing on display “:0.0″.
    Illegal instruction

  3. zborgerd Says:

    Is anyone else experiencing random lockups? Totally brings my system to its knees on random occasions.

  4. clump Says:

    I like the game. It is challenging, and rewards you for playing “smart”. For instance, if you take your time to sneak up on people you can kill them instantly. Being able to reverse attacks and soften your fall is great too.

    I intend to buy it.

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