2.4.0 for Linux is in beta testing Right This Very Minute. The MacOS version isn’t far behind. I expect the Mac one to go to beta during WWDC, if I can find somewhere to upload the whole thing. Like Windows, there will be no patch from 2.3.0, so expect to be downloading the whole thing. There is no patch because the patch version was basically the same size as 2.4.0’s full install…2.4.0 is the first version based on ut2004’s codebase (all the previous ones were sort of a pre-ut2003/ut2004 potluck thing), so basically all of the data file formats changed. The next version after 2.4.0 will have a patch from 2.4.0, for what that’s worth. In the meantime, start making friends with people that own both cable modem and a DVD burner. :)
We’re working out last minute kinks in Apocalypse Weekend, then we can put this one to bed. If you buy this off gopostal.com AND TELL THEM YOU’RE A MAC OR LINUX USER, you’ll get one CD that works on Linux, Windows, and MacOS. Otherwise, you’re likely to get a CD that only contains a Windows installer…we’ll make sure you get a downloadable installer to work with that disc, but just be aware when ordering your copy!
Unreal Tournament 2004:
So the latest Nvidia Linux drivers added support for the extension GL_EXT_framebuffer_object, which, to those not in the know, gives OpenGL functionality roughly equivalent to Direct3D’s concept of render targets… this is the render-to-texture support that has been sorely needed for several bits of important functionality: namely, detailed shadows, motion blur, the Hellbender license plate, and the scoreboard in DM-Morpheus. I have this roughly working in my codebase already (the extension is sweet and exactly what I’ve wanted since ut2003 shipped). An hour of effort got me an upside down license plate and blocky shadows, so this isn’t ready for the public yet, but it looks like you’ll have this sooner or later after all. If the extension shows up in MacOSX, I’ll support it there, too.
Screenshots, warts and all:
(ArmyOps 2.4.0) http://icculus.org/~icculus/tmp/shadows.png
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